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International Journal of Science, Technology, Engineering and Mathematics (IJSTEM) is an open-access peer-reviewed quarterly journal focused on recent developments and broad aspects relative to science, information technology, engineering and mathematics. The journal also celebrates the wide spectrum of STEM education accross all educational levels. It is a selective multi-track journal covering all aspects of STEM and STEM education.
International Journal of Educational Management and Development Studies (IJEMDS) is an open access refereed journal focused on educational leadership, educational management, teaching and learning across all disciplines and levels, internationalization of education, transnational education and societal issues on educational development. The field of education has been continuously evolving as influenced by its nature and the societal factors. As the journal celebrates the very dynamic and complex nature of education, it provides educators and researchers a platform for their research findings. This allows researchers to apply multiple designs to describe, analyze and evaluate the history, current issues and the future direction of education in regional and international contexts.
Industry and Academic Research Review (IARR) is the official conference proceedings publication of the International Conference on Multidisciplinary Industry and Academic Research (ICMIAR). It focuses on four broad themes: education and development studies; humanities and social sciences; science, technology, engineering and mathematics; and business, management and accounting. This publication provides a platform for experts and practitioners from various fields in the dissemination of their research works that address industry trends and needs, scientific findings and international concerns. Both the conference and proceedings publication promote a wider horizon for researchers through open-access paradigm.
Industry and Academic Research Review (IARR) is the official conference proceedings publication of the International Conference on Multidisciplinary Industry and Academic Research (ICMIAR). It focuses on four broad themes: education and development studies; humanities and social sciences; science, technology, engineering and mathematics; and business, management and accounting. This publication provides a platform for experts and practitioners from various fields in the dissemination of their research works that address industry trends and needs, scientific findings and international concerns. Both the conference and proceedings publication promote a wider horizon for researchers through open-access paradigm.
The Research Probe (TRP) is a proceedings publication of institutional conferences and research competitions. It focuses on four broad themes: education and development studies; humanities and social sciences; science, technology, engineering and mathematics; and business, management and accounting. This publication provides a platform for experts and practitioners from various fields in the dissemination of their research works that address industry trends and needs, scientific findings and international concerns. Both the institutional conferences and proceedings publication promote a wider horizon for researchers through open-access paradigm. TRP publishes articles employing any of the various research methods and strategies. It accepts any specific topic within these broad subjects. It also encourages interdisciplinary articles that broadly discuss key topics relevant to the core scope of the journal.
The Northern Philippines Business Research Conference is organized by College of Business Education, Northwestern University in Laoag City, Philippines. The NPBRC brings together academics and professionals from all business and economics disciplines to share latest research findings and brainstorm new research ideas across disciplines. It is a unique forum for researchers with cross-disciplinary interests to meet and interact. Research papers using theoretical, quantitative, qualitative, or mixed-methods approaches are encouraged as are those using interdisciplinary approaches. Conference Scope NPBRC invites submission of academic and professional research papers/abstracts from the full range of business disciplines including, but not limited to: Economics; Accounting; Finance; Marketing; Management; and Business Ethics. The full details of the competition can be accessed here: https://www.nwu.edu.ph/npbrc.
Speed in acquiring the knowledge and skills to perform tasks is crucial. Yet, it still ordinarily takes many years to achieve high proficiency in countless jobs and professions, in government, business, industry, and throughout the private sector. There would be great advantages if regimens of training could be established that could accelerate the achievement of high levels of proficiency. This book discusses the construct of ‘accelerated learning.’ It includes a review of the research literature on learning acquisition and retention, focus on establishing what works, and why. This includes several demonstrations of accelerated learning, with specific ideas, plans and roadmaps for doing...
Educational researchers are bound to see this as a timely work. It brings together the work of leading experts in argumentation in science education. It presents research combining theoretical and empirical perspectives relevant for secondary science classrooms. Since the 1990s, argumentation studies have increased at a rapid pace, from stray papers to a wealth of research exploring ever more sophisticated issues. It is this fact that makes this volume so crucial.
In recent years, there has been growing interest in the use of digital games to enhance teaching and learning at all educational levels, from early years through to lifelong learning, in formal and informal settings. The study of games and learning, however, takes a broader view of the relationship between games and learning, and has a diverse multi-disciplinary background. Digital Games and Learning: Research and Theory provides a clear and concise critical theoretical overview of the field of digital games and learning from a cross-disciplinary perspective. Taking into account research and theory from areas as varied as computer science, psychology, education, neuroscience, and game design, this book aims to synthesise work that is relevant to the study of games and learning. It focuses on four aspects of digital games: games as active learning environments, games as motivational tools, games as playgrounds, and games as learning technologies, and explores each of these areas in detail. This book is an essential guide for researchers, designers, teachers, practitioners, and policy makers who want to better understand the relationship between games and learning.
As social media and Web 2.0 technologies continue to transform the learning trends and preferences of students, educators need to understand the applicability of these new tools in all types of learning environments. Best Practices for Teaching with Emerging Technologies will provide both new and experienced online, hybrid, and face-to-face instructors with: practical examples of how low-cost and free technologies can be used to support student learning best practices for integrating web-based tools into a course management system and managing student privacy in a Web 2.0 environment "Showcase" spotlights woven throughout the book, providing examples of how the tools described in the book ar...