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Aimed at the intermediate C++ programmer who is familiar with language essentials and wants to quickly learn how to build interesting tools, utilities, games, etc., this book/disk package presents a set of fully-developed DOS-based games and utilities that were created with Turbo C++. Includes tips, techniques, and gaming strategies for developing powerful Turbo C++ games.
Clayton Walnum explains the basics of Visual Basic 6 to allow beginners to use the software to create, test and run Visual Basic programs and distribute their applications.
The introductory chapters provide a solid basis in using Direct3D and DirectSound in a 2D gaming environment, providing not only the necessary theoretical discussions, but also sample programs that demonstrate the concepts discussed. Once the reader learns these basic DirectX techniques, the book leads the reader through the design and programming of a console-style computer role-playing game. As the reader builds the game piece by piece, he not only applies what he's learned about Direct3D and DirectSound, but also learns the fundamental skills needed to program games. Currently, no other book on the market covers the same material.
You’ve heard the saying, “If you want something done right, do it yourself.” Actually, most Internet browsers are done right. Chances are, you’re comfortable with yours. Yet, you may want to build your own. You don’t have to start from scratch—you can start with the Browser Construction Kit on the CD-ROM that comes with Internet Explorer Construction Kit for Dummies. Best of all, there’s no programming required. Whether you personalize your browser or build one just for your business, you can include features and functions not available with traditional browsers, including: Log file: a list of all Web sites visited Alarm: an audible or popup alarm that signals the end of the ti...
Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.
You’ve heard the saying, “If you want something done right, do it yourself.” Actually, most Internet browsers are done right. Chances are, you’re comfortable with yours. Yet, you may want to build your own. You don’t have to start from scratch—you can start with the Browser Construction Kit on the CD-ROM that comes with Internet Explorer Construction Kit for Dummies. Best of all, there’s no programming required. Whether you personalize your browser or build one just for your business, you can include features and functions not available with traditional browsers, including: Log file: a list of all Web sites visited Alarm: an audible or popup alarm that signals the end of the ti...
A gentle introduction to game programming on the Windows platform for the complete beginner.
Introduces basic concepts of computer programming, including program flow and branching, Boolean operators and expressions, logic errors, detecting and debugging errors, and object-oriented programming techniques.
A complete guide to the C++ language, providing an alphabetical listing of terms, concepts, keywords, functions, and programming solutions with examples. This one-stop resource for C++ programmers contains cross references which lead readers to additional information, while the CD-ROM includes programming examples from the book.
This is the ideal book for experienced programmers who want to learn the basics of Visual C++5.0. Visual C++ is the leading C/C++ compiler. In addition to luring thousands of former Borland C++ loyalists to the Microsoft camp, it is also the language of choice for most beginning C++ programmers. The CD contains a collection of third-party custom controls to extend the power of the Visual C++ development package.