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Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio.
A colorful history of visual signalling methods used at sea, from AD 900 to today. What Ship, Where Bound? takes its title from the familiar opening exchange of signals between passing ships, and celebrates the long history of visual communications at sea. It traces the visual language of signalling from the earliest naval banners or streamers used by the Byzantines in AD 900 through to morse signalling still used at sea today. The three sections, Flag Signalling, Semaphore, and Light Signalling each trace the development of the respective methods in meeting the needs of commanders for secure and unambiguous communication with their fleets. Though inextricably linked to naval tactics and fle...
Before personal computers and game consoles, video arcades hosted cutting-edge software consumers couldn't play anywhere else. As companies like Atari, Commodore, and Nintendo disrupted the status quo, publishers charged their developers with an impossible task: Cram the world's most successful coin-op games into microchips with a fraction of the computing power of arcade hardware.From the first Pong machine through the dystopian raceways of San Francisco Rush 2049, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room takes readers on an unprecedented behind-the-scenes tour of the decline of arcades and the rise of the multibillion-dollar home games ...
With this new edition of Tolley's Guide to Employee Share Schemes you can be sure you're giving the best, up-to-date guidance on implementing employee share schemes which will save money for your client.The new edition of this title evaluates the range of employee share schemes available, looking at their processes, the statutory and regulatory requirements, HMRC's interpretation of share scheme issues and most importantly the tax benefits associated with the various schemes. You can rely on the detailed and expert guidance contained in this title to ensure you choose the most effective and tax efficient employee share scheme. This indispensable guide is written in a clear, practical style and includes worked examples and case studies throughout.
Monsters in the Dark charts the career of legendary designer Julian Gollop through the creation of 1994's X-COM, a terrifying and terrifyingly deep wargame hailed as the finest PC game (IGN) and a bona fide classic (GameSpot). Includes bonus interviews not found in the book's standard edition.
"Craddock, a journalist, outlines how to use alternative energy sources such as solar, wind, biomass, geothermal energy, and hydropower. He discusses their pros and cons, how they work and what makes them efficient, and areas where they need improvement. He also describes several case studies of their use, with instructions on how to build solar panels, battery chargers, and ovens, biogas generators, wind turbines, and other do-it-yourself projects."--Book News.
In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys. Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics. Despite their visual simplicity, roguelike games captivate thousands of players around the world. From the author of the bestselling Stay Awhile and Listen series, Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games introduces you to the visionaries behind some of the most popular roguelikes of all time and shows how their creations paved the way for the blockbuster videogames of today—and beyond.
'Compelling' Christopher Hart, The Sunday Times 'A fascinating book' Daily Mail _______________________________________________________________ We think of transplant surgery as one of the medical wonders of the modern world -- but it's a lot older than you think. As ancient as the pyramids, its history is even more surprising. In Spare Parts, cultural historian Paul Craddock takes us on a fascinating journey and unearths incredible untold stories, from Indian surgeons regrafting lost noses in the sixth century BC, to the seventeenth century architect who helped pioneer blood transfusions, to the French seamstress whose needlework paved the way for kidney transplants in the early 1900s. Expe...
Every morning, fifteen-year-old Joshua Reece goes for a run. The farther he runs, the easier it is to forget. That his mother walked out on him. That he and his father share nothing in common. That he blames his little sister for their mother's abandonment. That his so-called friends at his new school set him up for a crime he did not commit.Before Josh can run away for good, the book appears. He recognizes it instantly: It was a gift from his mother, but he threw it away. After all, she threw him away first. Now it's back, placed by the Dumpster behind his dad's apartment, with a note made out to him, signed Reader.Whoever Reader is, he (or she) knows things. Secret things, like that Josh is dangerously close to failing school, and that he wants to be more than friends with the goth girl who lives in his dad's apartment complex. Reader also knows that buried deep beneath Josh's reckless behavior and endless anger, he's terrified of losing anyone else.When more books and notes materialize, Josh musters his courage and writes back, determined to discover Reader's identity-and his own.