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Intelligent Multimedia Analysis for Security Applications
  • Language: en
  • Pages: 406

Intelligent Multimedia Analysis for Security Applications

This is one of the very few books focused on analysis of multimedia data and newly emerging multimedia applications with an emphasis on security. The main objective of this project was to assemble as much research coverage as possible related to the field by defining the latest innovative technologies and providing the most comprehensive list of research references. The book includes sixteen chapters highlighting current concepts, issues and emerging technologies. Distinguished scholars from many prominent research institutions around the world contribute to the book. The book covers various aspects, including not only some fundamental knowledge and the latest key techniques, but also typica...

Matematyka dwa tysiące jeden
  • Language: pl
  • Pages: 298

Matematyka dwa tysiące jeden

None

Artificial Intelligence & Games
  • Language: en
  • Pages: 390

Artificial Intelligence & Games

As has been pointed out by several industrial game AI developers the lack of behavioral modularity across games and in-game tasks is detrimental for the development of high quality AI [605, 171]. An increasingly popular method for ad-hoc behavior authoring that eliminates the modularity limitations of FSMs and BTs is the utility-based AI approach which can be used for the design of control and decision making systems in games [425, 557]. Following this approach, instances in the game get assigned a particular utility function that gives a value for the importance of the particular instance [10, 169]. For instance, the importance of an enemy being present at a particular distance or the impor...

Neural Information Processing
  • Language: en
  • Pages: 794

Neural Information Processing

  • Type: Book
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  • Published: 2013-10-29
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  • Publisher: Springer

The three volume set LNCS 8226, LNCS 8227 and LNCS 8228 constitutes the proceedings of the 20th International Conference on Neural Information Processing, ICONIP 2013, held in Daegu, Korea, in November 2013. The 180 full and 75 poster papers presented together with 4 extended abstracts were carefully reviewed and selected from numerous submissions. These papers cover all major topics of theoretical research, empirical study and applications of neural information processing research. The specific topics covered are as follows: cognitive science and artificial intelligence; learning theory, algorithms and architectures; computational neuroscience and brain imaging; vision, speech and signal processing; control, robotics and hardware technologies and novel approaches and applications.

Case-Based Reasoning on Images and Signals
  • Language: en
  • Pages: 442

Case-Based Reasoning on Images and Signals

This book is the ?rst edited book that deals with the special topic of signals and images within case-based reasoning (CBR). Signal-interpreting systems are becoming increasingly popular in medical, industrial, ecological, biotechnological and many other applications. Existing statisticalandknowledge-basedtechniqueslackrobustness,accuracy,and?- ibility. New strategies are needed that can adapt to changing environmental conditions, signal variation, user needs and process requirements. Introducing CBRstrategiesintosignal-interpretingsystemscansatisfytheserequirements. CBR can be used to control the signal-processing process in all phases of a signal-interpreting system to derive information o...

Advanced Intelligent Paradigms in Computer Games
  • Language: en
  • Pages: 202

Advanced Intelligent Paradigms in Computer Games

  • Type: Book
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  • Published: 2007-06-26
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  • Publisher: Springer

This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE’s entropy; and capturing player enjoyment in computer games.

Artificial Neural Networks - ICANN 2008
  • Language: en
  • Pages: 1053

Artificial Neural Networks - ICANN 2008

  • Type: Book
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  • Published: 2008-09-08
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  • Publisher: Springer

This two volume set LNCS 5163 and LNCS 5164 constitutes the refereed proceedings of the 18th International Conference on Artificial Neural Networks, ICANN 2008, held in Prague Czech Republic, in September 2008. The 200 revised full papers presented were carefully reviewed and selected from more than 300 submissions. The first volume contains papers on mathematical theory of neurocomputing, learning algorithms, kernel methods, statistical learning and ensemble techniques, support vector machines, reinforcement learning, evolutionary computing, hybrid systems, self-organization, control and robotics, signal and time series processing and image processing.

SPS2022
  • Language: en
  • Pages: 874

SPS2022

  • Type: Book
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  • Published: 2022-05-17
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  • Publisher: IOS Press

The realization of a successful product requires collaboration between developers and producers, taking account of stakeholder value, reinforcing the contribution of industry to society and enhancing the wellbeing of workers while respecting planetary boundaries. Founded in 2006, the Swedish Production Academy (SPA) aims to drive and develop production research and education and to increase cooperation within the production area. This book presents the proceedings of the 10th Swedish Production Symposium (SPS2022), held in Skövde, Sweden, from 26-29 April 2022. The overall theme of the symposium was ‘Industry 5.0 Transformation – Towards a Sustainable, Human-Centric, and Resilient Produ...

Foundations of Global Genetic Optimization
  • Language: en
  • Pages: 227

Foundations of Global Genetic Optimization

  • Type: Book
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  • Published: 2007-07-07
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  • Publisher: Springer

Genetic algorithms today constitute a family of e?ective global optimization methods used to solve di?cult real-life problems which arise in science and technology. Despite their computational complexity, they have the ability to explore huge data sets and allow us to study exceptionally problematic cases in which the objective functions are irregular and multimodal, and where information about the extrema location is unobtainable in other ways. Theybelongtotheclassofiterativestochasticoptimizationstrategiesthat, during each step, produce and evaluate the set of admissible points from the search domain, called the random sample or population. As opposed to the Monte Carlo strategies, in whic...

Parallel Problem Solving from Nature – PPSN XVII
  • Language: en
  • Pages: 643

Parallel Problem Solving from Nature – PPSN XVII

This two-volume set LNCS 13398 and LNCS 13399 constitutes the refereed proceedings of the 17th International Conference on Parallel Problem Solving from Nature, PPSN 2022, held in Dortmund, Germany, in September 2022. The 87 revised full papers were carefully reviewed and selected from numerous submissions. The conference presents a study of computing methods derived from natural models. Amorphous Computing, Artificial Life, Artificial Ant Systems, Artificial Immune Systems, Artificial Neural Networks, Cellular Automata, Evolutionary Computation, Swarm Computing, Self-Organizing Systems, Chemical Computation, Molecular Computation, Quantum Computation, Machine Learning, and Artificial Intelligence approaches using Natural Computing methods are just some of the topics covered in this field.