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This graduate-level text lays out the foundation of DSP for audio and the fundamentals of auditory perception, then goes on to discuss immersive audio rendering and synthesis, the digital equalization of room acoustics, and various DSP implementations. It covers a variety of topics and up-to-date results in immersive audio processing research: immersive audio synthesis and rendering, multichannel room equalization, audio selective signal cancellation, multirate signal processing for audio applications, surround sound processing, psychoacoustics and its incorporation in audio signal processing algorithms for solving various problems, and DSP implementations of audio processing algorithms on semiconductor devices.
This volume includes 14 papers from the National Academy of Engineering's Tenth Annual U.S. Frontiers of Engineering Symposium held in September 2004. The U.S. Frontiers meeting brings together 100 outstanding engineers (ages 30-45) to learn from their peers and discuss leading-edge technologies in a range of fields. The 2004 symposium covered these four areas: engineering for extreme environments, designer materials, multiscale modeling, and engineering and entertainment. Papers in the book cover topics such as scalable mobile robots for deployment in polar climates, the challenges of landing on Mars, thin-film active materials, vascular tissue engineering, small-scale processes and large-scale simulations of the climate system, simulating physically accurate illumination in computer graphics, and designing socially intelligent robots, among others. Appendixes include information about the contributors, the symposium program, and a list of the meeting participants. The book is the tenth in a series covering the topics of the U.S. Frontiers of Engineering meetings.
A proposal that computing is not merely a form of engineering but a scientific domain on a par with the physical, life, and social sciences. Computing is not simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet remarkably coherent, scientific enterprise that is highly multidisciplinary yet maintains a unique core of its own. In On Computing, Rosenbloom proposes that computing is a great scientific domain on a par with the physical, life, and social sciences. Rosenbloom introduces a relational approach for understanding computing, conceptualizing it in terms of forms of interaction and implementation, to reveal t...
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Fully updated throughout this best selling title on surround sound offers you a wealth of practical information, now considered the 'go to' book for those requiring a working knowledge. Concentrating specifically on surround audio, Holman provides clear comprehensive explanations of complex concepts, making this a must have book for all those in the field.
Tracing the Gospel text from script to illustration to recitation, explores the ritual and architectural context of illuminated manuscripts.
This edited collection provides an intersectional and transnational exploration of representations of sexual violence and rape within films, television shows, and digital media in the contemporary context of the #MeToo and #TimesUp movements. Drawing upon sociology, gender studies, cultural studies, media studies, and Black feminist studies, chapters focus on women and texts at the margins of mainstream culture’s depictions of sexual violence. The editors and contributors examine the dominant narrative of the thin, cisgender, heterosexual white female victim, and the ways in which social and cultural conversations around race and gender impact and are impacted by depictions of sexual violence in media. This book will be of interest to scholars and students in sociology, gender studies, and media studies, particularly those interested in the intersectionality of race and gender. Chapter 1 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
Predicting the future is a risky game, and can often leave egg on one’s face. However when the organizers of the Intelligent Virtual Environments workshop at the European Conference on AI predicted that the field of Intelligent Virtual Agents would grow and mature rapidly, they were not wrong. From this small workshop spawned the successful one on Intelligent Virtual Agents, held in Manchester in 1999. This volume comprises the proceedings of the much larger third workshop held in Madrid, September 10 11, 2001, which successfully achieved the aim of taking a more international focus, bringing together researchers from all over the world. We received 35 submissions from 18 different countri...
Archaeoacoustics, the study of sound in the past, is increasingly attracting attention. Although some work, particularly in musical archaeology, had been conducted previously, the field received a significant boost when the term itself was coined by Scarre and Lawson in their 2006 volume of that name, which brought together two major distinct strands: archaeomusicology and the acoustics of archaeological spaces. Since 2006, the number of publications has steadily been growing, yet the field remains in its infancy. This is partly due to the complexity inherent in the analysis of sound, which requires multidisciplinary collaboration across various disciplines. This complexity is reflected in t...