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O autismo pensando por múltiplas experiências
  • Language: pt-BR
  • Pages: 180

O autismo pensando por múltiplas experiências

Na reunião de profisisonais, pesquisadores, estudiosos e familiares - O autismo pensado por múltiplas experiências: Da socialização familiar aos desafios da saúde e da educação apresenta temas atuais que convidam à reflexão, além de trazer resultados de estudos e pesquisas. A obra oferece uma rica jornada histórico/acadêmico/técnica que abrange de forma brilhante, diversos pontos sobre o Transtorno do espectro autista.

Minimanual of the Urban Guerrilla
  • Language: en
  • Pages: 92

Minimanual of the Urban Guerrilla

Minimanual of the Urban Guerrilla is a call to action, no matter how small. It is a small book which gives advice on how to overthrow an authoritarian regime, aiming at revolution. Minimanual was written to be concise and and to describe the ways for successful revolution. This book has been fought over to keep in print time and time again after being banned in multiple countries, and while there are a few copies consistently recurring in print today, we wish to spread this important revolutionary text further. Eliminating its copyright. Do not let this minimanual be an isolated event, share it, keep it in your pocket to read, and spread it. If you have the means, print it from home as well from our zine library.

Intelligent Systems
  • Language: en
  • Pages: 697

Intelligent Systems

The two-volume set LNAI 12319 and 12320 constitutes the proceedings of the 9th Brazilian Conference on Intelligent Systems, BRACIS 2020, held in Rio Grande, Brazil, in October 2020. The total of 90 papers presented in these two volumes was carefully reviewed and selected from 228 submissions. The contributions are organized in the following topical section: Part I: Evolutionary computation, metaheuristics, constrains and search, combinatorial and numerical optimization; neural networks, deep learning and computer vision; and text mining and natural language processing. Part II: Agent and multi-agent systems, planning and reinforcement learning; knowledge representation, logic and fuzzy systems; machine learning and data mining; and multidisciplinary artificial and computational intelligence and applications. Due to the Corona pandemic BRACIS 2020 was held as a virtual event.

Guiamo
  • Language: en
  • Pages: 272

Guiamo

In 60 B.C., ten-year-old Guiamo Durmius Stolo, an exceptionally gifted Roman orphan, is abandoned in Gaul . Left to fend for himself, Guiamo is set onto a path of legend. Recognized by the gods as having world-changing talents, he is given a weapon that changes his destiny and the world's forever. Combining legitimate legends with actual historical events, Marshall Best weaves an epic story that portrays the ancient world as it might have been, a world which the ancient historians recorded as fact; a time when gods ruled the earth and strange creatures dominated the land. It is the era of civilized conquerors exploring distant and primitive new lands. Scant recordings left to us today only touch on the fringe of the fantastic and brutal reality that existed in those distant lands of the west. Into this age, young Guiamo enters the world stage as the great game-changer, and by his hand the gods and beasts become destined to disappear into myth and legend.

Quantum Walks and Search Algorithms
  • Language: en
  • Pages: 314

Quantum Walks and Search Algorithms

  • Type: Book
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  • Published: 2018-08-20
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  • Publisher: Springer

The revised edition of this book offers an extended overview of quantum walks and explains their role in building quantum algorithms, in particular search algorithms. Updated throughout, the book focuses on core topics including Grover's algorithm and the most important quantum walk models, such as the coined, continuous-time, and Szedgedy's quantum walk models. There is a new chapter describing the staggered quantum walk model. The chapter on spatial search algorithms has been rewritten to offer a more comprehensive approach and a new chapter describing the element distinctness algorithm has been added. There is a new appendix on graph theory highlighting the importance of graph theory to q...

The Two Deaths of Quincas Wateryell
  • Language: en
  • Pages: 120

The Two Deaths of Quincas Wateryell

  • Type: Book
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  • Published: 1988
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  • Publisher: Avon Books

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Geometric Algebra for Computer Science
  • Language: en
  • Pages: 663

Geometric Algebra for Computer Science

  • Type: Book
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  • Published: 2010-07-26
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  • Publisher: Elsevier

Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhanc...

Cultural Pedagogy
  • Language: en
  • Pages: 193

Cultural Pedagogy

In recent years, debates over culture and education have entered the public consciousness as never before. Politicians, bureaucrats, and scholars have credited these endeavors with the capacity to influence matters ranging from public morality to national productivity. Trend examines points at which art and learning intersect in both traditional and nontraditional settings and offers a variety of alternatives for the construction of a new cultural pedagogy. He argues that we need to redefine concepts like art, literature, and education, to integrate them more fully into our lives. On one hand, Trend uses a critical approach to examine how cultural work and pedagogy intersect within a range o...

2020 22nd Symposium on Virtual and Augmented Reality (SVR)
  • Language: en

2020 22nd Symposium on Virtual and Augmented Reality (SVR)

  • Type: Book
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  • Published: 2020-11-07
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  • Publisher: Unknown

The Symposium on Virtual and Augmented Reality (SVR) is the premier conference on Virtual Reality (VR) and Augmented Reality (AR) in Brazil, sponsored annually by the SBC (Brazilian Computer Society) SVR brings together researchers, students and professionals from various academic, industrial and commercial areas interested in the advances in and applications of VR and AR More info http svr2020 cin ufpe br Proceedings of SVR are indexed and published since 2011 at IEEE Digital Library Considering the IEEE taxonomy, three major fields of interest are relevant Computers and information processing, Electronic design automation and methodology, Systems, man, and cybernetics In this context, we can highlight three main subareas Electronic design automation and methodology Design methodology Graphics Virtual Reality Computers and information processing Computer Science Programming Augmented Reality Systems, man, and cybernetics User interfaces

Distance Geometry
  • Language: en
  • Pages: 436

Distance Geometry

This volume is a collection of research surveys on the Distance Geometry Problem (DGP) and its applications. It will be divided into three parts: Theory, Methods and Applications. Each part will contain at least one survey and several research papers. The first part, Theory, will deal with theoretical aspects of the DGP, including a new class of problems and the study of its complexities as well as the relation between DGP and other related topics, such as: distance matrix theory, Euclidean distance matrix completion problem, multispherical structure of distance matrices, distance geometry and geometric algebra, algebraic distance geometry theory, visualization of K-dimensional structures in...