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Virtual Cities
  • Language: en
  • Pages: 257

Virtual Cities

Virtual cities are places of often-fractured geographies, impossible physics, outrageous assumptions and almost untamed imaginations given digital structure. This book, the first atlas of its kind, aims to explore, map, study and celebrate them. To imagine what they would be like in reality. To paint a lasting picture of their domes, arches and walls. From metropolitan sci-fi open worlds and medieval fantasy towns to contemporary cities and glimpses of gothic horror, author and urban planner Konstantinos Dimopoulos and visual artist Maria Kallikaki have brought to life over forty game cities. Together, they document the deep and exhilarating history of iconic gaming landscapes through richly...

Hermetic Projects
  • Language: en
  • Pages: 144

Hermetic Projects

  • Type: Book
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  • Published: 2018-12-24
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  • Publisher: Atlas Games

You are an Hermetic magus, one of the greatest wielders of magic Mythic Europe has ever seen. You can control the winds with a word, the beasts with a gesture. You can create a forest in a matter of moments, and destroy castles with a thought. No secret of mortal man is safe from your investigation.So, what do you do with all that power?Build a covenant inside a volcano, or a tower that touches the sky. Construct enchanted ships to sail any ocean, or even on the clouds. Collect magical beasts from across Mythic Europe and beyond, or become the most deadly opponent in Wizard's War that the Order has ever seen. You could even cheat death itself.

Over the Edge
  • Language: en
  • Pages: 240

Over the Edge

  • Type: Book
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  • Published: 1992
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  • Publisher: Unknown

None

Over the Edge
  • Language: en

Over the Edge

  • Type: Book
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  • Published: 1997-08
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  • Publisher: Unknown

A surreal role-playing game of secrets and conspiracies, taking place on the mysterious Island of Al Amarja.

The Divine
  • Language: en
  • Pages: 144

The Divine

  • Type: Book
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  • Published: 2005-08-01
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  • Publisher: Atlas Games

Fantasirollespil.

Pierced Heart
  • Language: en
  • Pages: 212

Pierced Heart

  • Type: Book
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  • Published: 1996-12
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  • Publisher: Unknown

None

Feng Shui 2
  • Language: en
  • Pages: 347

Feng Shui 2

  • Type: Book
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  • Published: 2015
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  • Publisher: Unknown

Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. It's back in all its explodey, chi-blasting glory - 'Feng Shui,' the classic game of Hong Kong-inspired cinematic action - refurbished with a fresh bag full of ammo for a new roleplaying generation! Original designer Robin D. Laws rushes your way on a bullet-riddles gurney to serve up the thrills fans remember, furiouser and faster than ever. Loaded with Game Master advice, easier to run than ever, and including a fully fleshed, mayhem-rich introductory adventure, 'Feng Shui 2' is more than ready for you. ARE YOU READY FOR IT?

Where the Deep Ones Are
  • Language: en
  • Pages: 32

Where the Deep Ones Are

  • Type: Book
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  • Published: 2009-09
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  • Publisher: Atlas Games

"After greedily yelling for more fish, young Bobby is sent to his bedroom without any supper at all. But Bobby escapes when the Manuxet River runs right through his room, carrying an old boat that takes him to a magical town full of fish and slimier things"--Cover.

Gloom
  • Language: en

Gloom

  • Type: Book
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  • Published: 2009
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  • Publisher: Unknown

Players assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is for players' characters to suffer the greatest tragedies possible before dying. Game ends when an entire family is eliminated. Players total Pathos points on each character's Character cards, adding to get total Family Value ; player with lowest total Family Value wins.

Board Game Publisher
  • Language: en
  • Pages: 277

Board Game Publisher

Board Game Publisher "Better than a real job" Eric Hanuise (Flatlined Games) Understand The Board Game Industry Start Your Own Publishing Business The tabletop games market has never been as large and diversified as today. Yet, there are few books that focus on the business aspects of publishing tabletop games. In this book, Eric Hanuise, founder of boardgames publisher Flatlined Games, shares his experience learned from years of publishing: - The whole publication process, from the author's prototype to the finished game on the retailer's shelves - The different jobs available in the industry - Setting up your publishing company - Contracts with authors and artists - Manufacturing board games - Safety and legal obligations - Distribution and logistics - Retail, direct sales and crowdfunding - Fairs, conventions and events Written by an actual publisher, this book will help you figure out the tabletop games industry. No matter whether you are just interested in how things work or you intend to set up your own board game publishing business, you will find answers to most of your questions here.