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This innovative and timely volume of essays critically interrogates the shared histories between sport and a variety of leisure, entertainment and cultural pursuits. Utilizing a range of historical methods and sources, they describe how sport has interacted with a broad range of leisure forms, including tourism, shopping, theatre, circus, carnival and film.
Book of Souls picks up the action a year after the conclusion of the international sensation Library of the Dead. Will Piper’s life has been forever changed by the astonishing secret he discovered hidden at the government’s clandestine installation deep under the Nevada desert. His uneasy retirement from the FBI is interrupted when a long-missing book surfaces at an auction house in London. A group of ex-Area 51 employees recruits Will to assist them in obtaining the book and in helping them solve a mystery that will affect the fate of all mankind. As government operatives try to stop him, Will discovers the ancient missing volume has had a profound effect on history. Remarkably, a newly found puzzle sonnet by a young William Shakespeare seems to have been inspired by the book. As Will peels back the onion to solve a series of clues hidden in the poem, he finds the book has influenced not only Shakespeare but also the religious philosophy of John Calvin, the father of predestination, and the prophesies of the seer Nostradamus. When the final clue yields the ultimate secret, Will is forced to confront a truth which humanity may not be prepared to accept.
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Prophecy is prologue England, 1775. An ambitious American pushes his expedition onward despite dire warnings from the locals. But what Benjamin Franklin discovers on the Isle of Wight isn't just superstition. It's a secret with the power to save the world—or destroy it. In less than four hundred days, most of the world's population will be dead. Nobody knows why, only when: February 9, 2027. Retired FBI Special Agent Will Piper is one of the few who will live "Beyond the Horizon." Fifteen years ago, he revealed the prophecy to the world after the hunt for a madman led him to the mystical Library of Vectis, now housed at Area 51, in an unmarked location in the Nevada desert. Will is determined to live out his days in the Florida sun . . . even as the world sinks into hedonism and despair . . . even as the Doomsday Killer's ominous calling cards resurface . . . until the apocalypse threatens the one thing Will won't compromise on: his own flesh and blood.
A young adult novel set in the Roaring Twenties against the hustling and bustling background of New York's Coney Island. This spine-tingling tale will appeal to readers who enjoy urban fantasy and paranormal historical fiction as much as a jaunt on the Wonder Wheel.
Who's Who of NASA Astronauts presents the biographical information of all 367 NASA astronauts along with their mission facts. From the original Mercury 7 selected in 1959 to the present day Space Shuttle astronauts working on the International Space Station, this book contains the personal history, education, honors received, affiliated organizations and the NASA experience of each astronaut.
In this gripping prelude to the "Game, Set, Match" trilogy, spies aren't born--they're made. "Winter" tells the tale of a Berlin family divided. Two brothers, Peter and Paul Winter, came of age during the Great War; then as Hitler's power spreads through Germany threatening a new era of violence, the brothers are driven apart by differing morals and ambitions. Meticulously researched, this allegory of a nation at odds with itself paints a brilliant portrait of the German zeitgeist during those turbulent years, and provides a powerful depiction of the rise of the Third Reich.