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WHEN MILTON AND Marlo Fauster die in a marshmallow bear explosion, they get sent straight to Heck, an otherworldly reform school. Milton can understand why his kleptomaniac sister is here, but Milton is—or was—a model citizen. Has a mistake been made? Not according to Bea “Elsa” Bubb, the Principal of Darkness. She doesn’t make mistakes. She personally sees to it that Heck—whether it be home-ec class with Lizzie Borden, ethics with Richard Nixon, or gym with Blackbeard the Pirate—is especially, well, heckish for the Fausters. Will Milton and Marlo find a way to escape? Or are they stuck here for all eternity, or until they turn 18, whichever comes first?
In the second installment of the popular series, Heck, Dale E. Basye takes Milton and Marlo Fauster on a journey that is as clever, as laugh-out-loud funny, and as satisfying as the first. Welcome to Rapacia, where the greedy kids go . . . When Milton escapes from Heck in a soul balloon made of old clothes, Marlo is the only Fauster child left to take the blame. Bea “Elsa” Bubb, the Principal of Darkness, sends her straight to Rapacia, the circle where greedy kids are tormented by glimpses of a just-out-of-reach, glittering shopper’s paradise called Mallvana. Marlo soon falls under the sway of Rapacia’s assistant principal, a grinning metal rabbit known as the Grabbit that seems to have plans of its own. Meanwhile, back on the Surface, Milton has his own problems. He is determined to get in touch with Marlo and help her find a way out of Heck. But it’s hard to concentrate when his body and soul don’t seem to hold together the way they used to. Will Milton ever reach Marlo? And if he does, will they both end up as pawns in the Grabbit’s mysterious game?
Reporting new and never-before-published information about the assassination of John F. Kennedy, this investigation dives straight into the deep end, and seeks to prove the CIA’s involvement in one of the most controversial topics in American history. Featuring intelligence gathered from CIA agents who reported their involvement in the assassination, the case is broken wide open while covering unexplored ground. Gritty details about the assassination are interlaced throughout, while primary and secondary players to the murder are revealed in the in-depth analysis. Although a tremendous amount has been written in the nearly five decades since the assassination, there has never been, until now, a publication to explore the aspects of the case that seemed to defy explanation or logic.
With more dark humor and zany silliness, Dale E. Basye returns to Heck for his most over-the-top (the Big Top, that is) adventure yet. When Marlo Fauster claims she has switched souls with her brother, she gets sent straight to Fibble, the circle of Heck reserved for liars. But it's true—Milton and Marlo have switched places, and Marlo finds herself trapped in Milton's gross, gangly body. She also finds herself trapped in Fibble, a three-ring media circus run by none other than P. T. Barnum, an insane ringmaster with grandiose plans and giant, flaming pants. Meanwhile Milton, as Marlo, is working at the devil's new television network, T.H.E.E.N.D. But there's something strange about these new shows. Why do they all air at the same? And are they really broadcasting to the Surface? Soon Milton and Marlo realize that they need each other to sort through the lies and possibly prevent the end of the world—if Bea "Elsa" Bubb doesn't catch them first.
Dale E. Basye sends Milton and Marlo to Precocia, the circle reserved for kids who grow up too fast, for their latest hilarious escapade in Heck. When Bea "Elsa" Bubb, the Principal of Darkness, tells Milton and Marlo Fauster they've gotten too big for their britches, she sends them to Precocia, the circle of Heck for smartypants kids who grow up too fast. There, the children learn adult jobs. William the Kid teaches bill collection. Mozart teaches commercial jingles. And all the students are forced to act, dress, and talk like little adults. Soon, the Fausters realize that Precocia's vice principals Napoleon and Cleopatra want more than to hasten adulthood--they seem to want to eliminate childhood altogether. Can Milton and Marlo figure out their plan in time to stop it? Heck is a school in the afterlife where bad kids go for all eternity, or until they turn eighteen, whichever comes first. As in Dante's Inferno, there are nine circles of Heck, based on kids' various vices.
Eleven-year-old Milton Fauster puts aside his own escape plans to help his sister, Marlo, who is in training to be an underworld secretary, and his best friend, Virgil, who is stuck in the circle of Heck reserved for overweight children.
Welcome to Wise Acres, where the sassy kids go. In the seventh installment of Heck, Dale E. Basye sends Milton and Marlo Fauster to Wise Acres, the circle reserved for kids who sass back. In Wise Acres, the cleverest, snarkiest, put-downiest kids debate and trade insults in Spite Club. But the new vice principal, Lewis Carroll, has some curious plans to raise the profile—and the stakes—of the competition. Now a full-fledged War of the Words will be broadcast through the afterlife. The winner will get the heck out of Heck and go straight to heaven. And the loser? Well, the loser goes down . . . all the way down to the real h-e-double-hockey-sticks. And Milton and Marlo are on opposite teams. Can they find a way out of Lewis Carroll’s mad-as-a-hatter scheme? Or is one Fauster about to pay a permanent visit to the Big Guy Downstairs?
Personalized Learning: A Guide for Engaging Students with Technology is designed to help educators make sense of the shifting landscape in modern education. While changes may pose significant challenges, they also offer countless opportunities to engage students in meaningful ways to improve their learning outcomes. Personalized learning is the key to engaging students, as teachers are leading the way toward making learning as relevant, rigorous, and meaningful inside school as outside and what kids do outside school: connecting and sharing online, and engaging in virtual communities of their own Renowned author of the Heck: Where the Bad Kids Go series, Dale Basye, and award winning educator Peggy Grant, provide a go-to tool available to every teacher today—technology as a way to ‘personalize’ the education experience for every student, enabling students to learn at their various paces and in the way most appropriate to their learning styles.
Dale E. Basye sends Milton and Marlo to Snivel, the circle reserved for crybabies, for their latest hilarious escapade in Heck. Snivel is a camp—a bummer camp—a dismal place where it's always raining, and Unhappy Campers are besieged by swarms of strange mosquitoes that suck the color right out of them. Soon the Fausters discover that some Unhappy Campers have been disappearing. So after Marlo gets chosen for a special project and never comes back, Milton makes up his mind to find her and all the missing children. Can Milton find his sister and get the heck out of Snivel? With the help of some new friends, his pet ferret, and Vincent Van Gogh's ear, he just might have a chance.