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Lace for every day! Knitted lace pieces are stunning, but that is no reason to save them for only special occasions. The 26 lace patterns in this book are designed to showcase your stitches in pieces that can be worn anywhere. They incorporate Japanese lace stitch patterns to beautiful effects in pullovers, socks, shawls, hats, mitts, and more, in infinitely wearable patterns. Knit in neutrals, these pieces are easy to pair with items in your closet; knit in fabulous colors, they are showstoppers! A little unsure of your lace-knitting skills? Have no fear! In addition to the patterns, the book includes an illustrated introduction to lace knitting stitches and charts, and an introduction to sock knitting. The skill level of each pattern is designated, so you can start with a pattern within your comfort zone and build your skills as you go. Get ready to fill your wardrobe with a selection of gorgeous lace knits!
Hubert Wendel wird in einer Februarnacht Ohrenzeuge eines vermeintlichen Mordes im "Meseberger Dorfkrug" und ruft Hagen Brandt zu Hilfe. Ist der Gastwirt nun tot, ermordet? Jedenfalls gibt es lange keine Spur, doch sein Verschwinden bringt alles ins Rollen. "Flucht" ist Hagen Brandts fünfter Fall. Orte des Geschehens: Meseberg und Gransee.
Die organisatorische Ausrichtung der Unternehmen anhand ihrer Geschäftsprozesse erfordert eine Anpassung der Unternehmensplanung. Diese Forderung ist Ausgangspunkt und Leitmotiv f\ir die hier vorliegende Arbeit. Die Autorin erforscht den Zusammenhang zwischen prozess orientierten Organisationen und deren Gestaltungsimplikationen f\ir die Planung in einem Wechselspiel zwischen Theorie und Praxis. Die Exploration der Ausgangsfrage im Rahmen verschiedener empirischer Analysen ist ein ebenso hervorzuhebendes Merkmal dieser Arbeit wie die drei sehr umfangreich beschriebenen Fallstudien. Neben diesem ausgeprägten Bezug zur Praxis gelingt es der Autorin die vielfälti gen Ausprägungen prozessori...
This research-level publication for current thought and documentation upon the life and work of Yeats, focuses on Yeats at work on various manuscripts and on his tours of America. Two of his poems are published from manuscript for the first time.
This exploration of African adaptations of global pop culture is “a genuinely innovative book unlike most others in either anthropology or African studies” (American Ethnologist). Why would a Hollywood film become a Nigerian video remake, a Tanzanian comic book, or a Congolese music video? Matthias Krings explores the myriad ways Africans respond to the relentless onslaught of global culture. He seeks out places where they have adapted pervasive cultural forms to their own purposes as photo novels, comic books, songs, posters, and even scam letters. These African appropriations reveal the broad scope of cultural mediation that is characteristic of our hyperlinked age. Krings argues that there is no longer an “original” or “faithful copy,” but only endless transformations that thrive in the fertile ground of African popular culture. “The text is jargon free, a pleasure to read, remarkably well researched, and enriched by 40 illustrations . . . Highly recommended.” —Choice
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Islamic Law in Past and Present, written by the lawyer and Islamicist Mathias Rohe, is the first comprehensive study for decades on Islamic law, legal theory, reform mechanisms and the application of Islamic law in Islamic countries and the Muslim diaspora. It provides information based on an abundance of Oriental and Western sources regarding family and inheritance law, contract and economic law, penal law, constitutional, administrative and international law. The present situation and ‘law in action’ are highlighted particularly. This includes examples collected during field studies on the application of Islamic law in India, Canada and Germany.
The billion dollar video games industry had to start somewhere, and this is the hilarious, heartbreaking, inside story of how it all began and where it's all headed. And in the middle of it all there was a game hailed as the best ever written. It was called Deus Ex Machina. It was a creative triumph and it was a commercial disaster. Meet the pirates, the nerds, the innovators, the charlatans, the superstars, the winners, the sinners, the good, the bad and the downright ugly. A remarkable story revealed by the founder of the industry himself, with gut-wrenching honesty and merciless humor. If you ever wondered how computer gaming turned us all into willing slaves, you're about to find out in glorious style.