You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Blogging and other types of social media such as wikis and social networking sites have transformed the way we use the internet in recent years. It is a transformation that business is eager to exploit. In order to do so, a clear commercial strategy needs to be established; does your organization wish to use the media actively as a business tool, or do you need to respond to the use of social media by others? Blogging and Other Social Media will address this question with practical guidance on using social media as well as the risks associated with it. A collaboration by leading thinkers and business users of social media, the book contains detailed and practical advice on the various forms ...
Over the course of its history the sneaker has undergone a complete transformation, taking it from functional sportswear to high fashion. The Design Museum's Alex Newson traces this evolution through the 50 most influential examples, from the classic Converse All Star up to the very latest blends of technological innovation and fashion-conscious style.
The watch has long been a favourite of the design world - both as an indication of the wearer's style and as a test of the designer's ethos and aesthetic. From the early efforts of Le Corbusier and Louis-Francois Cartier to the advent of the digital era and the arrival of the smartwatch, the Design Museum examines the 50 most important and eye-catching examples of all time.
The Design Museum brings you fifty bicycles that changed the world we live in! The bicycle is the world's most popular form of transport. From the penny-farthing, the Dandy-horse and the Velocipede the design of the bicycle has evolved over the decades both in terms of style and technology. From high-performance cycles to practical run-arounds, conceptual bikes to commercial models, Alex Newson explores the 50 most important, pivotal bicycles from around the world. The bicycle is the world's most popular form of transport. From the penny-farthing, the Dandy-horse and the Velocipede the design of the bicycle has evolved over the decades both in terms of style and technology. From high-perform...
This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audiences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal w...
How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the ki...
How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the ki...
An information-packed, beautifully illustrated handbook exploring the evolution of design, from the industrial revolution to the digital explosion Designers, makers and users are the three essential participants in the creation of any kind of design. This is not limited to objects or buildings, but includes environments, systems and networks. Exploring these relationships enables us to understand how we shape the world and how it, in turn, shapes us. To coincide with the Design Museum's highly anticipated move to the former Commonwealth Institute in Kensington in 2016, Designer Maker User traces the evolution of design, from its roots in the Industrial Revolution to its transformation by the...