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"Directory of members, constitution and by-laws of the Society of American Military Engineers, 1935" inserted in v. 27.
Create the next generation of gaming titles for Windows Phone 7! Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away. Serves as a comprehensive reference on Windows Phone 7 game development with XNA Game Studio 4 Includes real-world examples and anecdotes, making this book a popular choice for those taking their first steps into the game development industry Demonstrates how to program for device orientation, incorporate Touch Input, add music to a game, work with 3D, and take your game to the marketplace Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!
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Governments around the world have had to deal with the UFO phenomenon for a good part of a century. How and why they did so is the subject of UFOs and Government, a history that for the first time tells the story from the perspective of the governments themselves. It's a perspective that reveals a great deal about what we citizens have seen, and puzzled over, from the "outside" for so many years. The story, which is unmasked by the governments' own documents, explains much that is new, or at least not commonly known, about the seriousness with which the military and intelligence communities approached the UFO problem internally. Those approaches were not taken lightly. In fact, they were con...