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Design Things
  • Language: en
  • Pages: 257

Design Things

  • Type: Book
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  • Published: 2011-09-30
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  • Publisher: MIT Press

A new perspective on design thinking and design practice: beyond products and projects, toward participatory design things. Design Things offers an innovative view of design thinking and design practice, envisioning ways to combine creative design with a participatory approach encompassing aesthetic and democratic practices and values. The authors of Design Things look at design practice as a mode of inquiry that involves people, space, artifacts, materials, and aesthetic experience, following the process of transformation from a design concept to a thing. Design Things, which grew out of the Atelier (Architecture and Technology for Inspirational Living) research project, goes beyond the mak...

The Mobile Story
  • Language: en
  • Pages: 339

The Mobile Story

  • Type: Book
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  • Published: 2013-09-11
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  • Publisher: Routledge

What happens when stories meet mobile media? In this cutting-edge collection, contributors explore digital storytelling in ways that look beyond the desktop to consider how stories can be told through mobile, locative, and pervasive technologies. This book offers dynamic insights about the new nature of narrative in the age of mobile media, studying digital stories that are site-specific, context-aware, and involve the reader in fascinating ways. Addressing important topics for scholars, students, and designers alike, this collection investigates the crucial questions for this emerging area of storytelling and electronic literature. Topics covered include the histories of site-specific narratives, issues in design and practice, space and mapping, mobile games, narrative interfaces, and the interplay between memory, history, and community.

Symbiotic Interaction
  • Language: en
  • Pages: 151

Symbiotic Interaction

  • Type: Book
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  • Published: 2014-12-05
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  • Publisher: Springer

This book constitutes the proceedings of the third International Workshop on Symbiotic Interaction, Symbiotic 2014, held in Helsinki, Finland, in October 2014. The 8 full papers and 5 short papers presented in this volume were carefully reviewed and selected from 16 submissions. They are organized in topical sections named: definitions of symbiotic interaction; reviews of implicit interaction; example applications; experimenting with users; and demos and posters.

Interaction as Performance
  • Language: en
  • Pages: 88

Interaction as Performance

  • Type: Book
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  • Published: 2004
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  • Publisher: Unknown

None

Symbiotic Interaction
  • Language: en
  • Pages: 195

Symbiotic Interaction

  • Type: Book
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  • Published: 2017-04-21
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  • Publisher: Springer

This book is published open access under a CC BY license.​ This book constitutes the proceedings of the 5th International Workshop on Symbiotic Interaction, Symbiotic 2016, held in Padua, Italy, in October 2016. The 12 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 23 submissions. The idea of symbiotic systems put forward in this workshop capitalizes on the computers’ ability to implicitly detect the users goals, preferences or/and psycho-physiological states and thereby enhancing human-computer interaction (HCI). The papers present an overview of the symbiotic relationships between humans and computers with emphasis on user-driven research on symbiotic systems, adaptive systems, implicit input data, physiological computing and BCI, but also on understanding the nature of the interdependence and agency between computers and humans more broadly.

Situated Design Methods
  • Language: en
  • Pages: 415

Situated Design Methods

  • Type: Book
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  • Published: 2021-12-14
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  • Publisher: MIT Press

A handbook of situated design methods, with analyses and cases that range from designing study processes to understanding customer experiences to developing interactive installations. All design is situated—carried out from an embedded position. Design involves many participants and encompasses a range of interactions and interdependencies among designers, designs, design methods, and users. Design is also multidisciplinary, extending beyond the traditional design professions into such domains as health, culture, education, and transportation. This book presents eighteen situated design methods, offering cases and analyses of projects that range from designing interactive installations, ur...

Mobile Multimedia in Action
  • Language: en
  • Pages: 326

Mobile Multimedia in Action

  • Type: Book
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  • Published: 2017-07-05
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  • Publisher: Routledge

"Mobile Multimedia in Action" displays a revealing picture of how people communicate using camera phones and other mobile multimedia devices. With such devices spreading faster than practically any other new technology, questions about how these devices are being used (and abused) to capture and distribute embarrassing or raunchy images and content, and what should be done about it, are surfacing. This volume presents the first detailed study of the use of these devices. Using a variant of social science research known as ethnomethodology, Koskinen explores the kinds of images people take with camera phones and how they use sound to enhance these images. The book asks two main questions. Fir...

Human Factors in Augmented Reality Environments
  • Language: en
  • Pages: 275

Human Factors in Augmented Reality Environments

Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a “good” system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experi...

Ubiquitous Computing, Complexity and Culture
  • Language: en
  • Pages: 431

Ubiquitous Computing, Complexity and Culture

  • Type: Book
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  • Published: 2015-12-22
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  • Publisher: Routledge

The ubiquitous nature of mobile and pervasive computing has begun to reshape and complicate our notions of space, time, and identity. In this collection, over thirty internationally recognized contributors reflect on ubiquitous computing’s implications for the ways in which we interact with our environments, experience time, and develop identities individually and socially. Interviews with working media artists lend further perspectives on these cultural transformations. Drawing on cultural theory, new media art studies, human-computer interaction theory, and software studies, this cutting-edge book critically unpacks the complex ubiquity-effects confronting us every day. The companion website can be found here: http://ubiquity.dk