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The Game
  • Language: en
  • Pages: 316

The Game

  • Type: Book
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  • Published: 2019-03-03
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  • Publisher: Game Is Life

He didn't know he was playing.Zack was just living his life.It was really a game.When he started to ask questions, everything changed. Zack wasn't supposed to figure it out. He could ruin everything.Zack was disoriented when he woke up. They had welcomed him back. He didn't know where he'd been. He just remembered being 74 and near death.They said he was seventeen.What was this "best score" they kept going on about?Where was this place?Who were these people?And why did they keep talking about the next game?You'll love the first book in the series and get lost in the elaborate world created by Terry Schott. It will keep you turning pages until the end.Get book 1 now.

The Game of Life
  • Language: en
  • Pages: 3

The Game of Life

The Game of Life by Florence Scovel Shinn is a transformative guide to understanding and playing the game of life with spiritual insight and practical wisdom. Originally published in the early 20th century, this classic work combines metaphysical principles with real-life anecdotes to provide readers with a comprehensive approach to living a life of purpose and fulfillment.

The GAME of LIFE for WOMEN {and HOW to PLAY IT!}
  • Language: en

The GAME of LIFE for WOMEN {and HOW to PLAY IT!}

Now the world's most celebrated book and guide on how to WIN the game of life through positive attitudes and affirmations is refined for women, giving them the opportunity to cultivate success and bond closely with Florence Scovel Shinn's everlasting wisdom like never before.

The Game of Life (and How to Play It) by Florence Scovel Shinn
  • Language: en
  • Pages: 132

The Game of Life (and How to Play It) by Florence Scovel Shinn

Most people consider life a battle, but it is not a battle, it is a game. It is a game, however, which cannot be played successfully without the knowledge of spiritual law, and the Old and the New Testaments give the rules of the game with wonderful clearness. Jesus the Christ taught that it was a great game of Giving and Receiving. If we give hate, we will receive hate; if we give love, we will receive love; if we give criticism, we will receive criticism; if we lie we will be lied to; if we cheat we will be cheated. We are taught also, that the imaging faculty plays a leading part in the game of life. Keep thy heart (or imagination) with all diligence, for out of it are the issues of life." (Prov. 4:23.)

Cricket: The Game of Life
  • Language: en
  • Pages: 432

Cricket: The Game of Life

  • Type: Book
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  • Published: 2015-09-10
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  • Publisher: Hachette UK

Winner of the Cricket Writers' Club Book of the Year 2016 Shortlisted for the MCC Book of the Year Shortlisted for Cricket Book of the Year at the Sports Book Awards Scyld Berry draws on his experiences as a cricket writer of forty years to produce new insights and unfamiliar historical angles on the game, along with moving reflections on episodes from his own life. The author covers a range of themes including cricket in different areas of the world, and abstract concepts such as language, numbers, ethics and psychology; Scyld Berry relishes the joys cricket provides and is convinced of the positive effect it can have in people's lives. Cricket: The Game of Life is an inspiring book that reminds readers why they love the game and prompts them to look at it in a new way.

Game of Life Cellular Automata
  • Language: en
  • Pages: 576

Game of Life Cellular Automata

In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells’ states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway’s Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of The Game of Life cellular automata. Selected ...

Digital Heretic
  • Language: en
  • Pages: 332

Digital Heretic

  • Type: Book
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  • Published: 2019-03-03
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  • Publisher: Game Is Life

Two worlds are shaken by events set in motion during Zack's final playFans across Tygon watch as the consequences of his actions ripple through both realitiesWill his widow step up to lead the movement that he created?The lives of billions rest on the decisions made by children inside the Game ...

Life Is a Game
  • Language: en
  • Pages: 233

Life Is a Game

What if life is a game? Are you winning? Have you even decided what 'winning' is? Game design could be defined in many ways, but here the term is used to denote the practice of creating choices. Designing a game, in this sense, involves crafting limits, rewards, incentives, and risks in such a way that the person who interacts with the game – the player – makes choices that have consequences. Edward Castronova urges readers to think about the fundamentals of the human condition and compare them to different games that we all know. In some ways, life is like an idle game: providing unchallenging distractions that fit easily into a person's daily routine. In other ways, life is like the ga...

Flame
  • Language: en
  • Pages: 164

Flame

  • Type: Book
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  • Published: 1984
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  • Publisher: Unknown

"The year is 1971, and working class life in Liverpool holds little promise for fourteen year old Stephen as he waits to leave school. Two years before, he'd had a love affair with a construction worker. Then during the school holidays he'd tried out a new role, dressing and living as a woman in a Midlands town. Now it had to be London and the bright lights. So when his teacher told him he'd no ambition, Stephen just kept dumb and thought to himself: 'I'm not going to stay around here working in a factory, honey. I'm going OUT THERE, where there's LIFE. I'm going to be a prostitute, just like my mum.' Stephen became Flame - and this is his true story."--Page [4] of cover.

Rock, Paper, Scissors
  • Language: en
  • Pages: 289

Rock, Paper, Scissors

Game Theory is the study of co-operation and the underlying strategies that shape human behaviour. In Rock, Paper, Scissors, Len Fisher unearths the wide-ranging applications for this science, and the ways we can use its discoveries to find effective means to co-operate in daily life. Whether we want to understand where a shared supply of teaspoons disappears to, or why countries take themselves to the brink of nuclear war, Game Theory reveals the decision-making process. Len Fisher’s writing brings this science of interaction to life with anecdotes and applications that are sure to spark the imagination and give you pause for thought. Dealing with collaboration, co-operation, completion and confrontation, Rock, Paper, Scissors is essential reading for anyone interest in what it takes to get people to work together.