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This volume comprises the proceedings of the Third International Euro-Mediterranean Conference (EuroMed 2010) on the historical island of Cyprus. The focal point of this conference was digital heritage, which all of us involved in the documentation of cultural heritage continually strive to implement. The excellent selection of papers published in the proceedings reflects in the best possible way the benefits of exploiting modern technological advances for the restoration, preservation and e-documentation of any kind of cultural heritage. Above all, we should always bear in mind that what we do now may be used by people in another century to repair, rebuild or conserve the buildings, monumen...
Pulsation in Architecture highlights the role of digital design as the catalyst for a new spatial sensibility related to rhythmic perception. It proposes a novel critical reception of computational architecture based on the ability of digital design to move beyond mere instrumentality, and to engage with core aspects of the discipline: the generative engine of digital architecture reinvigorates a discourse of part-to-whole relationships through the lens of rhythmic affect. There is a paradigm shift in spatial perception due to the intense use of computational techniques and the capacity to morph massive amounts of data in spatial patterns; rhythm plays a pivotal role in the articulation of t...
Today, with the advent of digital media technologies and the ability to conceptualize, express and produce complex forms using digital means, the question of the status of the architectural form is once again under consideration. Indeed, the computer liberated architecture from the tyranny of the right angle and enabled the design and production of non-standard buildings, based on irregular geometry. Yet, the questions concerning the method of form expression in contemporary architecture, and its meaning, remain very much open. Performalism takes up this discussion, defines it and presents changes in form conception in architecture, followed by their repercussions. The book is supported by a wealth of case studies from some of the top firms across the globe and contributed to by some of the top names in this field. With a unique and insightful emphasis on professional practice this is essential reading for all architects, aspiring and practicing.
This book constitutes the thoroughly refereed post-conference proceedings of the 13th International Conference on Virtual Systems and Multimedia, VSMM 2007, held in Brisbane, Australia, in September 2007. The 18 revised full papers presented were carefully reviewed and selected from 97 initial submissions during two rounds of reviewing and improvement. The papers put a special focus on virtual heritage and virtual cultures, virtual environments and virtual experiences, as well as on applied technologies and systems.
Automation, a mixture of algorithms, robots, software, and avatars, is transforming all types of jobs and industries. This book responds to one critical question for the design and construction industry: “how are architects, engineers, and contractors using information technology to further automate their practices?” Addressing the use of new digital technologies, particularly parametric automation for design and construction in the building industry, this book looks at how technologically advanced architectural and engineering practices are semi-automating their design processes by using sophisticated algorithms to transform their workflows. The book also documents a set of firms that are further advancing automation by using pre-fabrication, modularization, and custom designs via robotics.
This book explores the link between the Food-Water-Energy nexus and sustainability, and the extraordinary value that small tweaks to this nexus can achieve for more resilient cities and communities. Using data from Urban Living Labs in six participating cities (Eindhoven, Gdańsk, Miami, Southend-on-Sea, Taipei, and Uppsala) to co-define context-specific challenges, the results from each city are collated into an Integrated Decision Support System to guide and improve robust decision-making on future urban development. The book presents contributions from CRUNCH, a transdisciplinary team of scholars and practitioners whose expertise spans urban climate modelling; food, water, and energy mana...
This publication features twenty-seven refereed essays on pedagogical approaches to digital media applications for art and design. Authors from around the world presented theories and strategies to engage students for enhanced learning experiences in digital media courses in educational settings ranging from high school to graduate school, in a wide variety of design fields including furniture design, graphic design, set design, fashion design, interior design, urban design, and architecture. It consists of 144 color pages, and has been widely distributed in hardcopy form to most schools of architecture and interior design in the United States and other developed countries. This series continued following the framework I set with three subsequent issues.
The “active image” refers to the operative nature of images, thus capturing the vast array of “actions” that images perform. This volume features essays that present a new approach to image theory. It explores the many ways images become active in architecture and engineering design processes and how, in the age of computer-based modeling, images play an indispensable role. The contributors examine different types of images, be they pictures, sketches, renderings, maps, plans, and photographs; be they analog or digital, planar or three-dimensional, ephemeral, realistic or imaginary. Their essays investigate how images serve as means of representing, as tools for thinking and reasonin...
For almost 100 years, Coney Island was the most popular seaside destination in the United States. Eachyear, millions escaped the heat of New York City to savor the thrills of the Cyclone roller coaster and Wonder Wheel at the Astroland amusement park. They came to sample an original Nathan's Famous hot dog, witness the first demolition derby, or to take a chance at a game of three-card Monte on the legendary boardwalk. The advent of air-conditioning, concerns about Coney's "tawdry" entertainment, and faster transportation to other beaches hastened the demise of what had become a uniquely American icon of entertainment and a defining terminus of New York at the water's edge. In an effort to r...