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Buku "Kiat Sukses Menggelar Konferensi Internasional: Akselerasi Peningkatan Jabatan Profesi Dosen" adalah panduan praktis bagi akademisi dan penyelenggara acara yang ingin mengorganisir konferensi internasional yang sukses. Dengan langkah-langkah yang terperinci dan contoh konkret, buku ini membimbing pembaca melalui seluruh proses perencanaan, pelaksanaan, hingga evaluasi pasca-acara. Buku ini memberikan tips dan strategi untuk mengatasi berbagai tantangan dalam mengelola konferensi internasional, menjadikannya sumber informasi yang tak ternilai bagi mereka yang ingin mencapai keberhasilan dalam menyelenggarakan acara yang berdampak dan bermakna.
This book constitutes the refereed proceedings of the 5th International Conference on User Science and Engineering, i-USEr 2018, held in Puchong, Malaysia, in August 2018. The 32 papers accepted for i-USEr 2018 were selected from 72 submissions with a thorough double-blind review process. The selected papers illustrate how HCI is inclusive and omnipresent within the domains of informatics, Internet of Things, Quality of Life, and others. They are organized in the following topical sections: design, UX and usability; HCI and underserved; technology and adoption; human centered computing; HCI and IT infrastructure; and HCI and analytics.
I really applaud your efforts. It s really diffi cult to do a book like that. - WAZIR Thanks again for your immense work, my family and I are indeed extremely grateful. - AZLAN Your effort in writing about the early Muslim doctors is very commendable and would be good for present and future generations to read about. - TAHIR You are doing valuable work by fi lling in the gaps in our history. I wish more of our retirees would impart their memories to repositories of knowledge such as the USM. - TAWFIK
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and acad...
The word sejahtera has its own place and meaning. Lest properly understood, the use can be baffling. For example, in the 2019 Budget, sejahtera was used to convey an aspect of socio-economic wellbeing of Malaysians, which in Malay reads as memastikan kesejahteraan rakyat. But fall short when confined only to "socio-economic" aspect. Sejahtera is a rather multilayered concept that conveys a deeper meaning than any single word can convey. As such it has no equivalent in other languages, neither can it be accurately translated into different languages due to its close cultural learning and nuances to the local Malay(sian) tradition.
The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.
Teaching and Learning in the 21st Century: Embracing the Fourth Industrial Revolution explores responsive and innovative pedagogies arising from findings of research and practitioner experiences, globally. This book clarifies concepts and issues that surround teaching and learning for the 21st century.