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An examination of the art in superhero comics and how style influences comic narratives.
“Post/modern Dracula” explores the postmodern in Bram Stoker’s Victorian novel and the Victorian in Francis Ford Coppola’s postmodern film to demonstrate how the century that separates the two artists binds them more than it divides them. What are the postmodern elements of Stoker’s novel? Where are the Victorian traits in Coppola’s film? Is there a postmodern gloss on those Victorian traits? And can there be a Victorian directive behind postmodernism in general? The nine essays compiled in this collection address these and other relevant questions per the novel and the film at three distinct periods: (post)modern Victorianism, post/modernism, and finally postmodernism. Part I on...
This book of empirical studies analyzes examples of televisual shared universes since the 1960s to understand how the nature of televised serial narratives and network corporate policies have long created shared storyworlds. While there has been much discussion about shared cinematic universes and comic book universes, the concept has had limited exploration in other media, such as those seen on the smaller screen. By applying convergence culture and other contemporary media studies concepts to television’s history, contributors demonstrate the common activities and practices in serial narratives that align older television with contemporary television, simultaneously bridging the gap between old media and new media studies. Scholars of film studies, media studies, and popular culture will find this book of particular interest.
This book examines the fictional female bodies of four stylistically distinct comics artists in the United States—Chris Ware, Emil Ferris, Ebony Flowers, and Tillie Walden—whose work has attracted significant attention. These bodies showcase how comics and its unique visual language can both critique and re-envision some of the most challenging social issues of our time. The characters analyzed in this book illustrate diverse techniques for projecting the complex humanity and "truth" of U.S. women’s unruly bodies onto a two-dimensional page. All of the protagonists qualify as "outsider" in some way, whether by gender identity, sexuality, ability, religion, race, class, ethnicity, age, ...
How do we tell twenty-first-century war stories when the wars seem to go on forever? In the post-2011 surge of war stories published in America and Iraq, the defining characteristic is the depiction of combat violence that crosses borders, overtakes civilian spaces, and disrupts chronology. In The War Comes with You: Enduring War in Life, Fiction, and Fantasy, Stacey Peebles picks up where her groundbreaking first book, Welcome to the Suck: Narrating the American Soldier's Experience in Iraq, left off. Via careful readings of fiction, memoir, and poetry by writers such as Ben Fountain, Siobhan Fallon, Brian Turner, and Hassan Blasim, as well as recent superhero and Star Wars films, Peebles argues that, in the face of real and fantasy "forever wars," things fall apart. Language, identities, bodies, and even the stories themselves fragment. These narratives suggest that people need not accept incoherence and there is a range of meaningful responses to the experience of everywhere, all-the-time war. Peebles illustrates what to do, that is, when war comes with you.
Contributions by Dorian L. Alexander, Janine Coleman, Gabriel Gianola, Mel Gibson, Michael Goodrum, Tim Hanley, Vanessa Hemovich, Christina Knopf, Christopher McGunnigle, Samira Nadkarni, Ryan North, Lisa Perdigao, Tara Prescott-Johnson, Philip Smith, and Maite Ucaregui The explosive popularity of San Diego’s Comic-Con, Star Wars: The Force Awakens and Rogue One, and Netflix’s Jessica Jones and Luke Cage all signal the tidal change in superhero narratives and mainstreaming of what were once considered niche interests. Yet just as these areas have become more openly inclusive to an audience beyond heterosexual white men, there has also been an intense backlash, most famously in 2015’s G...
Within the expansive mediascape of the 1980s and 1990s, cyberpunk’s aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today’s realities look increasingly like the futures forecast in science fiction, cyberpunk speaks to our contemporary moment and as a cultural formation dominates our 21st century techno-digital landscapes. The 15 essays gathered in this volume engage the social and cultural changes that define and address the visual language and aesthetic repertoire of cyberpunk – from cybernetic organisms to light, energy, and data flows, from video screens to cityscapes, from the vibrant energy of today’s video games to the visual hues of comic book panels, and more. Cyberpunk and Visual Culture provides critical analysis, close readings, and aesthetic interpretations of exactly those visual elements that define cyberpunk today, moving beyond the limitations of merely printed text to also focus on the meaningfulness of images, forms, and compositions that are the heart and lifeblood of cyberpunk graphic novels, films, television shows, and video games.
Interweaving history and theory, this book unpacks the complexity of comics, covering formal, critical and institutional dimensions.
Mediated Boyhoods: Boys, Teens, and Young Men in Popular Media and Culture brings together work from various disciplines that explores the relationships among the everyday lives of boys and such media platforms as television, films, games, sports, music, urban and suburban culture, fashion, young adult novels, Facebook, MySpace, and YouTube. Offering a comprehensive overview of boyhood studies, chapters consider questions about the current state of boyhood as it is represented in the popular media; the ways that boys are influenced by and work to influence popular culture; the ways that popular texts often reflect adult expectations, anxieties, and prejudices about boys and boyhood; and the ways that boys, teens, and young men are often able to reflect upon and to act, sometimes unpredictably, to resist, subvert, or re-imagine and re-create popular culture and media. The volume serves as a companion to Mediated Girlhoods: New Explorations of Girls' Media Culture, edited by Mary Celeste Kearney.
This comprehensive bibliography covers writings about vampires and related creatures from the 19th century to the present. More than 6,000 entries document the vampire's penetration of Western culture, from scholarly discourse, to popular culture, politics and cook books. Sections by topic list works covering various aspects, including general sources, folklore and history, vampires in literature, music and art, metaphorical vampires and the contemporary vampire community. Vampires from film and television--from Bela Lugosi's Dracula to Buffy the Vampire Slayer, True Blood and the Twilight Saga--are well represented.