You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
TALON VERSUS FANG… Lieutenant Shane Atkins of the Coursing Hounds mercenary unit had a comfortable garrison assignment on Cumbres—until a Jade Falcon task force landed on the planet with orders to wipe the Hounds out to the last warrior. Forced to flee the planet, Shane and his people embark on a search-and-destroy campaign to hurt the bloodthirsty Clan in their own occupation zone. But the ruthless Watch leader of the Falcon force will stop at nothing to hunt these rampaging Hounds down. And when the Jade Falcons catch the Coursing Hounds in a trap, only one side will survive the desperate battle… (NOTE: This is the same novella that was distributed to the BattleTech Mercenaries Kickstarter campaign. If you received this story through the campaign, you do not need to buy it here.)
Having left the Mediterranean Sea, Zak and Rory continue their adventures and travels towards New Zealand. Along the way they meet Zak’s family and a new friend, Rodger the Leatherback Turtle, and encounter a huge natural disaster. The duo and Rodger help a human sailing family fight a monster from the deep. They assist them in getting to safety on a nearby island. Having survived a natural disaster and fighting monsters from the deep, the duo leaves to fight for Zak’s life against the most skilful and the worst of monsters they encounter—humans. Zak is relentlessly chased by whalers who want to kill him. However, Rory saves the day so he and Zak can continue on to New Zealand.
THE COMPLETE STORY OF THE FOUNDING OF THE CLANS! As the once-glorious Star League crumbles around him, Aleksandr Kerensky, commanding general of the Star League Defense Force, sees a path to prevent further warfare: taking his troops into exile far from the greedy grasp of the five Great Houses. But even in a new, untouched paradise far from civilization, war follows, and the only path to survival requires founding a wholly new society on the ashes of the old… THIS BOX SET CONTAINS THE FOLLOWING NOVELS: FALL FROM GLORY 100 million dead. 500 million wounded. One billion homeless. The worst war in human history is over—and has left the Star League shattered. Jealousy and infighting from th...
FAR FROM HOME… Exarch Devlin Stone, hero of the Word of Blake Jihad and architect of the Republic of the Sphere, has returned to Terra only to find his beloved nation under siege and in danger of breaking apart. As threats bear down on the Republic from all sides, Stone and his inner circle must move fast to bolster Terra’s defenses from all who seek to conquer the birthplace of humanity. However, not all of his allies have heeded Stone’s call to arms. Former Exarch Damien Redburn, who left Terra to defend the Republic’s borders from the rapacious Clan Wolf, was cut off when the walls of Fortress Republic rose. Without support or reinforcements, Redburn, the Fidelis, and Countess Tara Campbell’s Highlanders have held the line against the Wolves for years, but the never-ending campaign has pushed all of them to their breaking points. Is Stone’s return genuine, or a carefully crafted hoax? Can Redburn be brought back into the fold, or has he gone rogue for good? In the end, Stone, Redburn, and their allies must each decide their path before tensions can erupt in a clash that could shake the very foundation of the Republic.
PEACE MAY SELL…BUT WHAT IF NO ONE’S BUYING? On 21 May 3052, the seemingly unstoppable military juggernaut of the invading Clans was defeated in a pitched campaign on the quiet world of Tukayyid. This astonishing victory bought the weary armies of the Inner Sphere a fifteen-year stay before the invasion can resume. But despite the truce, the fire driving the Clans’ centuries-long quest to conquer Terra, the birthplace of humankind, and rebuild Inner Sphere civilization in their warmongering image has not been extinguished. Conflict still rages above the truce line, and the Clans are biding their time until the tide of war can surge up and flood the Inner Sphere once more. Slack Tide col...
SPECIAL DOUBLE-SIZED ISSUE! MORE BANG FOR YOUR C-BILL! Shrapnel: The Official BattleTech Magazine hits harder than ever before, launching a double-size issue filled with more BattleMechs and star-spanning conflicts from the 31st century and beyond! Venture into the Reunification War as the Taurian Concordat fights for freedom against the relentless Star League. Wander through libraries filled with forbidden knowledge lost through centuries of constant warfare. Witness the aftermath of House Arano’s bitter civil war, and face down the infamous, unbeatable, all-black Marauder—if you dare… In this issue, you’ll hunt for a missing DropShip in the distant Periphery, and fight for survival...
WATCH YOUR SIX! Shrapnel: The Official BattleTech Magazine brings you more hard-hitting BattleMech action from the heavy-metal wars of the 31st century and beyond—but don’t let your guard down! A loyal Republic of the Sphere MechWarrior must make a life-or-death decision when catastrophic news from Terra throws everything into chaos. A sheriff on a Periphery backwater planet investigates mysterious murders terrorizing a community. A desperate survivor of the Clan Invasion seeks revenge against the Jade Falcons while he still has the chance… In this issue, you’ll travel to the Hanseatic League in the Deep Periphery, where the Scorpion Empire will stop at nothing to obtain a priceless ...
None
A complete illustrated history of the British wheeled baby carrier, from the eighteenth century to the end of the classic pram era, this book is a nostalgic trip down memory lane, and an invaluable resource for any owner or collector of historic prams. Examining and illustrating the design and development of full-size prams, this book details the technological changes that affected pram design, and the rise in popularity of the pram. In an intriguing final section the author goes on to examine the designs of children's toy prams, which were perfect miniature versions of the full-sized prams. These miniature prams kept pace with the design changes of the full-sized prams, and this section will be especially interesting for toy collectors.
None