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Mathematics teachers often struggle to motivate their students. One way to cultivate and maintain student interest is for teachers to incorporate popular media into their methodology. Organized on the subject strands of the Common Core, this book explores math concepts featured in contemporary films and television shows and offers numerous examples high school math teachers can use to design lessons using pop culture references. Outlines for lessons are provided along with background stories and historical references.
Although Lady Harris is acknowledged as the artist of Aleister Crowley's Book of Thoth, to date, most studies have focused predominantly on Harris's role as Crowley's 'artist executant'. Whitehouse argues that Harris's involvement extended far beyond the artwork itself. The Book of Thoth was a collaboration in which each partner fulfilled a variety of roles; building on Crowley's magical theories and practices, and Harris's artistic skills and social awareness that enabled her to promote and exhibit their work as it evolved. The author presents a study of Harris's life and works, seeking to assess her true contribution to Western Esotericism.
Mathematics has maintained a surprising presence in popular media for over a century. In recent years, the movies Good Will Hunting, A Beautiful Mind, and Stand and Deliver, the stage plays Breaking the Code and Proof, the novella Flatland and the hugely successful television crime series NUMB3RS all weave mathematics prominently into their storylines. Less obvious but pivotal references to the subject appear in the blockbuster TV show Lost, the cult movie The Princess Bride, and even Tolstoy's War and Peace. In this collection of new essays, contributors consider the role of math in everything from films, baseball, crossword puzzles, fantasy role-playing games, and television shows to science fiction tales, award-winning plays and classic works of literature. Revealing the broad range of intersections between mathematics and mainstream culture, this collection demonstrates that even "mass entertainment" can have a hidden depth.
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A Mathematician's Practical Guide to Mentoring Undergraduate Research is a complete how-to manual on starting an undergraduate research program. Readers will find advice on setting appropriate problems, directing student progress, managing group dynamics, obtaining external funding, publishing student results, and a myriad of other relevant issues. The authors have decades of experience and have accumulated knowledge that other mathematicians will find extremely useful.
Factual and fanciful tales of the Nordic warriors known as Vikings have proven irresistible to filmmakers for nearly a century. Diverse, prominent actors from Kirk Douglas, Richard Widmark and Sidney Poitier to Tim Robbins and John Cleese, and noted directors, including Richard Fleischer, Clive Donner and Terry Jones, have all lent their talents to Viking-related films. These fourteen essays on films dealing with the Viking era discuss American, British and European productions. Analyzed in detail are such films as The Vikings (1958), The Long Ships (1964), Alfred the Great (1969), Erik the Viking (1989) and Outlander (2008), as well as two comic-strip adaptations, the 1954 and 1989 films of Prince Valiant and the animated Asterix and the Vikings (2006). A comprehensive filmography is also included.
This handbook features essays written by both literary scholars and mathematicians that examine multiple facets of the connections between literature and mathematics. These connections range from mathematics and poetic meter to mathematics and modernism to mathematics as literature. Some chapters focus on a single author, such as mathematics and Ezra Pound, Gertrude Stein, or Charles Dickens, while others consider a mathematical topic common to two or more authors, such as squaring the circle, chaos theory, Newton’s calculus, or stochastic processes. With appeal for scholars and students in literature, mathematics, cultural history, and history of mathematics, this important volume aims to introduce the range, fertility, and complexity of the connections between mathematics, literature, and literary theory. Chapter 1 is available open access under a Creative Commons Attribution 4.0 International License via [link.springer.com|http://link.springer.com/].
This book provides students and other interested readers with a comprehensive survey of science fiction history and numerous essays addressing major science fiction topics, authors, works, and subgenres written by a distinguished scholar. This encyclopedia deals with written science fiction in all of its forms, not only novels and short stories but also mediums often ignored in other reference books, such as plays, poems, comic books, and graphic novels. Some science fiction films, television programs, and video games are also mentioned, particularly when they are relevant to written texts. Its focus is on science fiction in the English language, though due attention is given to international authors whose works have been frequently translated into English. Since science fiction became a recognized genre and greatly expanded in the 20th century, works published in the 20th and 21st centuries are most frequently discussed, though important earlier works are not neglected. The texts are designed to be helpful to numerous readers, ranging from students first encountering science fiction to experienced scholars in the field.
In Pi (π) in Nature, Art, and Culture Marcel Danesi revisits the importance of π as a pattern in the structure of reality, fitting in with the Pythagorean view of Order. Pi has cropped up in formulas that describe natural and physical structures which, on the surface, seem to have nothing to do with a circle, but might harbor the archetype of circularity as a principle. Through π, this book thus revisits the implicit ancient Greek view that geometry was a 'hermeneutic science,' a discipline aiming to investigate the connectivity among numbers, shapes, and natural phenomena. It also examines its manifestations in aesthetic, symbolic and cultural structures, which point to an abiding fascination with the circle as an unconscious archetype. Hermeneutic geometry is ultimately about the exploration of the meanings of geometric-mathematical notions to science and human life.
Vintage Visions is a seminal collection of scholarly essays on early works of science fiction and its antecedents. From Cyrano de Bergerac in 1657 to Olaf Stapledon in 1937, this anthology focuses on an unusually broad range of authors and works in the genre as it emerged across the globe, including the United States, Russia, Europe, and Latin America. The book includes material that will be of interest to both scholars and fans, including an extensive bibliography of criticism on early science fiction—the first of its kind—and a chronological listing of 150 key early works. Before Dr. Strangelove, future-war fiction was hugely popular in nineteenth-century Great Britain. Before Terminator, a French author depicted Thomas Edison as the creator of the perfect female android. These works and others are featured in this critical anthology. Contributors include Paul K. Alkon, Andrea Bell, Josh Bernatchez, I. F. Clarke, William J. Fanning Jr., William B. Fischer, Allison de Fren, Susan Gubar, Rachel Haywood Ferreira, Kamila Kinyon, Stanislaw Lem, Patrick A. McCarthy, Sylvie Romanowski, Nicholas Ruddick, and Gary Westfahl. Hardcover is un-jacketed.