Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

Confronting the Machine
  • Language: en
  • Pages: 276

Confronting the Machine

  • Categories: Art

Artists who work with new media generally adopt a critical media approach in contrast to artists who work with traditional art media. Where does the difference lie between media artists and artists who produce modern art? Which key art objects illustrate this trend? The author investigates the relationship between art and technology on the basis of work produced by Edward Ihnatowicz and Harald Cohen, and on the basis of the pioneering computer art exhibition at Dokumenta X in 1997. His line of argument counters the generally held view that computer art straddles the gap between art and technology. Instead, he is seeking a genuine interpretation of the origin of media art, and to develop new perspectives for it.

Entangled Realities
  • Language: de

Entangled Realities

  • Type: Book
  • -
  • Published: 2019
  • -
  • Publisher: Unknown

None

Esch2022 | HeK Basel
  • Language: en

Esch2022 | HeK Basel

  • Type: Book
  • -
  • Published: 2022
  • -
  • Publisher: Hatje Cantz

Earthbound - In Dialogue with Nature gathers forward-thinking works proposing alternative ways of shaping the complex relationship between human activities and the ecosystem-visionary approaches that emphasize the need for dialogue through new forms of interaction and that consciously, by challenging political and geographical boundaries, intervene in the current debate to initiate change. Created in collaboration HEK, Haus der elektronischen Künste, a young institution from Basel, dedicated to digital culture and its new art forms, and curated by Sabine Himmelsbach, Director HEK, and Boris Magrini, Head of Program HEK, this exhibition demonstrates that precisely where other strategies fail, art can open up new perspectives.

Political Interventions
  • Language: en
  • Pages: 124

Political Interventions

  • Categories: Art

In welchem Verhältnis steht Kunst zur Politik? Lassen sich die Anliegen der Politik mit den Anliegen der Kunst verbinden? Wo liegen Möglichkeiten und Grenzen der elektronischen Medien im Spannungsfeld von Kunst und Politik? Der erste Band der Reihe ‹Edition Digital Culture› untersucht diese Fragen auf mehreren Ebenen. Eine exemplarische Rolle in diesem Buch spielt das Werk der beiden Schweizer Medienkünstler Christoph Wachter & Mathias Jud. Sie haben mit ihrem Projekt ‹Zone*Interdite› öffentlich zugängliche Bilder von militärischen Sperrzonen gesammelt und konnten als Erste eine dreidimensionale Rekonstruktion des US-Gefangenenlagers ‹Guantanamo Bay› auf Kuba erstellen. Die Publikation zeigt, warum solche Fragestellungen nicht nur in den Bereich von Politik und Gesellschaft, sondern auch zur Sphäre der Kunst gehören. Mit Texten von Mercedes Bunz, Dieter Daniels, Stefan Heidenreich, Anke Hoffmann, Dominik Landwehr und Boris Magrini.

Mirhajica / Strutture
  • Language: en
  • Pages: 96

Mirhajica / Strutture

  • Categories: Art
  • Type: Book
  • -
  • Published: 2007-03-09
  • -
  • Publisher: GCE

Text in English & Italian. "Mirhajica" opens the doors to imaginary worlds created by some artists, whose work is closely linked to literary production, whether classical or post-modern cyberpunk. "Structures" presents a selection of artists working in ambiguous territory between sculpture and installation.

Algorithmic Imaginary
  • Language: en

Algorithmic Imaginary

  • Type: Book
  • -
  • Published: 2023-09
  • -
  • Publisher: Unknown

None

Radical Gaming
  • Language: en
  • Pages: 180

Radical Gaming

  • Type: Book
  • -
  • Published: 2021-08
  • -
  • Publisher: Unknown

None

Coding Care
  • Language: en

Coding Care

  • Type: Book
  • -
  • Published: 2023-01-31
  • -
  • Publisher: Hatje Cantz

Exploring the potential of coding technology as a critical tool in caring for our environment This volume gathers contributions from renowned authors and artists exploring how we can use coding technology to better understand nature and shape a more sustainable coexistence with our environment, especially in regions that are not yet fully technologized.

The Whole Waste Catalog
  • Language: en

The Whole Waste Catalog

  • Type: Book
  • -
  • Published: 2021
  • -
  • Publisher: Unknown

None

WORLDBUILDING
  • Language: en
  • Pages: 267

WORLDBUILDING

  • Categories: Art

WORLDBUILDING: Gaming and Art in the Digital Age examines the relationship between gaming and time-based media art. It is the first transgenerational show of this scope to survey how contemporary artists world-wide are appropriating the aesthetics and technology of gaming as their form of expression. Commissioned by the Julia Stoschek Foundation and curated by Hans Ulrich Obrist, the exhibition features works by more than 50 artists, including Rebecca Allen, Cory Arcangel, LaTurbo Avedon, Meriem Bennani, Ian Cheng, Cao Fei, Harun Farocki, Porpentine Charity Heartscape, Pierre Huyghe, Rindon Johnson, KAWS, Sondra Perry, Jacolby Satterwhite, Sturtevant, and Suzanne Treister. This catalogue is conceptualized as a future standard reference in the field in close collaboration with Hans Ulrich Obrist. In addition to texts by contemporary theorists, curators, and critics on the individual works, a series of newly commissioned contributions will investigate various perspectives on the intersection of gaming and time-based media art. This playfully designed volume features rounded edges, a screen-printed PVC dust jacket and kiss-cut stickers showing a range of different digital avatars.