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Tantalisingly Close
  • Language: en
  • Pages: 217

Tantalisingly Close

A number of recent studies of mobile wireless communication devices focus on use values, social implications, changing norms and ethics, conversation strategies and culture-dependent domestication. De Vries proposes to venture into a more historical and comparative direction to shed light on our preoccupation with them in the first place. He constructs an expanded archaeological view of the development, marketing, and reception of communication technologies over the past 200 years, providing a comprehensive account of how persistent paradoxical desires for sublime communication have come to gi.

Mobile World
  • Language: en
  • Pages: 222

Mobile World

There is a growing body of interesting research exploring the social shaping of mobile phones, covering a wide range of topics, from new forms of communication, to the changes in time organization, the uses of public places, the display of emotions and the formation and sustaining of communities. This book evaluates the launch and adoption of mobile phones, drawing out lessons for the future. In particular, it explores how social scientists can collaborate with designers and engineers in the development of new devices and uses. It will interest people from both industry and academia. Those working in the mobile communications industry in strategy, design and marketing will find this book of particular interest. In academia, undergraduate and postgraduate students, as well as researchers in a wide range of social science fields will find it a useful reference: sociologists, economists, psychologists in areas such as Science and Technology studies; Cultural studies and New Media studies.

The Cambridge Companion to Music in Digital Culture
  • Language: en
  • Pages: 347

The Cambridge Companion to Music in Digital Culture

Digital technology has profoundly transformed almost all aspects of musical culture. This book explains how and why.

Mobile Computing: Concepts, Methodologies, Tools, and Applications
  • Language: en
  • Pages: 3721

Mobile Computing: Concepts, Methodologies, Tools, and Applications

  • Type: Book
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  • Published: 2008-11-30
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  • Publisher: IGI Global

"This multiple-volume publication advances the emergent field of mobile computing offering research on approaches, observations and models pertaining to mobile devices and wireless communications from over 400 leading researchers"--Provided by publisher.

Selected Readings on Telecommunications and Networking
  • Language: en
  • Pages: 463

Selected Readings on Telecommunications and Networking

  • Type: Book
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  • Published: 2008-08-31
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  • Publisher: IGI Global

"This book presents quality articles focused on key issues concerning the planning, design, maintenance, and management of telecommunications and networking technologies"--Provided by publisher.

Digital Material
  • Language: en
  • Pages: 304

Digital Material

This is a compelling study of the often controversial role and meaning of the new media and digital cultures in contemporary society. Three decades of societal and cultural alignment of new media yielded to a host of innovations, trials, and problems, accompanied by versatile popular and academic discourse. "New Media Studies" crystallized internationally into an established academic discipline, which begs the question: where do we stand now; which new issues have emerged now that new media are taken for granted, and which riddles remain unsolved; and, is contemporary digital culture indeed all about 'you', or do we still not really understand the digital machinery and how it constitutes us as 'you'. From desktop metaphors to Web 2.0 ecosystems, from touch screens to bloggging to e-learning, from role-playing games to Cybergoth music to wireless dreams, this timely volume offers a showcase of the most up-to-date research in the field from what may be called a 'digital-materialist' perspective.

Epistolarity in a Post-Letter World
  • Language: en
  • Pages: 258

Epistolarity in a Post-Letter World

The study intervenes in a field hitherto dominated by formal and historical analyses of the literary letter. Across the five case studies, the method of reading epistolarity as a motif is applied to a selection of American novels published after 1990: Nick Bantock’s Griffin & Sabine series (1991-2016), Gordon Lish’s Epigraph (1996), Mark Dunn’s Ella Minnow Pea (2001), Marilynne Robinson’s Gilead (2004), and Louise Erdrich’s Future Home of the Living God (2017). The texts encompass considerable formal and thematic variations: Bantock seeks a return to the literary letter; Lish and Dunn test the limitations of letters for conveying individual experience to a distant other; Robinson and Erdrich envision epistolarity as an address to a future. Exploring the employment of epistolarity as a motif, the study offers an interpretation of the messages these fictions extend for readers in a post-letter world. Communication technologies and practices may change, but epistolarity as a motif - a reprise of a scene of encounter that depends on keeping a distance between addresser and addressee – remains a deeply compelling site of inquiry in twenty-first-century literature.

Mobile Communication
  • Language: en
  • Pages: 342

Mobile Communication

In the few short decades since their commercial deployment, 5 billion people—about three-quarters of all humanity, including children—have become mobile phone users. No technology has even approached the mobile phone’s wildfire success. Effects of this success are apparent everywhere, ranging from accident scenes and earthquake rescue efforts to demeanor in the classroom and at dinner tables. No one interested in the next generation of issues provoked by the mobile communication revolution will want to miss this important new collection of essays. The mobile phone has given near-transcendent power to ordinary people. All aspects of social life have been touched by mobile technology. An...

Battlefields of Negotiation
  • Language: en
  • Pages: 221

Battlefields of Negotiation

The massively multiplayer online role-playing game 'World of Warcraft' has become one of the most popular computer games of the past decade, introducing millions around the world to community-based play. Within the boundaries set by its design, the game encourages players to appropriate and shape the game to their own wishes, resulting in highly diverse forms of play and participation. This illuminating study frames 'World of Warcraft' as a complex socio-cultural phenomenon defined by and evolving as a result of the negotiations between groups of players as well as the game's owners, throwing new light on complex consumer- producer relationships in the increasingly participatory but still tightly controlled media of online games.

Bastard Culture!
  • Language: en
  • Pages: 251

Bastard Culture!

The computer and particularly the Internet have been represented as enabling technologies, turning consumers into users and users into producers. The unfolding online cultural production by users has been framed enthusiastically as participatory culture. But while many studies of user activities and the use of the Internet tend to romanticize emerging media practices, this book steps beyond the usual framework and analyzes user participation in the context of accompanying popular and scholarly discourse, as well as the material aspects of design, and their relation to the practices of design and appropriation.