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TriPlet: A Conceptual Framework for Multidimensional Adaptation of User Interfaces to the Context of Use
  • Language: en
  • Pages: 196

TriPlet: A Conceptual Framework for Multidimensional Adaptation of User Interfaces to the Context of Use

This thesis presents a conceptual framework for user interface adaptation, joining dimensions that compose the variety of contexts of use through users, platforms, and environments, and the variety of aspects of an interactive system, including contents, presentation and navigation. This framework is named TriPlet.

Human-Computer Interaction with Mobile Devices and Services
  • Language: en
  • Pages: 504

Human-Computer Interaction with Mobile Devices and Services

  • Type: Book
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  • Published: 2003-10-24
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  • Publisher: Springer

This book constitutes the refereed proceedings of the 5th International Symposium on Mobile Human-Computer Interaction, Mobile HCI 2003, held in Udine, Italy in September 2003. The 21 revised full papers and 29 revised short papers presented together with a keynote paper and an abstract of a keynote speech were carefully reviewed and selected from 122 submissions. The papers are organized in topical sections on mobile users in natural context, input techniques for mobile devices, location-aware guides and planners, bringing mobile services to groups in workplaces, mobile gambling, tools and frameworks for mobile interface design and generation, and usability and HCI research methods.

Engineering Human Computer Interaction and Interactive Systems
  • Language: en
  • Pages: 404

Engineering Human Computer Interaction and Interactive Systems

  • Type: Book
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  • Published: 2005-07-11
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  • Publisher: Springer

As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, a...

Interactive Systems. Design Specification, and Verification
  • Language: en
  • Pages: 276

Interactive Systems. Design Specification, and Verification

  • Type: Book
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  • Published: 2006-05-26
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  • Publisher: Springer

This book constitutes the refereed post-proceedings of the 12th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2005. The 20 revised full papers, 1 keynote paper, and 4 summaries of group discussions are organized in topical sections on teams and groups, sketches and templates, away from the desktop, migration and mobility, analysis tools, model-based design processes and tools, and group discussions.

Interactive Systems. Design, Specification, and Verification
  • Language: en
  • Pages: 432

Interactive Systems. Design, Specification, and Verification

  • Type: Book
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  • Published: 2003-12-15
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  • Publisher: Springer

This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing, selection, and improvement. The papers are organized in topical sections on test and evaluation, Web and groupware, tools and technologies, task modeling, model-based design, mobile and multiple devices, UML, and specification languages.

Computer-Aided Design of User Interfaces III
  • Language: en
  • Pages: 397

Computer-Aided Design of User Interfaces III

Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to ...

Automated Web Site Evaluation
  • Language: en
  • Pages: 215

Automated Web Site Evaluation

Among all information systems that are nowadays available, web sites are definitely the ones having the widest potential audience and the most significant impact on the everyday life of people. Web sites contribute largely to the information society: they provide visitors with a large array of services and information and allow them to perform various tasks without prior assumptions about their computer literacy. Web sites are assumed to be accessible and usable to the widest possible audience. Consequently, usability has been recognized as a critical success factor for web sites of every kind. Beyond this universal recognition, usability still remains a notion that is hard to grasp. Summati...

Tools for Working with Guidelines
  • Language: en
  • Pages: 373

Tools for Working with Guidelines

This volume contains the papers presented at the International Workshop on Tools for Working with Guidelines, (TFWWG 2000), held in Biarritz, France, in October 2000. It is the final outcome of the International Special Interest Group on Tools for Working with Guidelines. Human-computer interaction guidelines have been recognized as a uniquely relevant source for improving the usability of user interfaces for interactive systems. The range of interactive techniques exploited by these interactive systems is rapidly expanding to include multimodal user interfaces, virtual reality systems, highly interactive web-based applications, and three-dimensional user interfaces. Therefore, the scope of guidelines' sources is rapidly expanding as well, and so are the tools that should support users who employ guidelines to ensure some form of usability. Tools For Working With Guidelines (TFWWG) covers not only software tools that designers, developers, and human factors experts can use to manage multiple types of guidelines, but also looks at techniques addressing organizational, sociological, and technological issues.

Human-Computer Interaction Symposium
  • Language: en
  • Pages: 227

Human-Computer Interaction Symposium

The IFIP World Computer Congress (WCC) is one of the most important conferences in the area of computer science and a number of related Human and Social Science disciplines at the worldwide level and it has a federated structure, which takes into account the rapidly growing and expanding interests in this area. Human-Computer Interaction is now a mature and still dynamically evolving part of this area, which is represented in IFIP by the Technical Committee 13 on HCI. We are convinced that in this edition of WCC, which takes place for the first time in Italy, it will be interesting and useful to have a Symposium on Human- Computer Interaction in order to present and discuss a number of contr...

Interactive Systems. Design, Specification, and Verification
  • Language: en
  • Pages: 314

Interactive Systems. Design, Specification, and Verification

  • Type: Book
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  • Published: 2008-07-16
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  • Publisher: Springer

The modern world has made available a wealth of new possibilities for interacting with computers, through advanced Web applications, while on the go with handheld smart telephones or using electronic tabletops or wall-sized displays. Developers of modern interactive systems face great problems: how to design applications which will work well with newly available technologies, and how to efficiently and correctly implement such designs. Design, Specification and Verification of Interactive Systems 2008 was the 15th of a series of annual workshops devoted to helping designers and implementers of interactive systems unleash the power of modern interaction devices and techniques. DSV-IS 2008 was...