You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
Sherwood Forest, home of Oberon, Titania, Puck, Cobweb, Peaseblossom and the rest of the mob, has been whittled away by urban development. It's time to move on, the fairies decide. Sid, their captive, a kindly if gruff young car mechanic, teaches Titania to drive, and on Midsummer's Eve the party sets off in a battered and smelly old bus. They're bound for the New Forest, where they hope to be able to regenerate their magic. The fairies' journey is full of excitement. At a village fair, they show the morris dancers how to cut previously undreamt-of capers. Titania falls in love with a human baby and steals her from her pram, starting a nationwide search for the missing infant. The fairies then link up with a group of New Age travellers on their way to Stonehenge, who befriend them almost without question. Finally, a fight to the death between Titania and the terrifying and sadistic Morgan-le-Fey must take place before everyone can settle down into some form of harmony and peace.
"There Can Be Only One" The battle rages across the centuries, from the wind-scoured Sahara to the wild Russian steppes to the rocky crags of Scotland. And only one Immortal can survive. MacLeod is the Highlander. A Scottish clan warrior from the 16th century, he was taught the deadly arts by an ancient mentor, who then suffered the only wound that can end an Immortal's life: decapitation. Now, seven lifetimes later, MacLeod faces the final test. The Kurgan, his ancient adversary, has tracked him all the way to the streets of New York City. The fight will be the same: blade to blade. Only the outcome is in doubt. Will the Highlander win? Or will the Kurgan's scimitar stop him with a blow that will plunge the earth itself into an era of darkness and chaos? Based on the cult film classic, the original novelavailable for the first time in the USA!
Trapped behind walls of towering ice, First City was a prison from which no one ever escaped. The Trysts ruled with an iron fist: violent death was a common sight on the streets. Morag MacKenzie was a mind-prostitute who gave erotic thought stimulation, without giving her body. Those who yearned for other escapes visited the Timesmiths, within those hands time could be moulded like clay as they spun dream-visions. But morag has her own dreams, of a world outside the ice walls, a world of space and freedom, and she is determined to find it.
Garry Kilworth's first collection shows him to be one of the most original and enjoyable writers in the field. The thirteen stories in The Songbirds of Pain mix science fiction and fantasy, with a dash of unclassifiable strangeness. Kilworth is particularly adept at evoking colourful and exotic locales in distant parts of the world, as in 'The Dissemblers', a story set in the Arabian deserts, about a man resorting to bizarre self-torture in his attempts to see beyond the veil of death. 'Blind Windows' is an adventure set in the Far East, reminiscent of an updated Rider Haggard: a group of Westerners searching for some fabled crystals find their way into a hidden underground world. 'Scarlet Fever' is about an artist in a sterile future society who gives himself the disease in an attempt to stimulate creativity. And the titled story tells of a woman who undergoes a strange and painful series of treatments in order to achieve perfect beauty.
This is a thrilling new military adventure for Captain Jack Crossman.Captain 'Fancy Jack' Crossman has been sent to New Zealand, where the Maori Wars are in progress. His remit is to map the bush country and to set up a network of spies. During conflict he finds that the Maori are an honourable and formidable enemy. However, nefarious Europeans are at work, enriching themselves as land agents.Jack becomes entangled with one of these agents, the brother of his lifetime burden Private Harry Wynter, and is in danger of being sucked down into a morass of evil affairs. When the final revelation comes, Jack realises just how heinous these crimes are, and he must hunt down and destroy these monstrous elements...
It was always Keito's destiny to lead the Polynesian armies against the Celts and the Picts of the Land-of-Mists. And now the time has come. The Warriors are assembled, the boats are ready, and the gods are preparing for the confrontation. Only Seumas, the Celtic warrior taken from his homeland years before, speaks out against the great adventure. But Seumas is an old man now, embittered by the loss of his beloved wife, Dorcha. Not even the love of his son, Craig, can console him. Soon the mighty army is on the move, crossing the sea towards the unknown land, and Seumas and Craig swell its numbers. They encounter storms, magic, monsters and tragedy even before they reach their destination - the cold, rainy land of muted colours that will decide their fate - and that of their gods. LAND-OF-MISTS is the thrilling climax to the wonderfully epic Navigator Kings series.
After roving through space for centuries, a starship unburdens its cargo of human embryos on a harsh new world. They quickly grow to maturity in the ship's artificial womb. A lifetime of Earth memories is programmed into their dreams. But before their indoctrination is complete, an alien intruder infiltrates and destroys the system, and the reason for the odyssey is never learned. Now, on a verdant island surrounded by quicksand, Othman, wanderer, dreamer, and self-proclaimed leader of the Earthling band, builds a mighty bridge to span the ocean of molten mud that keeps them from the world beyond. He has yet to face the deadly toll his quest will take on the delicate ecology of the planet - or the revolt of his beautiful, strong-willed wife, Silandi. And he has yet to discover the hidden knowledge locked deep within their hearts.
In every mouse's long life, there comes a time when ancestral voices tell him to move on. Pedlar, a yellow-necked mouse, has reached that point. Told to leave the Hedgerow and go on a long journey, the adventurous mouse says his farewells and sets out for a far-distant country knows as The House. Reaching his destination, Pedlar enters a strange new world inhabited by many warring tribes: the Stinkhorns of the cellar, the great Savage Tribe in the kitchen, the library Bookeaters, the Invisibles, the Deathshead and the rebellious 13-K Gang. During his stay, Pedlar witnesses a momentous truce, in which the tribes come together at an Allthing meeting and decide to rid themselves of the greatest...
In 1997 an angel fell to Earth. Dave Peters, and his sidekick in the San Francisco police squad, Danny, were right there at the time. Caught up in a supernatural war between good and evil, they had eventually tracked down the rogue entity and brought an end to its reign of deadly fire. But now the stakes had risen. It's 2002, and there's a demon abroad in London, a soul so corrupt and foul that Satan himself has recruited him from the legions of the dead. Only one entity in Heaven can counter his power - an Archangel, an angel of the highest rank.
There is a citywide epidemic of arson in San Francisco, and Detective Dave Peters and his partner, Danny, are on the case. But their routine investigation becomes more and more bizarre as the fires seem more and more spontaneous and impossible. An astonishing scenario emerges: the War in Heaven, which takes place outside of time, is still being fought. Sometimes a minor demon drops out of that war and into time, on Earth, to hide - masquerading as a human. Sometimes an angel is sent to Earth to destroy these evil beings. But an angel on such an errand may care nothing for human life. Those who die go to heaven, or elsewhere - not the angel's concern. Such an angel now stalks its prey in San Francisco - but it is newly fallen because it has begun to enjoy destruction. Dave and Danny, the only ones who believe in the angel, must track it down and, with the help of the Church, exorcise it.