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The Chuvash language is the only descendant of the Ogur Turkic language variety, which separated from the Common Turkic language unity ca. 2000 years ago. The speakers of this Turkic language variety appeared in Eastern Europe in the 5th century. Inhabiting the steppe zone they established political, cultural and language contacts with the neighbouring peoples. In the 9th century some of them moved to the Volga-Kama confluence, the territorial varieties of their language known as Volga Bulgarian became dominant between the 9th and 13th centuries. Due to the Mongol invasion after 1236 only one dialect of Volga Bulgarian was preserved, on the basis of which the Chuvash language has emerged.0In...
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This book presents a novel semantic account of weak islands, structures that block the displacement of certain elements in a sentence. Dr Abrusán's argument that the behaviour of these constructions has a semantic rather than syntactic explanation removes some of the most important reasons for postulating abstract syntactic rules as part of UG.
For the vigilant writer, driven publisher or game designer, Volume 3 of the Gygaxian Fantasy World series drives forward the gathering host of information brought to you by the Gygaxian Fantasy World series. From the encampments of common folk and wanderers to the teeming streets of walled towns, this work brings the fantastic world of magic to life. Game designers captain their own creations when they master knowledge of the high and low, the hamlets and towns, cities and castles and all that accompanies life in a world of our own imagining. More than that, Everyday Life breathes strength into the arms of your imaginings with pirates and palace life, eating and entertainment, villains and vagabonds, communications and commerce. Whatever is found in the daily life of a typical fantasy world is covered herein. Sound the note of world creation with Gary Gygax's Everyday Life.
This book investigates intercultural service encounters (ICSEs) in light of the rapidly globalizing world economy, examining the extant literature on the topic and identifying areas which require further exploration. With a focus on intercultural communication and competence, the author analyses diverse conceptual frameworks, providing theoretical models and practical initiatives for those working within the services marketing industry. An excellent resource for anyone interested in how culture shapes customer and employee expectations and perceptions, this book addresses the potential implications and limitations of future models.
Story of a young girl and her family, which migrates from Hungary to France in the 1920s, and of their struggles to integrate with the new environment in Paris.
The moving yet humorous story of a girl struggling to care for herself and others in post-communist Slovakia. Emotionally neglected by her immature, promiscuous mother and made to care for her cantankerous dying grandmother, twelve-year-old Jarka is left to fend for herself in the social vacuum of a post-communist concrete apartment-block jungle in Bratislava, Slovakia. She spends her days roaming the streets and daydreaming in the only place she feels safe: a small garden inherited from her grandfather. One day, on her way to the garden, she stops at a suburban railway station and impulsively abducts twin babies. Jarka teeters on the edge of disaster, and while struggling to care for the babies, she discovers herself. With a vivid and unapologetic eye, Monika Kompaníková captures the universal quest for genuine human relationships amid the emptiness and ache of post-communist Europe. Boat Number Five, which was adapted into an award-winning Slovak film, is the first of two books that launch Seagull's much-anticipated Slovak List.
This second volume in the Gygaxian Fantasy Worlds series marshals a veritable host of information for the game designer. Unburdened with flavor text this tome is a collection of militantly organized definitions, lists, tables and charts with an army of information from the mundane to the extraordinary. The World Builder covers outdoor settings, indoor living settings, merchandise with a completely illustrated armor and weapons section and everyday facts from the government structure to the tensile strength of rope.