You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Organizador(a): Graziela Frainer Knoll e Fabrício Tonetto Londero A obra é uma coletânea de textos acadêmicos sobre jogos digitais ou analógicos utilizados ou desenvolvidos em diferentes contextos socioculturais, com finalidades diversas, tais como educação e entretenimento. ISBN: 978-65-5939-075-5 (brochura) 978-65-5939-074-8 (eBook) DOI: 10.31560/pimentacultural/2021.748
Esta obra coletiva retrata os dez anos da Incubadora do Ifes, compartilhando experiências e desafios. As revoluções tecnológicas da nossa época transformam a economia, a sociedade, o meio ambiente e, em especial, as organizações e o mundo do trabalho, impondo à educação novos requisitos para a formação dos cidadãos. Editora: Edifes Ano: 2021
Business models are regarded as a main emerging topic in the management area for opportune science-driven practical conceptions and applications. They represent how organizations are proposed and planned, as well as how they establish a market and social relations, manage strategic resources, and make decisions. However, companies must produce new solutions for strategic sustainability, performance measurement, and overall managerial conditions for these business models to be implemented effectively. The Handbook of Research on Business Models in Modern Competitive Scenarios depicts how business models contribute to strategic competition in this new era of technological and social changes as well as how they are conceptualized, studied, designed, implemented, and in the end, how they can be improved. Featuring research on topics such as creating shared value, global scenarios, and organizational intelligence, this book provides pivotal information for scientific researchers, business decision makers, strategic planners, consultants, managers, and academicians.
Em um mundo acelerado, a educação precisa encontrar novas maneiras de construir atenção, despertar a curiosidade e promover uma aprendizagem mais significativa. Jogos de tabuleiro de design profissional e seu "unboxing" são respostas do educador Arnaldo V. Carvalho a essa demanda. Revelando como o ato simples de abrir uma caixa pode se transformar em uma jornada pedagógica única, Carvalho aborda: • Qual é o papel da curiosidade na educação e como ela pode se tornar o motor da aprendizagem, conectando alunos ao conhecimento; • O unboxing e os jogos de tabuleiro como fenômenos sociais de apreciação e interação; • A noção de Complexo Mental Lúdico, por meio da qual reún...
Coffee Biotechnology and Quality is a comprehensive volume containing 45 specialised chapters by internationally recognised experts. The book aims to provide a guide for those wishing to learn about recent advances in coffee cultivation and post-harvest technology. It provides a quantitative and rational approach to the major areas of coffee research, including breeding and cloning, tissue culture and genetics, pest control, post-harvest technology and bioconversion of coffee industry residues into commercially valuable products. The chapters review recent experimental work, allowing a conceptual framework for future research to be identified and developed. The book will be of interest to researchers and students involved in any area of coffee research. Consequently, plant breeders, microbiologists, biotechnologists and biochemical engineers will find the book to be a unique and invaluable guide.
Our fast-changing world seen through the lenses of 140 leading contemporary photographers around the globe. With close to 500 images, many previously unpublished, this landmark publication takes stock of the material and spiritual cultures that make up 'civilization'. Ranging from the ordinary to the extraordinary, from our great collective achievements to our ruinous collective failings, Civilization: The Way We Live Now explores the complexity of contemporary civilization through the rich, nuanced language of photography. Featuring images by some 140 photographers - from Reiner Riedler's families at leisure parks, Raimond Wouda's high schools, Wang Qingsong's Work, Work, Work and Cindy She...
Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "no...
This book discusses the Lagoa Santa Karst, which has been internationally known since the pioneering studies of the Danish naturalist Peter Lund in the early 1800s. It covers the speleogenesis, geology, vegetation, fauna, hydrogeology, geomorphology, and anthropogenic use of the Lagoa Santa Karst and is the first English-language book on this major karst area. The area, which has been at the heart of the debate on the origin and age of human colonization in the Americas, is characterized by a classical and scenic karst landscape with limestone cliffs, karst lakes and karst plains, in addition to numerous solution dolines. More than 1,000 caves have been documented in the area, many with significant archeological and paleontological value. Despite its great importance, the Lagoa Santa Karst faces severe environmental threats due to limestone mining and the expansion of the metropolis of Belo Horizonte and its surrounding towns. The growing recognition of the area’s remarkable significance has led to increasing concern, and a number of protected areas have now been established, improving the conservation status of this landmark karst area.
Stesichorus' lyric poetry vividly recreates the most dramatic episodes of Greek myth: the labours of Heracles, the sack of Troy, the vengeance of Orestes, and more besides. It can be appreciated today as never before, thanks to the recent discovery of ancient manuscripts buried for some two millennia in the sands of Egypt. This fresh edition of Stesichorus' poems presents the first full-scale analysis of all his surviving works. The detailed introduction and commentary investigate a wide range of key issues, such as Stesichorus' imagery and style, his narrative technique, and his mythological innovations. The controversial question of how Stesichorus' poems were originally performed receives careful scrutiny; particular attention is paid to the fascinating story of the transmission, disappearance, and recovery of his work. A translation integrated with the commentary renders this book accessible to all readers with an interest in early Greek poetry and its legacy.
Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation...