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Measuring Computer Performance sets out the fundamental techniques used in analyzing and understanding the performance of computer systems. Throughout the book, the emphasis is on practical methods of measurement, simulation, and analytical modeling. The author discusses performance metrics and provides detailed coverage of the strategies used in benchmark programmes. He gives intuitive explanations of the key statistical tools needed to interpret measured performance data. He also describes the general 'design of experiments' technique, and shows how the maximum amount of information can be obtained for the minimum effort. The book closes with a chapter on the technique of queueing analysis. Appendices listing common probability distributions and statistical tables are included, along with a glossary of important technical terms. This practically-oriented book will be of great interest to anyone who wants a detailed, yet intuitive, understanding of computer systems performance analysis.
Computer Organization and Design, Fourth Edition, provides a new focus on the revolutionary change taking place in industry today: the switch from uniprocessor to multicore microprocessors. This new emphasis on parallelism is supported by updates reflecting the newest technologies with examples highlighting the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Along with its increased coverage of parallelism, this new edition offers new content on Flash memory and virtual machine...
Computer professionals who need to understand advanced techniques for designing efficient compilers will need this book. It provides complete coverage of advanced issues in the design of compilers, with a major emphasis on creating highly optimizing scalar compilers. It includes interviews and printed documentation from designers and implementors of real-world compilation systems.
Accompanying CD-ROM contains ... "advanced/optional content, hundreds of working examples, an active search facility, and live links to manuals, tutorials, compilers, and interpreters on the World Wide Web."--Page 4 of cover.
This book constitutes the refereed proceedings of the Third International Static Analysis Symposium, SAS '96, held in Aachen, Germany, in September 1996 in conjunction with ALP and PLILP. The volume presents 22 highly-quality revised full papers selected from a total of 79 submissions; also included are three system descriptions and invited contributions by Alex Aiken (abstract only), Flemming Nielson, and Bernhard Steffen. Among the topics addressed are program analysis, incremental analysis, abstract interpretation, partial evaluation, logic programming, functional programming, and constraint programming.
This book constitutesnbsp;the refereed proceedings of the 6th International Conference on Fundamental Approaches to Software Engineering, FASE 2003, held in Warsaw, Poland, in April 2003.The 20 revised full papers presented together with a keynote paper were carefully reviewed and selected from 89 submissions. The papers are organized in topical sections on software components, mobile computing, aspects and web applications, software measurements, formal verficiation, analysis and testing, and model integration and extension.
The first book to harness the power of .NET for system design, System Level Design with .NET Technology constitutes a software-based approach to design modeling verification and simulation. World class developers, who have been at the forefront of system design for decades, explain how to tap into the power of this dynamic programming environment for more effective and efficient management of metadata—and introspection and interoperability between tools. Using readily available technology, the text details how to capture constraints and requirements at high levels and describes how to percolate them during the refinement process. Departing from proprietary environments built around System ...
Zusammenfassung: This book offers a comprehensive survey of shared-memory synchronization, with an emphasis on "systems-level" issues. It includes sufficient coverage of architectural details to understand correctness and performance on modern multicore machines, and sufficient coverage of higher-level issues to understand how synchronization is embedded in modern programming languages. The primary intended audience for this book is "systems programmers"--the authors of operating systems, library packages, language run-time systems, concurrent data structures, and server and utility programs. Much of the discussion should also be of interest to application programmers who want to make good use of the synchronization mechanisms available to them, and to computer architects who want to understand the ramifications of their design decisions on systems-level code
Foreword by Bjarne Stroustrup Software is generally acknowledged to be the single greatest obstacle preventing mainstream adoption of massively-parallel computing. While sequential applications are routinely ported to platforms ranging from PCs to mainframes, most parallel programs only ever run on one type of machine. One reason for this is that most parallel programming systems have failed to insulate their users from the architectures of the machines on which they have run. Those that have been platform-independent have usually also had poor performance. Many researchers now believe that object-oriented languages may offer a solution. By hiding the architecture-specific constructs require...