You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
The reader is hit in the head with a softball, and left with the ability to see into the future.
With 28 possible endings, this interactive book allows the reader to become the youngest passenger rowing a Viking long ship to Iceland while carrying a golden trumpet, a family heirloom with powers that have summoned the Nordic gods from their slumber.
Alex finds his life confining after the Brazilian storm that claimed his wife and child. A chance encounter with a dying old sea captain creates an oath he feels bond to honor. The multicontinent journey takes him to the land of his grandmother and allows him to fulfill his wanderlust's spirit and complete his father's dream while finding friends and love. Alex is a borderline scoundrel, even in 1890 standards, that overcomes dangers but believes in fairness. His rascal nature is harnessed by Elizabeth when she channels his fantasies and anchors his dreams. Can they, with the help of friends, bring much needed hope to the Highlands and Oban? Follow Alex, Elizabeth, and the rest of Oban on their quest to improve the hopes and dreams of Highlanders in Flight of a Unicorn.
A map found on a New Mexico ranch leads to a mystical time traveling adventure, in a book where the reader determines the path and outcome of the story.
(Ages 5-8) You live in Tibet in 1696. Your parents say you're not old enough to go on the long caravan to India, through the Himalayan mountains of Nepal. You know the trip could be dangerous (bandits, bad weather, rock falls), but it would be the journey of a lifetime.
You are a skilled fighter in the art of ninjutsu. A fellow ninja has been kidnapped by Japanese gansters. Try to help Saito yourself or choose to let the police handle it.
The reader embarks on a perilous quest through the mysterious Bermuda Triangle to investigate the strange disappearance of a friend.
None
The reader becomes a student enrolled in a summer training program as a smoke jumper in the Pacific Northwest, an area hit hard by a number of small, suspicious forest fires.
Stave off a devastating war in this interactive book where YOU decide what happens next! Packed with 16 possible endings! Choose Your Own Adventure books-the 4th bestselling children's series of all time-are back and as much fun as you remember. Kids and adults agree, these are the books that get 9- to 12-year-olds reading. YOU embark on a fantastical quest through medieval Scotland to find your missing mentor, Dame Scotia. You suspect she was kidnapped by someone who wants to take advantage of her magical powers. Will you and your newly trained pegacorn, Liss, locate Dame Scotia in time to prevent a possible war? Be careful, the choices YOU make might end in glory, disaster, or certain death. Spend more time in Deborah Lerme Goodman's magical world of unicorns with companion titles Escape of the Unicorn, The Magic of the Unicorn, The Rescue of the Unicorn, The Warlock and the Unicorn, and the Unicorn Box.