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C++17 in Detail
  • Language: en
  • Pages: 378

C++17 in Detail

C++17 is a major update to the language and brings many exciting additions and improvements that will change your pre for the better. This book shows you all of the significant changes in the new Standard. I spent hundreds of hours investigating how the new features work to ensure this book is helpful and practical. It will not only save you time but will guide you through lots of nuances of the language and the Standard Library. Among the dozens of C++17's enhancements described in the book, you will learn about the following: Class Template Argument Deduction Structured Bindings Fold Expressions Inline Variables Parallel Algorithms Polymorphic Allocator std::any std::byte std::filesystem std::from_chars std::optional std::string_view std::variant [[nodiscard]] if constexpr If you have experience with C++11/14 and you want to advance to the latest C++ Standard, then pick up the book and start reading. "If you've ever asked 'what's in C++17 and what does it mean for me and my pre?' -- and I hope you have -- then this book is for you." Herb Sutter The book is also available as ebook @Leanpub: https://leanpub.com/cpp17indetail

Learn C++ by Example
  • Language: en
  • Pages: 246

Learn C++ by Example

Learn the latest features of modern C++ by coding eight engaging projects. Don’t let the multitude of C++ updates intimidate you! Learn C++ by Example takes you through the major language changes since C++ 11, with each new feature demonstrated with a fun project or minigame. It’s perfect for beginners who know C++ basics, coders coming back to the language, or current C++ developers missing out on everything the language has to offer. Inside Learn C++ by Example you’ll find important skills such as: Utilizing the new C++ features from C++ 11 to 23 Effectively testing your C++ code What happens “under the hood” of C++ code Picking efficient algorithms and data structures std::forma...

C++ Lambda Story
  • Language: en
  • Pages: 164

C++ Lambda Story

  • Type: Book
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  • Published: 2021-02
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  • Publisher: Unknown

This book shows the story of lambda expressions in C++. You'll learn how to use this powerful feature in a step-by-step manner, slowly digesting the new capabilities and enhancements that come with each revision of the C++ Standard. This is a Black and White version. The full-colour print is also available but more expensive. We'll start with C++98/03, and then we'll move on to the latest C++ Standards. C++98/03 - how to code without lambda support. What was the motivation for the new modern C++ feature? C++11 - early days. You'll learn about all the elements of a lambda expression and even some tricks. This is the longest chapter as we need to cover a lot. C++14 - updates. Once lambdas were...

OpenGL – Build high performance graphics
  • Language: en
  • Pages: 982

OpenGL – Build high performance graphics

Gain proficiency with OpenGL and build compelling graphics for your games and applications About This Book Get to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and more Explore interactive, real-time visualizations of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering Create stunning visuals on the latest platforms including mobile phones and state-of-the-art wearable computing devices Who This Book Is For The course is appropriate for anyone who wants to develop the skills and techniques essential for working with OpenGL to develop compelling 2D and 3D graphics. What You Will...

C++20 for Programmers
  • Language: en
  • Pages: 2694

C++20 for Programmers

  • Type: Book
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  • Published: 2022-03-31
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  • Publisher: Pearson

The professional programmer's Deitel® guide to C++20 Written for programmers with a background in another high-level language, in this book, you'll learn Modern C++ development hands on using C++20 and its "Big Four" features--Ranges, Concepts, Modules and Coroutines. (For more details, see the Preface, and the table of contents diagram inside the front cover.) In the context of 200+, hands-on, real-world code examples, you'll quickly master Modern C++ coding idioms using popular compilers--Visual C++®, GNU® g++, Apple® Xcode® and LLVM®/Clang. After the C++ fundamentals quick start, you'll move on to C++ standard library containers array and vector; functional-style programming with C+...

Software Architecture with C++
  • Language: en
  • Pages: 522

Software Architecture with C++

Apply business requirements to IT infrastructure and deliver a high-quality product by understanding architectures such as microservices, DevOps, and cloud-native using modern C++ standards and features Key FeaturesDesign scalable large-scale applications with the C++ programming languageArchitect software solutions in a cloud-based environment with continuous integration and continuous delivery (CI/CD)Achieve architectural goals by leveraging design patterns, language features, and useful toolsBook Description Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that yo...

Template Metaprogramming with C++
  • Language: en
  • Pages: 480

Template Metaprogramming with C++

Understand how to use modern C++ templates for writing maintainable, robust, and fast software Key Features • Grasp the fundamentals of and learn to write effective C++ templates • Get up to speed with the latest C++20 template features such as constraints and concepts • Explore different patterns and idioms to integrate templates in your program design Book Description Learn how the metaprogramming technique enables you to create data structures and functions that allow computation to happen at compile time. With this book, you'll realize how templates help you avoid writing duplicate code and are key to creating generic libraries, such as the standard library or Boost, that can be us...

OpenGL 4 Shading Language Cookbook, Second Edition
  • Language: en
  • Pages: 634

OpenGL 4 Shading Language Cookbook, Second Edition

OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point – actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification. This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.

Direct3D Rendering Cookbook
  • Language: en
  • Pages: 681

Direct3D Rendering Cookbook

This is a practical cookbook that dives into the various methods of programming graphics with a focus on games. It is a perfect package of all the innovative and up-to-date 3D rendering techniques supported by numerous illustrations, strong sample code, and concise explanations. Direct3D Rendering Cookbook is for C# .NET developers who want to learn the advanced rendering techniques made possible with DirectX 11.2. It is expected that the reader has at least a cursory knowledge of graphics programming, and although some knowledge of Direct3D 10+ is helpful, it is not necessary. An understanding of vector and matrix algebra is required.

Introduction to Programming with C++ for Engineers
  • Language: en
  • Pages: 658

Introduction to Programming with C++ for Engineers

A complete textbook and reference for engineers to learn the fundamentals of computer programming with modern C++ Introduction to Programming with C++ for Engineers is an original presentation teaching the fundamentals of computer programming and modern C++ to engineers and engineering students. Professor Cyganek, a highly regarded expert in his field, walks users through basics of data structures and algorithms with the help of a core subset of C++ and the Standard Library, progressing to the object-oriented domain and advanced C++ features, computer arithmetic, memory management and essentials of parallel programming, showing with real world examples how to complete tasks. He also guides u...