Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

3DS Max 5 for Windows
  • Language: en
  • Pages: 548

3DS Max 5 for Windows

  • Type: Book
  • -
  • Published: 2004
  • -
  • Publisher: Unknown

Demonstrates the computer animation program's interface and navigation and display tools while explaining how to use MAX to model and transform objects, map surfaces, render images, and create full-fledged animations.

3ds Max 6 Fundamentals
  • Language: en
  • Pages: 528

3ds Max 6 Fundamentals

  • Type: Book
  • -
  • Published: 2004
  • -
  • Publisher: New Riders

For the new user or seasoned pro, authorized trainer Boardman explains the latest version of the most popular 3d program. Following the exercises and tutorials in the book, readers will discover the new features of 3ds max X that make it even more powerful and easier to use. Coverage includes freeform lighting, animating in world space, adding realistic dynamics with reactor, and video post-production.

3ds max 7 Bible
  • Language: en
  • Pages: 1310

3ds max 7 Bible

  • Type: Book
  • -
  • Published: 2005-03-18
  • -
  • Publisher: Wiley

* Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials, this book is a must for anyone who wants to master this complex, expensive software package * Offers full coverage of new software features and enhancements and shows users how to master everything from the Particle Flow interface and architectural objects and materials to Shockwave 3D Export and VertexPaint features * The companion CD-ROMs include a demo version of the new 3ds max, tutorial files, 3D models, bonus plug-ins, and more * 3ds max is used to create approximately eighty percent of the top video games-including Grand Theft Auto 3-and is extensively employed for special effects in movies such as The Matrix Reloaded

Rendering with mental ray and 3ds Max
  • Language: pt-BR
  • Pages: 268

Rendering with mental ray and 3ds Max

Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.

Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects
  • Language: en
  • Pages: 363

Autodesk 3ds Max 2021 Managing Scenes, Files, and Projects

File-Handling Commands The principal commands for handling files are found on the File menu. File-Handling Apps and Utilities There are several apps and utilities available that help you manage content and files: The 3ds Max Asset Library is a standalone app that allows you to quickly access 3D content on your local computer and network in a single view, making all content instantly searchable. You can download the app from the Autodesk App store. The Bitmap / Photometric Path Editor utility lets you view bitmap paths or remove them from the scene file. The File Finder is another resource for finding 3ds Max scenes. The Resource Collector copies or moves a scene's bitmaps into a single direc...

Architectural Rendering with 3ds Max and V-Ray
  • Language: en
  • Pages: 221

Architectural Rendering with 3ds Max and V-Ray

Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include:

Autodesk 3ds Max 2020: Fundamentals (Mixed Units)
  • Language: en
  • Pages: 690

Autodesk 3ds Max 2020: Fundamentals (Mixed Units)

  • Type: Book
  • -
  • Published: 2019-07-11
  • -
  • Publisher: Unknown

The Autodesk(R) 3ds Max(R) 2020: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2020 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk(R) Revit(R), AutoCAD(R), and Autodesk(R) Civil 3D(R). Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various rendere...

Autodesk 3ds Max 2025 Basics Guide
  • Language: en
  • Pages: 923

Autodesk 3ds Max 2025 Basics Guide

• Takes a beginner-friendly approach that assumes no prior knowledge of Autodesk 3ds Max • Uses clear, easy-to-follow tutorials with accompanying video instruction to enhance your learning experience • Detailed lessons progress from basic functions to advanced techniques • Real-world examples help you apply your skills in a professional setting • Includes coverage of the newest features and improvements to Autodesk 3ds Max 2025 Discover the world of 3D Modeling and animation with Autodesk 3ds Max 2025 Basics Guide, a comprehensive and user-friendly guide designed for beginners and professionals alike. Authored by renowned 3D artist Kelly L. Murdock, this essential handbook incorpor...

3ds Max Basics for Modeling Video Game Assets: Volume 1
  • Language: en
  • Pages: 551

3ds Max Basics for Modeling Video Game Assets: Volume 1

  • Type: Book
  • -
  • Published: 2019-04-15
  • -
  • Publisher: CRC Press

A textbook for learning 3d modeling fundamentals, this step-by-step lesson book develops the readers modeling skills through a series of modeling exercises creating modules for a medieval castle environment. As the text introduces new modeling skills it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design, providing the team with placeholder assets, and final model assets that are unwrapped and custom textured. Upon completion of the modeling projects, the modeled environment is exported to the Unity game engine for us...

Autodesk 3ds Max 2024: Fundamentals (Mixed Units)
  • Language: en

Autodesk 3ds Max 2024: Fundamentals (Mixed Units)

The Autodesk(R) 3ds Max(R) 2024: Fundamentals guide provides a thorough introduction to the Autodesk 3ds Max 2024 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users. The guide instructs you on how to effectively use the software interface and navigate through the scenes. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. Finally, the guide covers an understanding of various renderers included with the software,...