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Augmented Reality and Artificial Intelligence
  • Language: en
  • Pages: 383

Augmented Reality and Artificial Intelligence

This book is the first research monograph that explores a new research field and practical applications produced by the combined use of two of the most advanced and powerful technologies available in today’s world – Artificial Intelligence (AI) and Augmented Reality (AR). It is written by a team of 50 researchers and practitioners from 16 countries, which has enabled a thorough coverage of emerging or previously unexplored subject areas. The authors consider practical, theoretical, and cultural aspects of “AI-powered AR” and “AR-enriched AI”, and their usage in a large variety of areas, such as education, medicine, healthcare, dentistry, pharmacy, active lifestyle, smart services, fashion, retail, recommender systems, and several others. Augmented Reality and Artificial Intelligence: The Fusion of Advanced Technologies is essential reading not only for researchers, practitioners and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in building a comprehensive understanding of the emerging fields of “intelligent augmented environments” and “artificial intelligence presented by augmented reality”.

Augmented Reality Games II
  • Language: en
  • Pages: 371

Augmented Reality Games II

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The philosophy of bitcoin
  • Language: en
  • Pages: 106

The philosophy of bitcoin

The work addresses the impact of bitcoin at a theoretical-historical level, focusing on what this currency is, what money is and why bitcoin has specific qualities that represent a revolution in this field. In addition, it exposes and delves into the analysis of the crisis of two ideas: that of currency linked to the validation of political authority and that of the State, focusing, among other aspects, on the redefinition of property rights.

Aprendizaje Basado en Juegos como metodología activa en la etapa de Educación Primaria
  • Language: es
  • Pages: 162

Aprendizaje Basado en Juegos como metodología activa en la etapa de Educación Primaria

El Aprendizaje Basado en Juegos (ABJ) es una metodología innovadora que utiliza el juego para enseñar conceptos y habilidades específicas con el objetivo de lograr resultados de aprendizaje concretos de manera gradual y guiada. Además, esta metodología, puede transformarse en físicamente activa, coordinada desde la Educación Física e incluyendo en sus dinámicas el movimiento, aprovechando así las potencialidades de la actividad física de manera motivante, lúdica y participativa a través de numerosas alternativas, y de las cuales se mostrarán algunas opciones a lo largo del presente libro. Esta metodología de ABJ tiene un gran potencial para el aprendizaje y puede ser implement...

Nuevas perspectivas de investigación en el ámbito escolar: abordaje integral de variables psicológicas y educativas
  • Language: es
  • Pages: 644
Innovación e investigación educativa para la formación docente
  • Language: es
  • Pages: 1534
Who's who in European Research and Development
  • Language: en
  • Pages: 564

Who's who in European Research and Development

  • Type: Book
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  • Published: 1997
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  • Publisher: Unknown

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Metodologías activas e innovación docente para una educación de calidad
  • Language: es
  • Pages: 1120

Metodologías activas e innovación docente para una educación de calidad

  • Type: Book
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  • Published: 2023-08-02
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  • Publisher: ESIC

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Congressional Record
  • Language: en
  • Pages: 1210

Congressional Record

  • Categories: Law
  • Type: Book
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  • Published: 1954
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  • Publisher: Unknown

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