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What would today’s technology look like with Victorian-era design and materials? That’s the world steampunk envisions: a mad-inventor collection of 21st century-inspired contraptions powered by steam and driven by gears. In this book, futurist Brian David Johnson and cultural historian James Carrott explore steampunk, a cultural movement that’s captivated thousands of artists, designers, makers, hackers, and writers throughout the world. Just like today, the late 19th century was an age of rapid technological change, and writers such as Jules Verne and H.G. Wells commented on their time with fantastic stories that jumpstarted science fiction. Through interviews with experts such as William Gibson, Cory Doctorow, Bruce Sterling, James Gleick, and Margaret Atwood, this book looks into steampunk’s vision of old-world craftsmen making beautiful hand-tooled gadgets, and what it says about our age of disposable technology. Steampunk is everywhere—as gadget prototypes at Maker Faire, novels and comic books, paintings and photography, sculptures, fashion design, and music. Discover how this elaborate view of a history that never existed can help us reimagine our future.
Can you imagine what today’s technology would have looked like in the Victorian Era? That’s the world Steampunk envisions: a mad-inventor collection of 21st Century-inspired contraptions powered by stream and driven by gears. It’s more than just a whimsical idea. In the past few years, the Steampunk genre has captivated makers, hackers, artists, designers, writers, and others throughout the world. In this fascinating book, futurist Brian David Johnson and cultural historian James Carrott offer insights into what Steampunk’s alternative history says about our own world and its technological future. Interviews with experts such as William Gibson, Cory Doctorow, Bruce Sterling, James Gleick, and Margaret Atwood explore how this vision of stylish craftsmen making fantastic and beautiful hand-tooled gadgets has become a cultural movement—and perhaps an important countercultural moment. Steampunk is everywhere—as gadget prototypes at Maker Faire, novels and comic books, paintings and photography, sculptures, fashion design, and music. Discover how this elaborate view of a future that never existed can help us look forward.
The articles in this volume discuss specific ways in which the Gothic transgresses boundaries, be they historical, spatial, national, aesthetic, generic, modal, medial, or sexual. Offering a wide range in every respect - from 'Proto' to 'Post-Gothic, ' from mythical to digital, from national to 'Globalgothic, ' from metropolitan to 'EcoGothic, ' from traditional to 'Candygothic, ' from novel to film and from Shakespeare to Steampunk - this collection aims to enrich as well as extend the scholarly debate on the Gothic as a multi-faceted mode of expression that goes beyond limits and, much like a vampire, constantly refreshes itself by feeding on the lifeblood of topical issues. (Series: Culture: Research and Science / Kultur: Forschung und Wissenschaft - Vol. 19) [Subject: Popular Culture, Literary Critic
“An important new interpretation of how religious change shaped American cultural identity in the early republic.” —Journal of American History Northern New England, a rugged landscape dotted with transient settlements, posed challenges to the traditional town church in the wake of the American Revolution. Using the methods of spatial geography, Shelby M. Balik examines how migrants adapted their understanding of religious community and spiritual space to survive in the harsh physical surroundings of the region. The notions of boundaries, place, and identity they developed became the basis for spreading New England’s deeply rooted spiritual culture, even as it opened the way to a new...
Steampunk is more than a fandom, a literary genre, or an aesthetic. It is a research methodology turning history inside out to search for alternatives to the progressive technological boosterism sold to us by Silicon Valley. This book turns to steampunk's quirky temporalities to embrace diverse genealogies of the digital humanities and to unite their methodologies with nineteenth-century literature and media archaeology. The result is nineteenth-century digital humanities, a retrofuturist approach in which readings of steampunk novels like William Gibson and Bruce Sterling's The Difference Engine and Ken Liu's The Grace of Kings collide with nineteenth-century technological histories like Ch...
No other official record or group of records is as historically significant as the 1790 census of the United States. The original 1790 enumerations covered the present states of Connecticut, Delaware, Georgia, Kentucky, Maine, Maryland, Massachusetts, New Hampshire, New Jersey, New York, North Carolina, Pennsylvania, Rhode Island, South Carolina, Tennessee, Vermont, and Virginia. Unfortunately, not all the schedules have survived, the returns for the states of Delaware, Georgia, Kentucky, New Jersey, Tennessee, and Virginia having been lost or destroyed, possibly when the British burned the Capitol at Washington during the War of 1812, though there seems to be no proof for this. For Virginia...
Caitlin R. Kiernan is at the forefront of contemporary gothic, weird and science fiction literature. She has written more than a dozen novels, over 250 short stories, many chapbooks, along with a large number of graphic works. For these Kiernan has won numerous awards. This first full-length look at Kiernan's body of work explores her fictional universe through critical literary lenses to show the depth of her contributions to modern genre literature. A prolific and creative writer, Kiernan's fictions bring to life our fears about the other, the unknown, and the future through stories that range widely across time and space. A sense of dark terror pervades her novels and stories. Yet Kiernan...