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Discovering and Using Historical Geographic Resources on the Web
  • Language: en
  • Pages: 138

Discovering and Using Historical Geographic Resources on the Web

Historical geographic resources have traditionally been only accessible in print, and in person. But due to the popularity of online mapping and increased digitization, historical maps and other geographic resources are resurfacing, providing users with rich information publically accessible online. Discovering and Using Historical Geographic Resources on the Web provides library and archival staff, and their users, with information on how to locate, interpret, understand, and use these resources.

A Research Guide to Cartographic Resources
  • Language: en
  • Pages: 491

A Research Guide to Cartographic Resources

The interdisciplinary uses of traditional cartographic resources and modern GIS tools allow for the analysis and discovery of information across a wide spectrum of fields. A Research Guide to Cartographic Resources navigates the numerous American and Canadian cartographic resources available in print and online, offering researchers, academics and students with information on how to locate and access the large variety of resources, new and old. Dozens of different cartographic materials are highlighted and summarized, along with lists of map libraries and geospatial centers, and related professional associations. A Research Guide to Cartographic Resources consists of 18 chapters, two appendi...

E-Textiles in Libraries
  • Language: en
  • Pages: 157

E-Textiles in Libraries

From light-up scarves to solar-powered backpacks to health monitoring fabric, innovative combinations of electronics and textiles are becoming more prevalent and impressive all the time, making appearances everywhere from the runway to medical settings. In the near future, these wearable technologies will be a standard part of daily life. E-textiles, including soft circuits, conductive fabrics, and sewable electronics, may not be familiar to all library patrons now, but the way that e-textile projects combine STEM topics with fun, familiar crafts make them popular for library programs, interesting to diverse groups, and a great tool for teaching new skills and techniques. Best of all, e-text...

Making Library Websites Accessible
  • Language: en
  • Pages: 167

Making Library Websites Accessible

Every person has the right to access information and the right to succeed, regardless of their capabilities or the challenges they face. These challenges can be even more difficult when accessing information online. Libraries often adopt new web technologies in an effort to quickly and widely promote information access and education, but they must always be aware that not all patrons are able to access those technologies in the same manner and at the same level. Making Library Websites Accessible provides practical information on web accessibility, specific to the processes and concerns of libraries. It includes the basics of web accessibility standards, laws and regulations, as well as accessibility testing templates. Features include: Real-life scenarios Checklists for accessibility testing Accessibility testing forms Guidelines for negotiations with library vendors

Collaborative Grant-Seeking
  • Language: en
  • Pages: 164

Collaborative Grant-Seeking

A collaborative approach to grant seeking can stimulate and reshape the culture of your library organization. The exciting and rewarding activities of developing a successful grants program can yield enormous dividends for the benefit of your staff, patrons, and community. Collaborative Grant-Seeking: A Practical Guide for Librarians will share new insights for those who want to access grant funding without reinventing the wheel. Based on years of practical grant writing and collaboration development experience, this resource provides a complete guide for setting up a library grant-seeking program, and for combining forces with community partners to increase grant funding to libraries. Ventu...

Intentional Marketing
  • Language: en
  • Pages: 188

Intentional Marketing

User-friendly, cost-conscious, and filled with examples from libraries of all types, Intentional Marketing: A Practical Guide for Librarians helps you maximize the return on your marketing investment (ROMI) by showing ways to combine marketing theory with in-house data, creating a global strategy that will drive all of your library marketing.

Comic Book Collections and Programming
  • Language: en
  • Pages: 185

Comic Book Collections and Programming

Comic Book Collections and Programming will help librarians build a collection that’s right for their library, including specialty collections for kids, teens, and adults. It covers the practical realities of this non-traditional format, like binding, weeding, and budgeting. It also address advanced topics like comics and pedagogy, bringing comics artists and authors into the library, and using comics as a community outreach tool – even hosting comic conventions in libraries. The guide covers: Comics for kids, teens, and adults. Comics genres from superheroes to fantasy to Manga; from memoirs and biographies to science texts to Pulitzer Prize winning literature. Comics publishers and dis...

Creating a Learning Commons
  • Language: en
  • Pages: 202

Creating a Learning Commons

Creating a Learning Commons: A Practical Guide for Librarians also includes useful case studies, interviews, descriptions of equipment and new technologies, and models for planning, marketing, and assessing projects.

Gaming Programs for All Ages at the Library
  • Language: en
  • Pages: 155

Gaming Programs for All Ages at the Library

Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including: how to make the case for library gaming with your administration, how to acquire and loan gaming materials (whether or not you have the budget for them!), how to publicize your library gaming programming, and how to incorporate other library units into the gaming experience. Everything from acquisitions to budgeting to circulation is covered in this practical guide --- you’ll also learn about promotion, assessment, and experiential learning opportunities

STEM Programming for All Ages
  • Language: en
  • Pages: 186

STEM Programming for All Ages

STEM Programming will show new and exciting examples of how libraries are implementing STEM education. It is a guide on how to start or improve your own STEM programming with little or no budget, even if you’re not a scientist or mathematician.