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Semióticas del cine y del audiovisual
  • Language: es
  • Pages: 466

Semióticas del cine y del audiovisual

El presente volumen reúne una serie de textos escritos y publicados en las dos primeras décadas del siglo XXI, que abordan los problemas y objetos tradicionales de la semiótica fílmica y audiovisual, o que proponen nuevos objetos de indagación, nuevas preguntas. La primera parte está consagrada a las teorías generales, y en ella tiene preponderancia el denominado “giro cognitivo” de los estudios fílmicos, a partir de traducciones de textos inéditos en castellano: la teoría del flujo PECMA del investigador danés Torben Grodal; la semántica cognitiva aplicada a la interpretación audiovisual del británico Warren Buckland, o una nueva aproximación a la experiencia del espectador frente al dispositivo audiovisual por parte de Todd Oakley. En esta parte también se incluyen traducciones de dos textos de Roger Odin, pionero del enfoque semiopragmático, que permiten ver su pertinencia para abordar tanto problemas de la historia del cine y el audiovisual, como de sus manifestaciones contemporáneas.

Research Anthology on Developments in Gamification and Game-Based Learning
  • Language: en
  • Pages: 1971

Research Anthology on Developments in Gamification and Game-Based Learning

  • Type: Book
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  • Published: 2021-11-26
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  • Publisher: IGI Global

Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technologies that are being implemented into course work are game-based learning programs. Introducing game-based learning into the classroom can help to improve students’ communication and teamwork skills and build more meaningful connections to the subject matter. While this growing field has numerous benefits for education at all levels, it is important to understand and acknowledge the current best practices of gamification and game-based learning and better learn how they are correctly implemented in all areas of education. The Researc...

Animación: entre relatos y técnicas
  • Language: es
  • Pages: 158

Animación: entre relatos y técnicas

  • Categories: Art

Este libro es un esfuerzo colaborativo para evidenciar la necesidad y la enorme inquietud existente en investigar y reflexionar alrededor de la animación como fenómeno cultural y social. Los autores permiten develar diferentes miradas –tanto teóricas como geográficas– alrededor de uno de los aspectos más intrigantes para la humanidad: el poder de darle vida a las cosas, antropológicamente hablando, resumidas en el concepto del anima. En una revisión que en ocasiones roza lo político, en otras lo académico e histórico, y en otras lo tecnológico, se logra compilar un corpus de formas de pensamiento, abordajes y perspectivas alrededor de la animación en diferentes técnicas, formatos y escenarios. Lo anterior permite abrir el espectro en el sentido de ver la animación como una forma de conocimiento. El lector podrá darse el lujo de alejarse del estricto sentido mecanicista que a veces se le asigna al proceso de animar.

War Without Quarter
  • Language: en
  • Pages: 254

War Without Quarter

The laws of war and Colombia

The Business Year: Colombia 2023
  • Language: en
  • Pages: 152

The Business Year: Colombia 2023

Through this 148-page publication, The Business Year invites you to see how Colombia’s business landscape, despite challenges, is driving forward sustainability through the application of the ESG toolkit and positioning itself as a welcome destination for investment.

Applied Computer Sciences in Engineering
  • Language: en
  • Pages: 534

Applied Computer Sciences in Engineering

This volume constitutes the refereed proceedings of the 8th Workshop on Engineering Applications, WEA 2021, held in Medellín, Colombia, in October 2021. Due to the COVID-19 pandemic the conference was held in a hybrid mode. The 33 revised full papers and 11 short papers presented in this volume were carefully reviewed and selected from 127 submissions. The papers are organized in the following topical sections: computational intelligence; bioengineering; Internet of Things (IoT); optimization and operations research; engineering applications.

Flamenco Nation
  • Language: en
  • Pages: 379

Flamenco Nation

How did flamenco—a song and dance form associated with both a despised ethnic minority in Spain and a region frequently derided by Spaniards—become so inexorably tied to the country’s culture? Sandie Holguín focuses on the history of the form and how reactions to the performances transformed from disgust to reverance over the course of two centuries. Holguín brings forth an important interplay between regional nationalists and image makers actively involved in building a tourist industry. Soon they realized flamenco performances could be turned into a folkloric attraction that could stimulate the economy. Tourists and Spaniards alike began to cultivate flamenco as a representation of the country's national identity. This study reveals not only how Spain designed and promoted its own symbol but also how this cultural form took on a life of its own.

A Household Atlas of the World
  • Language: en
  • Pages: 218

A Household Atlas of the World

  • Type: Book
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  • Published: 1898
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  • Publisher: Unknown

None

New Light on Drake
  • Language: en
  • Pages: 338

New Light on Drake

  • Type: Book
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  • Published: 1923
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  • Publisher: Unknown

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Works
  • Language: en
  • Pages: 336

Works

  • Type: Book
  • -
  • Published: 1967
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  • Publisher: Unknown

None