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On the Fringes of Literature and Digital Media Culture
  • Language: en
  • Pages: 269

On the Fringes of Literature and Digital Media Culture

  • Type: Book
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  • Published: 2018-06-05
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  • Publisher: BRILL

On the Fringes of Literature and Digital Media Culture offers a polyphonic account of mutual interpenetrations of literature and new media. Shifting its focus from the personal to the communal and back again, the volume addresses such individual experiences as immersion and emotional reading, offers insights into collective processes of commercialisation and consumption of new media products and explores the experience and mechanisms of interactivity, convergence culture and participatory culture. Crucially, the volume also shows convincingly that, though without doubt global, digital culture and new media have their varied, specifically local facets and manifestations shaped by national contingencies. The interplay of the common subtext and local colour is discussed by the contributors from Eastern Europe and the Western world. Contributors are: Justyna Fruzińska, Dirk de Geest, Maciej Jakubowiak, Michael Joyce, Kinga Kasperek, Barbara Kaszowska-Wandor, Aleksandra Małecka, Piotr Marecki, Łukasz Mirocha, Aleksandra Mochocka, Emilya Ohar, Mariusz Pisarski, Anna Ślósarz, Dawn Stobbart, Jean Webb, Indrė Žakevičienė, Agata Zarzycka.

Games and Narrative: Theory and Practice
  • Language: en
  • Pages: 347

Games and Narrative: Theory and Practice

This book provides an introduction and overview of the rapidly evolving topic of game narratives, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings that illustrate the nature of it. The first section deals with narrative design and theory, the second section includes social and cultural studies on game narrative, the third section focuses on new technologies and approaches for the topic, the fourth section presents practices and case studies, and the final section provides industry cases from professionals.

Central and Eastern European Histories and Heritages in Video Games
  • Language: en
  • Pages: 244

Central and Eastern European Histories and Heritages in Video Games

This book explores the representations of Central and Eastern European histories in digital games. Focusing on games that examine a range of national histories and heritages from across Central and Eastern Europe, the volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games – from postcolonialism to identity politics to heritage studies. The book includes chapters on Serbia, Poland, Ukraine, Russia, Belarus, Hungary, Estonia, Slovakia, Czechia, Finland, and (a Western guest with regional connections) Luxembourg. Through the lens of video games, the authors address how nations struggle with the legacies of war, colonialism, and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail. Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.

Monstrous Possibilities
  • Language: en
  • Pages: 202

Monstrous Possibilities

This book focuses on how the abject spectacle of the ‘monstrous feminine’ has been reimagined by recent and contemporary screen horrors focused on the desires and subjectivities of female monsters who, as anti-heroic protagonists of revisionist and reflexive texts, exemplify gendered possibility in altered cultures of 21st century screen production and reception. As Barbara Creed notes in a recent interview, the patriarchal stereotype of horror that she named ‘the monstrous-feminine’ has, decades later, ‘embarked on a life of her own’. Focused on this altered and renewed form of female monstrosity, this study engages with an international array of recent and contemporary screen entertainments, from arthouse and indie horror films by emergent female auteurs, to the franchised products of multimedia conglomerates, to 'quality' television horror, to the social media-based creations of horror fans working as ‘pro-sumers’. In this way, the monograph in its organisation and scope maps the converged and rapidly changing environment of 21st century screen cultures in order to situate the monstrous female anti-hero as one of its distinctive products.

Tematy modne w humanistyce
  • Language: pl
  • Pages: 290

Tematy modne w humanistyce

Tematy modne w humanistyce to książka interesująca i – mimo zbiorowego autorstwa – spójna, wartościowa jako przegląd najintensywniej dziś eksploatowanych pól badawczych (poniekąd rodzaj słownika czy miniencyklopedii) i z pewnością godna publikacji. (z recenzji dra hab. Jana Potkańskiego, prof. UW) Książka, z którą miałem przyjemność obcować jako recenzent, zaskakuje bogactwem poruszanych obszarów problemowych (podobnie jak współczesna refleksja humanistyczna, będąca zasadniczym przedmiotem zainteresowania autorów szkiców pomieszczonych w Tematach modnych…, zaskakuje bogactwem metod i kontekstów badawczych), dojrzałością ich ujęć, fortunnością uzasadnień i trafnością syntez. Książka bez wątpienia godna jest polecenia. (z recenzji dra Tomasza Dalasińskiego, UMK)

Gry fabularne. Kultura – praktyki – konteksty
  • Language: pl
  • Pages: 122
Narracje fantastyczne
  • Language: pl
  • Pages: 689

Narracje fantastyczne

Książka Narracje fantastyczne pod wspólną redakcją Kseni Olkusz i Krzysztofa M. Maja jest piątym tomem serii „Perspektywy Ponowoczesności”, zbierającym na blisko siedmiuset stronach trzydzieści tekstów naukowych rozpatrujących szeroko pojętą fantastykę z perspektywy ponowoczesnej, transdyscyplinarnej i światocentrycznej zarazem.

Gothic Peregrinations
  • Language: en
  • Pages: 418

Gothic Peregrinations

  • Type: Book
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  • Published: 2018-07-06
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  • Publisher: Routledge

For over two hundred years, the Gothic has remained fixed in the European and American imaginations, steadily securing its position as a global cultural mode in recent decades. The globalization of Gothic studies has resulted in the proliferation of new critical concepts and a growing academic interest in the genre. Yet, despite its longevity, unprecedented expansion, and accusations of prescriptiveness, the Gothic remains elusive and without a straightforward definition. Gothic Peregrinations: The Unexplored and Re-explored Territories looks at Gothic productions largely marginalized in the studies of the genre, including the European absorption of and response to the Gothic. This collectio...

„Nie zostaje mi czasu na pracę naukową”
  • Language: pl
  • Pages: 176

„Nie zostaje mi czasu na pracę naukową”

O kondycji uniwersytetów pisze się zdecydowanie częściej niż ją bada. Z tego właśnie względu powstał ten raport, opierający się na części badań prowadzonych przez Inicjatywę Badawczą Nowe Otwarcie Uniwersytetu. W raporcie tym przyglądamy się sytuacji doktorów, która może okazać się papierkiem lakmusowym stanu nauki i szkolnictwa wyższego.

The Worlds of Paolo Bacigalupi
  • Language: en
  • Pages: 192