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Within the rapidly expanding field of educational technology, learners and educators must confront a seemingly overwhelming selection of tools designed to deliver and facilitate both online and blended learning. Many of these tools assume that learning is configured and delivered in closed contexts, through learning management systems (LMS). However, while traditional "classroom" learning is by no means obsolete, networked learning is in the ascendant. A foundational method in online and blended education, as well as the most common means of informal and self-directed learning, networked learning is rapidly becoming the dominant mode of teaching as well as learning. In Teaching Crowds, Dron ...
Online Distance Education: Towards a Research Agenda offers a systematic overview of the major issues, trends, and areas of priority in online distance education research. In each chapter, an international expert or team of experts provides an overview of one timely issue in online distance education, summarizing major research on the topic, discussing theoretical insights that guide the research, posing questions and directions for future research, and discussing the implications for distance education practice as a whole. Intended as a primary reference and guide for distance educators, researchers, and policymakers, Online Distance Education addresses aspects of distance education practice that have often been marginalized, including issues of cost and economics, concerns surrounding social justice, cultural bias, the need for faculty professional development, and the management and growth of learner communities. At once soundly empirical and thoughtfully reflective, yet also forward-looking and open to new approaches to online and distance teaching, this text is a solid resource for researchers in a rapidly expanding discipline.
An overarching framework for comparing and steering complex adaptive systems is developed through understanding the mechanisms that generate their intricate signal/boundary hierarchies.
"This book unifies and synthesizes an assortment of theories about learner control, autonomy, self-direction, adult learning for educationalists, e-learning practitioners and e-learning developers; it provides a theoretical approach to building computer systems to support adults learning via the Internet, existing e-learning environments and how they should be used, and the process of education in general"--Provided by publisher.
Teaching in Blended Leaning Environments provides a coherent framework in which to explore the transformative concept of blended learning. Blended learning can be defined as the organic integration of thoughtfully selected and complementary face-to-face and online approaches and technologies. A direct result of the transformative innovation of virtual communication and online learning communities, blended learning environments have created new ways for teachers and students to engage, interact, and collaborate. The authors argue that this new learning environment necessitates significant role adjustments for instructors and generates a need to understand the aspects of teaching presence requ...
Taking a unique approach to systems analysis and design, this insightful book provides learners with a critical personal framework for considering and developing knowledge and practice of systems analysis and design. Each chapter begins by highlighting what can be learned on its completion and ends with a critical skills development section containing activities, tasks and discussion questions. Chapters cover: * systems analysis and design in concept and action * structured data modelling * making systems analysis and design inclusive. Although the discussion and examples in this text are drawn primarily from business information systems, the lessons apply to both government and healthcare information systems and to systems development in general. Critical Systems Analysis and Design makes a complex area of study accessible and relevant and as such is an indispensable textbook for both advanced students and professionals concerned with the innovation of information systems.
Cheating in School is the first book to present the research on cheating in a clear and accessible way and provide practical advice and insights for educators, school administrators, and the average lay person. Defines the problems surrounding cheating in schools and proposes solutions that can be applied in all educational settings, from elementary schools to post-secondary institutions Addresses pressing questions such as “Why shouldn’t students cheat if it gets them good grades?” and “What are parents, teachers, businesses, and the government doing to unintentionally persuade today’s student to cheat their way through school?” Describes short and long term deterrents that educators can use to foster academic integrity and make honesty more profitable than cheating Outlines tactics and strategies for educators, administrators, school boards, and parents to advance a new movement of academic integrity instead of dishonesty
This work provides overviews and summaries of the research and practice of distance education in the USA. It addresses such questions as how distance education is best practised at the level of the teacher, as well as the administrator.
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Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.