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Buku berjudul “LANGKAH KECILKU: Kumpulan Kisah Inspiratif Remaja Menggapai Masa Depan” menghadirkan berbagai kisah pengalaman yang berkaitan dengan penggapaian cita-cita khususnya dalam bidang pendidikan. Berbagai narasi berjudul; Seribu Kalimat Menyenangkan, Kehadiranku, Cerita Dari Hati, Dari Awal Sampai Akhir, Kisah Pendidikanku, My Story, Pendidikan dan Prosesku, Autobiografi Diriku, Aku dan Pendidikanku, Biografi Diriku, Waktu yang Berharga, Menyesuaikan Kisahku, Pendidikanku, Inilah Kisahku, Sejarah Hidupku, Cerita Singkat, Namun Bermakna, dan My Biography ditulis dengan Bahasa fiksional sehingga menarik untuk dibaca. Buku semifiksi ini menghadirkan berbagai pengalaman dengan naras...
Paper Engineering & Pop-ups For Dummies covers a wide range of projects, from greeting cards to freestanding models. Easy-to-follow, step-by-step instructions and dozens of accompanying diagrams help readers not only to complete the diverse projects in the book, but also master the skills necessary to apply their own creativity and create new projects, beyond the book's pages.
This Volume presents the selected papers from the 5 Parallel Symposiums of the 2014 Fourth World Congress on Information and Communication Technologies (WICT 2014) held in Malacca, Malaysia. The theme of WICT 2014 'Innovating ICT for Social Revolutions'. WICT 2014 is Co-Organized by Machine Intelligence Research Labs (MIR Labs), USA and Universiti Teknikal Malaysia Melaka, Malaysia. WICT 2014 is technically co-sponsored by IEEE Systems, Man & Cybernetics Society Malaysia and Spain Chapters and Technically Supported by IEEE Systems Man and Cybernetics Society, Technical Committee on Soft Computing.
This functional new volume introduces professionals to the Circumplex Model of Family Systems--one of the most respected and widely used approaches of its kind in family studies. Internationally known scholar/practitioners in the marriage and family therapy field demonstrate how the model can be used to assess couple and family dynamics and plan treatment interventions. They extend the use of the Circumplex Model for treating problem families using a range of clinical interventions at both the family level and broader social system level--including specific treatment populations--sex offenders, juvenile delinquents, truants, and multi-problem families. Designed as a multidisciplinary resource, this authoritative and accurate volume will assist social workers, psychologists, pastoral counselors, family therapists, and other mental health professionals who work with individuals in a family treatment context.
This book offers a wide range of topics for the scholar interested in the study of English in this unsettling era of disruption in our lives – from linguistics to literature to language teaching and learning. The chapters present snippets of thoughts and critical reflections, findings from action research and other methodologies, and essays on troubling topics for language teachers. The authors are researchers, experienced teachers, and students engaged in exploratory research. The many ideas and suggestions for further reflection and research will inspire teachers and researchers working in many different contexts, both educational and regional. There is something in this book for everybody.
Calls for renewed moral education in America's schools, offering dozens of programs schools can adopt to teach students respect, responsibility, hard work, and other values that should not be left to parents to teach.
Pointing straight up, the sign says: "Space 100 km ahead!" If we only had a spare planet in our pocket, we could simply fall all the way into space. While spare planets are not cheap to come by, gravitons can be made with only a small amount of effort. Are you ready to learn how?
This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives. This book presents an interdisciplinary approach to educational games, which is centered on information technology and aims at: (1) improving digital management by focusing on the exchange of learning outcomes and solution assessment in a peer-to-peer network of lea...