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The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education and governmental domains. This book aims to provide a complete coverage of the areas outlined and to bring together the researchers from academic and industry as well as practitioners to share ideas, challenges and solutions relating to the multifaceted aspects of this field.
Salah satu karya terbaik Khu Lung, yang berkisah tentang petualangan Li Xunhuan (atau Li Sun Huan menurut dialek Hokkian) yang pemurung, patah hati namun punya lemparan pisau yang tak pernah meleset, dalam mengarungi dunia persilatan yang penuh intrik, peristiwa tak terduga, persahabatan, pengkhianatan dan kisah cinta yang menggetarkan...
As in the second edition, the third edition of Handbook of Practical Immunohistochemistry – Frequently Asked Questions is written in a question and answer (Q&A) format and intended to be a practical, user-friendly, quick reference for information related to using the most up-to-date immunohistochemistry and in situ hybridization in clinical diagnosis. The new edition demonstrates a significant revision and improvement over the second edition. Five new chapters have been added that cover the following: 1) Immunohistochemistry: Leica’s perspective; 2) Immunohistochemistry: Maixin perspective; 3) RNA in situ hybridization: Applications in anatomic pathology; 4) Applications of rapid immunoh...
This book constitutes the refereed proceedings of the Third International Conference on E-learning and Games, Edutainment 2008, held in Nanjing, China, in June 2008. The 83 revised full papers presented together with the abstract of 5 keynote speeches were carefully reviewed and selected from a total of 219 submissions. The papers are organized in topical sections on e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning resource management, interaction in game and education, integration of game and education, game design and development, virtual characters, animation and navigation, graphics rendering and digital media, as well as geometric modeling in games and virtual reality.
This two-volume set (CCIS 175 and CCIS 176) constitutes the refereed proceedings of the International Conference on Computer Education, Simulation and Modeling, CSEM 2011, held in Wuhan, China, in June 2011. The 148 revised full papers presented in both volumes were carefully reviewed and selected from a large number of submissions. The papers cover issues such as multimedia and its application, robotization and automation, mechatronics, computer education, modern education research, control systems, data mining, knowledge management, image processing, communication software, database technology, artificial intelligence, computational intelligence, simulation and modeling, agent based simulation, biomedical visualization, device simulation & modeling, object-oriented simulation, Web and security visualization, vision and visualization, coupling dynamic modeling theory, discretization method , and modeling method research.
The two volume set LNCS 5263/5264 constitutes the refereed proceedings of the 5th International Symposium on Neural Networks, ISNN 2008, held in Beijing, China in September 2008. The 192 revised papers presented were carefully reviewed and selected from a total of 522 submissions. The papers are organized in topical sections on computational neuroscience; cognitive science; mathematical modeling of neural systems; stability and nonlinear analysis; feedforward and fuzzy neural networks; probabilistic methods; supervised learning; unsupervised learning; support vector machine and kernel methods; hybrid optimisation algorithms; machine learning and data mining; intelligent control and robotics; pattern recognition; audio image processinc and computer vision; fault diagnosis; applications and implementations; applications of neural networks in electronic engineering; cellular neural networks and advanced control with neural networks; nature inspired methods of high-dimensional discrete data analysis; pattern recognition and information processing using neural networks.
(Bayreuth University, Germany), Jennie Si (Arizona State University, USA), and Hang Li (MicrosoftResearchAsia, China). Besides the regularsessions andpanels, ISNN 2008 also featured four special sessions focusing on some emerging topics.