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In Family and Civilization, the distinguished Harvard sociologist Carle Zimmerman demonstrates the close and causal connections between the rise and fall of different types of families and the rise and fall of civilizations, particularly ancient Greece and Rome, medieval and modern Europe, and the United States. Zimmerman traces the evolution of family structure from tribes and clans to extended and large nuclear families to the smaller, often broken families of today. And he shows the consequences of each structure for bearing and rearing of children, for religion, law, and everyday life, and for the fate of civilization itself. Originally published in 1947, this compelling analysis predicted many of today's controversies and trends concerning youth violence and depression, abortion, and homosexuality, the demographic collapse of the West, and the displacement of peoples. This new edition has been edited and abridged by James Kurth of Swarthmore College. It includes essays on the text by Kurth and Bryce Christensen and an introduction by Allan C. Carlson.
Originally published: New York: Harper, 1947.
Elaborates the matters in rural-urban knowledge. Lines out the fields overlapping rural-urban matters: sociology, social class, population, public health, urbanization and suicide, longevity and martality, birth rate and vitality, and intelligence.
This new edition further develops the application of evolutionary game theory to an analysis of the origins of social contracts.
Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.
Secular and religious thinkers agree: the sexual revolution is one of the most important milestones in human history. Perhaps nothing has changed life for so many, so fast, as the severing of sex and procreation. But what has been the result? This ground-breaking book by noted essayist and author Mary Eberstadt contends that sexual freedom has paradoxically produced widespread discontent. Drawing on sociologists Pitirim Sorokin, Carle Zimmerman, and others; philosopher G.E.M. Anscombe and novelist Tom Wolfe; and a host of feminists, food writers, musicians, and other voices from across today's popular culture, Eberstadt makes her contrarian case with an impressive array of evidence. Her chap...
In this spellbinding memoir, Bill Zimmerman relates his many adventures in the civil rights and anti-Vietnam War movements of the sixties and offers invaluable lessons on the art of effective protest for today’s activists. In Troublemaker, Zimmerman vividly describes registering black voters in Mississippi, marching with Martin Luther King, Jr., organizing for the March on the Pentagon, protesting at the Chicago Democratic convention, and flying food to protesting Indians at Wounded Knee. He relates how he abandoned his career as a scientist to prevent military misuse of his research, then smuggled medicines to North Vietnam, established an international charity that rebuilt a Vietnamese hospital bombed by Nixon, and helped lead the grassroots lobbying campaign that finally ended the war. Breaking down the complex strategies and tactics of the antiwar movement, Zimmerman provides an invaluable look at the sixties and its continuing relevance today.
Political wisdom holds that the political boundaries of a state necessarily coincide with a nation's perceived cultural boundaries. Today, the sociocultural diversity of many polities renders this understanding obsolete. This volume provides the framework for the state-nation, a new paradigm that addresses the need within democratic nations to accommodate distinct ethnic and cultural groups within a country while maintaining national political coherence. First introduced briefly in 1996 by Alfred Stepan and Juan J. Linz, the state-nation is a country with significant multicultural—even multinational—components that engenders strong identification and loyalty from its citizens. Here, Indi...