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Image and Graphics
  • Language: en
  • Pages: 384

Image and Graphics

The five-volume set LNCS 14355, 14356, 14357, 14358 and 14359 constitutes the refereed proceedings of the 12th International Conference on Image and Graphics, ICIG 2023, held in Nanjing, China, during September 22–24, 2023. The 166 papers presented in the proceedings set were carefully reviewed and selected from 409 submissions. They were organized in topical sections as follows: computer vision and pattern recognition; computer graphics and visualization; compression, transmission, retrieval; artificial intelligence; biological and medical image processing; color and multispectral processing; computational imaging; multi-view and stereoscopic processing; multimedia security; surveillance and remote sensing, and virtual reality. The ICIG 2023 is a biennial conference that focuses on innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking. It will feature world-class plenary speakers, exhibits, and high-quality peer reviewed oral and poster presentations.

Pattern Recognition and Computer Vision
  • Language: en
  • Pages: 634

Pattern Recognition and Computer Vision

The 4-volume set LNCS 13019, 13020, 13021 and 13022 constitutes the refereed proceedings of the 4th Chinese Conference on Pattern Recognition and Computer Vision, PRCV 2021, held in Beijing, China, in October-November 2021. The 201 full papers presented were carefully reviewed and selected from 513 submissions. The papers have been organized in the following topical sections: Object Detection, Tracking and Recognition; Computer Vision, Theories and Applications, Multimedia Processing and Analysis; Low-level Vision and Image Processing; Biomedical Image Processing and Analysis; Machine Learning, Neural Network and Deep Learning, and New Advances in Visual Perception and Understanding.

Image and Graphics
  • Language: en
  • Pages: 840

Image and Graphics

This three-volume set LNCS 12888, 12898, and 12890 constitutes the refereed conference proceedings of the 11th International Conference on Image and Graphics, ICIG 2021, held in Haikou, China, in August 2021.* The 198 full papers presented were selected from 421 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking. *The conference was postponed due to the COVID-19 pandemic.

Radiology of Infectious Diseases: Volume 2
  • Language: en
  • Pages: 423

Radiology of Infectious Diseases: Volume 2

  • Type: Book
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  • Published: 2015-08-21
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  • Publisher: Springer

This book provides a comprehensive overview of diagnostic imaging in infectious diseases. It starts with a general review of infection diseases, including their classification, characteristics and epidemiology. In separate chapters, the authors then introduce the radionuclide imaging of 50 kinds of infectious diseases. Volume 1 covers 21 viral infections. Volume 2 has 29 chapters discussing 24 bacterial infections and 5 parasitic infections. Each disease is clearly illustrated using cases combined with high-quality computed tomography (CT) and magnetic resonance imaging (MRI). The book provides a valuable reference source for radiologists and doctors working in the area of infectious diseases.

Directory of Chinese Officials
  • Language: en
  • Pages: 392

Directory of Chinese Officials

  • Type: Book
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  • Published: 1982
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  • Publisher: Unknown

None

Artificial Intelligence
  • Language: en
  • Pages: 446

Artificial Intelligence

This two-volume set LNCS 13069-13070 constitutes selected papers presented at the First CAAI International Conference on Artificial Intelligence, held in Hangzhou, China, in June 2021. Due to the COVID-19 pandemic the conference was partially held online. The 105 papers were thoroughly reviewed and selected from 307 qualified submissions. The papers are organized in topical sections on applications of AI; computer vision; data mining; explainability, understandability, and verifiability of AI; machine learning; natural language processing; robotics; and other AI related topics.

Pattern Recognition and Computer Vision
  • Language: en
  • Pages: 585

Pattern Recognition and Computer Vision

None

Imagin[e, G] Europe
  • Language: en
  • Pages: 460

Imagin[e, G] Europe

  • Type: Book
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  • Published: 2010
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  • Publisher: IOS Press

Collects papers presented at the 29th symposium of the European Association of Remote Sensing Laboratories (EARSeL). This book covers such subjects as: earth observation, earthquake monitoring, new trends in GIS and remote sensing software packages, coasts and climate conflicts, forestry, thermal remote sensing and urban remote sensing.

Entertainment for Education. Digital Techniques and Systems
  • Language: en
  • Pages: 651

Entertainment for Education. Digital Techniques and Systems

This book constitutes the refereed proceedings of the 5th International Conference on E-learning and Games, Edutainment 2010, held in Changchun, China, in August 2010. The 60 revised full papers presented were carefully reviewed and selected from 222 submissions. The papers are organized in topical sections on E-learning tools and platforms; E-learning system for education; E-learning environments and applications: game techniques for edutainment; multimedia techniques for edutainment; and computer animation and graphics for edutainment.

E-Learning and Games
  • Language: en
  • Pages: 315

E-Learning and Games

  • Type: Book
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  • Published: 2017-10-11
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game.