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Chapter 5. Knowing What to Comment; What NOT to Comment; Don't Comment Just for the Sake of Commenting; Don't Comment Bad Names--Fix the Names Instead; Recording Your Thoughts; Include "Director Commentary"; Comment the Flaws in Your Code; Comment on Your Constants; Put Yourself in the Reader's Shoes; Anticipating Likely Questions; Advertising Likely Pitfalls; "Big Picture" Comments; Summary Comments; Final Thoughts--Getting Over Writer's Block; Summary; Chapter 6. Making Comments Precise and Compact; Keep Comments Compact; Avoid Ambiguous Pronouns; Polish Sloppy Sentences.
As programmers, we’ve all seen source code that’s so ugly and buggy it makes our brain ache. Over the past five years, authors Dustin Boswell and Trevor Foucher have analyzed hundreds of examples of "bad code" (much of it their own) to determine why they’re bad and how they could be improved. Their conclusion? You need to write code that minimizes the time it would take someone else to understand it—even if that someone else is you. This book focuses on basic principles and practical techniques you can apply every time you write code. Using easy-to-digest code examples from different languages, each chapter dives into a different aspect of coding, and demonstrates how you can make yo...
This book is for developers who want an alternative way to store and process data within their applications. No previous graph database experience is required; however, some basic database knowledge will help you understand the concepts more easily.
Did you ever consider code writing to be an art? Did you want to create beauty in the programming language? This book will help you achieve that goal. Beautiful code does not take longer to write. Nor is it more difficult. One does not need to go back to school to master it. Beautiful code is written when the developer realizes that writing code is an art. This book will show you that there is more to coding than making it work. After reading it, you will code in style, whatever your style might be.
In a perfect world, those who produce the best code are the most successful. But success also depends on how you work with people to get your job done. This book covers the basic patterns and anti-patterns for working with other people, teams, and users while trying to develop software. ... Writing software is a team sport, and human factors involved have as much influence on the outcome as technical factors. ...--From back cover.
In my first few years as a developer I assumed that hard work was all I needed. Then I was passed over for a promotion and my manager couldn’t give me feedback on what areas to improve, so I could get to the senior engineer level. I was frustrated; even bitter: not as much about missing the promotion, but because of the lack of guidance. By the time I became a manager, I was determined to support engineers reporting to me with the kind of feedback and support I wish I would have gotten years earlier. And I did. While my team tripled over the next two years, people became visibly better engineers, and this progression was clear from performance reviews and promotions. This book is a summary...
Unlock the full potential of your team with Git mastery, seamless DevOps workflows, and the power of AI integration Key Features Gain a comprehensive understanding of Git, GitHub, and DevOps with practical implementation tips Embark on a holistic exploration of DevOps workflows, scaling, DevSecOps, and GitHub Copilot Discover the best practices for optimizing processes and team productivity Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionGit and GitHub are absolutely crucial for DevOps, playing a multifaceted role in streamlining the software development lifecycle and enabling smoother collaboration between development and operations teams. DevOps Unleashed wit...
Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit....
"Information technologies have become central to all functions of higher education, including writing and communications departments. Understanding how academic IT professionals make decisions, manage projects, and interact with academic departments is key for the faculty, administrators, and staff in those departments. To aid in this understanding, Stuart Selber spent two years embedded in Penn State's Teaching and Learning with Technology unit. His book offers new insights into the practices, attitudes, and assumptions of academic IT professionals and argues that composition faculty should collaborate more closely and engage more deeply with IT staff as composition technology projects are planned, implemented, and expanded. To help them do so, the book offers a three-part heuristic, reflecting the reality that academic IT units are complex and multilayered, with historical, spatial, and textual dimensions"--
When you get used to develop on Magento platform you will likely agree with a motto of mines: ""there are at least two ways of developing things in Magento the best of which is usually the third."" This book is a collection of development advices resulting from over five years spent on practical Magento development. Knowing how Magento is implemented is the best way to extract the most out of it; for this reason all the recipes are explained through in-depth analysis of Magento's code base and architecture. This book assumes you are not a Magento beginner and already know its programming fundamentals with at least one year of continuous development experience.