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They Could Be Heroes Rise of the Superheroes--Greatest Silver Age Comic Books and Characters is a visual and entertaining adventure exploring one of the most popular and significant eras of comic book history. From 1956 to 1970, the era gave us Spider-Man, The Avengers, X-Men, The Incredible Hulk, Iron Man and a flurry of other unforgettable and formidable characters. The Silver Age redefined and immortalized superheroes as the massive pop culture titans they are today. Lavishly illustrated with comic book covers and original art, the book chronicles: • The new frontier of DC Comics, with a revamped Batman, Superman and Wonder Woman, and new characters including Hawkman • Marvel's new comics featuring Thor and The Fantastic Four • The pop art years that saw Batman's "new look" and the TV series • Independent characters, including Fat Fury and T.H.U.N.D.E.R. Agents • Spotlights new and re-imagined superheroes, like Wonder Woman, who have become central to modern pop culture • Includes values of these comics, which are popular with collectors Thanks to the Silver Age, superheroes are bigger and badder than ever.
As the host of Comedy Central's "Tosh.0," Daniel Tosh is known for his biting wit and his ability to make just about everyone laugh their head off. Daniel himself describes his wit as "insanely condescending and sarcastic," which just so happens to go directly against the way he was raised. Although as the son of a preacher his beginnings may be as far from the comedic world as possible, he has made a very lucrative career out of making people laugh. In this biography you will learn how Daniel turned his religious upbringing into a life of jokes and sarcasm. In addition, you will learn what keeps him excited about life and what he is planning for the future. From racism to sexism to politics, all you need to know about Daniel Tosh is right here, right now, in the most up to date coverage of his life.
This four-volume laboratory manual contains comprehensive state-of-the-art protocols essential for research in the life sciences. Techniques are presented in a friendly step-by-step fashion, providing useful tips and potential pitfalls. The important steps and results are beautifully illustrated for further ease of use. This collection enables researchers at all stages of their careers to embark on basic biological problems using a variety of technologies and model systems. This thoroughly updated third edition contains 165 new articles in classical as well as rapidly emerging technologies. Topics covered include: Cell and Tissue Culture: Associated Techniques, Viruses, Antibodies, Immunocyt...
The 1940s ushered in an era of musical experimentation and innovation at the Walt Disney Studios. Artists from all over the world flocked to California to be part of the magic, and their groundbreaking styles influenced such classics as Dumbo and Bambi as well as shaped the masterpieces that followed such as Alice in Wonderland and Peter Pan. For this volume, author Didier Ghez has unearthed hundreds of enchanting images—from early sketches to polished concepts for iconic features—by five exceptional artists who shaped the style of the Studio's animation during this period of unbridled creativity. With evocative descriptions and excerpts from the artists' journals and autobiographies, this magnificent collection offers a rare look at the visionaries who breathed life into some of the most beloved films of our time. Copyright ©2016 Disney Enterprises, Inc. All Rights Reserved
An insider’s tour through the construction of invented languages from the bestselling author and creator of languages for Legendary's Dune, the HBO series Game of Thrones and the Syfy series Defiance From master language creator David J. Peterson comes a creative guide to language construction for sci-fi and fantasy fans, writers, game creators, and language lovers. Peterson offers a captivating overview of language creation, covering its history from Tolkien’s creations and Klingon to today’s thriving global community of conlangers. He provides the essential tools necessary for inventing and evolving new languages, using examples from a variety of languages including his own creations...
How should historians speak truth to power – and why does it matter? Why is five hundred years better than five months or five years as a planning horizon? And why is history – especially long-term history – so essential to understanding the multiple pasts which gave rise to our conflicted present? The History Manifesto is a call to arms to historians and everyone interested in the role of history in contemporary society. Leading historians Jo Guldi and David Armitage identify a recent shift back to longer-term narratives, following many decades of increasing specialisation, which they argue is vital for the future of historical scholarship and how it is communicated. This provocative and thoughtful book makes an important intervention in the debate about the role of history and the humanities in a digital age. It will provoke discussion among policymakers, activists and entrepreneurs as well as ordinary listeners, viewers, readers, students and teachers. This title is also available as Open Access.
Vols. 29-47, 1913-1931 and v. 72-79, 1956-1963 include Scottish Land Court reports, v. 1-19 and v. 44-51.
This abridged version of the bestselling reference Handbook of Stem Cells, Two-Volume Set attempts to incorporate all the essential subject matter of the original two-volume edition in a single volume. The material has been reworked in an accessible format suitable for students and general readers interested in following the latest advances in stem cells, including full color presentation throughout. Although some extra language and chapters have been deleted, rigorous effort has been made to retain from the original two-volume set the material pertinent to the understanding of this exciting area of biology.The organization of the book remains largely unchanged, combining the prerequisites f...
Welcome to Culturematic: How Reality TV, John Cheever, a Pie Lab, Julia Child, Fantasy Football, Burning Man, the Ford Fiesta Movement, Rube Goldberg, NFL Films, Wordle, Two and a Half Men, a 10,000-Year Symphony, and ROFLCom Memes Will Help You Create and Execute Breakthrough Ideas A Culturematic is a little machine for making culture. It’s an ingenuity engine. Once wound up and released, the Culturematic acts as a probe into the often-alien world of contemporary culture, to test the atmosphere, to see what life it can sustain, to see who responds and how. Culturematics start small but can scale up ferociously, bootstrapping themselves as they go. Because they are so inexpensive, we can a...