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Film Style and Story
  • Language: en
  • Pages: 262

Film Style and Story

  • Categories: Art

Style and story are two of the most debated concepts in film studies today. Taking a cognitive perspective, the anthology Film Style and Story focuses explicitly on the stylistic portrayal of human behavior in film, ranging from studies of specific visual patterns to sound montages. Contributions to this volume all share two characteristics: they explore the ways in which styles and stories interact, and they are inspired by the work of Torben Grodal, professor of Film and Media Studies, University of Copenhagen.

Embodied Visions
  • Language: en
  • Pages: 336

Embodied Visions

Embodied Visions presents a groundbreaking analysis of film through the lens of bioculturalism, revealing how human biology as well as human culture determine how films are made and experienced. Throughout his study, Torben Grodal uses the breakthroughs of modern brain science to explain central features of film aesthetics and to construct a general model of aesthetic experience-what he terms the PECMA flow model-that demonstrates the movement of information and emotions in the brain when viewing film. Examining a wide array of genres-animation, romance, pornography, fantasy, horror-from evolutionary and psychological perspectives, Grodal also reflects on social issues at the intersection of film theory and neuropsychology. These include moral problems in film viewing, how we experience realism and character identification, and the value of the subjective forms that cinema uniquely elaborates.

Embodied Visions
  • Language: en
  • Pages: 324

Embodied Visions

  • Type: Book
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  • Published: 2009
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  • Publisher: Unknown

Torben Grodal presents an analysis of film through the lens of bioculturalism, revealing how human biology as well as human culture determine how films are made and experienced. He uses the breakthroughs of modern brain science to explain features of film aesthetics and to construct a general model of aesthetic experience.

Moving Pictures
  • Language: en
  • Pages: 306

Moving Pictures

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

Grodal offers a theoretical account of the role of emotions and cognition in producing the aesthetic effects of film and TV genres, arguing against the explanation of identification and the correlation of viewer reaction with specific film genres.

Visual Authorship
  • Language: en
  • Pages: 284

Visual Authorship

Visual Authorship is a collection of essays which offers a new approach to the study of authorship. The contributors point out that individual creativity is essential in the richly faceted media landscape of today. The individual creativity and the role of authorship are discussed in relation to film, television, computer games and the Internet. Theories of cognition and emotion offer new tools for the understanding of visual aesthetics; they explain why works of art are created by individuals and not by discourses and ideologies. Several contributors analyse in detail the works of Lars von Trier.

Media Entertainment
  • Language: en
  • Pages: 349

Media Entertainment

  • Type: Book
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  • Published: 2000-05-01
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  • Publisher: Routledge

This collection represents a systematic exploration of media entertainment from an academic perspective. Editors Zillmann and Vorderer have assembled scholars from psychology, sociology, and communication to provide a broad examination of the primary function of media entertainment--the attainment of gratification. Chapters included here address vital aspects of media entertainment and summarize pertinent findings, providing an overview of what is presently known about the appeal and function of the essential forms of media entertainment, and offering some degree of integration. Written in a clear, non-technical style, this volume provides a lively and entertaining study of media entertainment for academic study and coursework.

Projecting a Camera
  • Language: en
  • Pages: 397

Projecting a Camera

  • Type: Book
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  • Published: 2013-08-21
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  • Publisher: Routledge

In Projecting a Camera, film theorist Edward Branigan offers a groundbreaking approach to understanding film theory. Why, for example, does a camera move? What does a camera "know"? (And when does it know it?) What is the camera's relation to the subject during long static shots? What happens when the screen is blank? Through a wide-ranging engagement with Wittgenstein and theorists of film, he offers one of the most fully developed understandings of the ways in which the camera operates in film. With its thorough grounding in the philosophy of spectatorship and narrative, Projecting aCamera takes the study of film to a new level. With the care and precision that he brought to NarrativeComprehension and Film, Edward Branigan maps the ways in which we must understand the role of the camera, the meaning of the frame, the role of the spectator, and other key components of film-viewing. By analyzing how we think, discuss, and marvel about the films we see, Projecting a Camera, offers insights rich in implications for our understanding of film and film studies.

Who Are You?
  • Language: en
  • Pages: 282

Who Are You?

  • Type: Book
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  • Published: 2020-10-13
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  • Publisher: MIT Press

The Game Boy Advance platform as computational system and cultural artifact, from its 2001 release through hacks, mods, emulations, homebrew afterlives. In 2002, Nintendo of America launched an international marketing campaign for the Game Boy Advance that revolved around the slogan “Who Are You?”—asking potential buyers which Nintendo character, game, or even device they identified with and attempting to sell a new product by exploiting players' nostalgic connections to earlier ones. Today, nearly two decades after its release, and despite the development of newer and more powerful systems, Nintendo's Game Boy Advance lives on, through a community that continues to hack, modify, emula...

Realism and 'reality' in Film and Media
  • Language: en
  • Pages: 288

Realism and 'reality' in Film and Media

The 2002 theme of 'Northern Lights' is dedicated to the representation of reality in film, TV and new media -- a question of new importance in modern film and media, where a new wave of realism has dominated cinema and reality -- TV became a mass phenomena on both TV and the internet. Eleven articles by Danish, British, and American film and media researchers focus on two sub-themes: 'Film and Realism' deals theoretically with film realism and analyses classic films and modern Danish Dogma films; 'Documentary Forms, Reality TV and New Media' treats new forms of non-fiction film, TV and on the internet in a both theoretical and historical perspective.

Emotion in Animated Films
  • Language: en
  • Pages: 334

Emotion in Animated Films

  • Type: Book
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  • Published: 2018-10-01
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  • Publisher: Routledge

Ranging from blockbuster movies to experimental shorts or documentaries to scientific research, computer animation shapes a great part of media communication processes today. Be it the portrayal of emotional characters in moving films or the creation of controllable emotional stimuli in scientific contexts, computer animation’s characteristic artificiality makes it ideal for various areas connected to the emotional: with the ability to move beyond the constraints of the empirical "real world," animation allows for an immense freedom. This book looks at international film productions using animation techniques to display and/or to elicit emotions, with a special attention to the aesthetics, characters and stories of these films, and to the challenges and benefits of using computer techniques for these purposes.