You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.
This book offers an in-depth exploration of explainable learner models, presenting theoretical foundations and practical applications in the context of educational AI. It aims to provide readers with a comprehensive understanding of how these models can enhance adaptive learning systems. Chapters cover a wide range of topics, including the development and optimization of explainable learner models, the integration of these models into adaptive learning systems, and their implications for educational equity. It also discusses the latest advancements in AI explainability techniques, such as pre-hoc and post-hoc explainability, and their application in intelligent tutoring systems. Lastly, the book provides practical examples and case studies to illustrate how explainable learner models can be implemented in real-world educational settings. This book is an essential resource for researchers, educators, and practitioners interested in the intersection of AI and education. It offers valuable insights for those looking to integrate explainable AI into their educational practices, as well as for policymakers focused on promoting equitable and transparent learning environments.
Cognitive Machine Intelligence: Applications, Challenges, and Related Technologies offers a compelling exploration of the transformative landscape shaped by the convergence of machine intelligence, artificial intelligence, and cognitive computing. In this book, the authors navigate through the intricate realms of technology, unveiling the profound impact of cognitive machine intelligence on diverse fields such as communication, healthcare, cybersecurity, and smart city development. The chapters present study on robots and drones to the integration of machine learning with wireless communication networks, IoT, quantum computing, and beyond. The book explores the essential role of machine lear...
The ICTM Study Group on Music Archaeology was founded in the early 1980s by Ellen Hickmann, John Blacking, Mantle Hood and Cajsa S. Lund. This is the first volume of the new anthology series published by the study group, turning to the topic of music and religion in past cultures. Each volume of the series is composed of concise case studies, bringing together the world's foremost researchers on a particular subject, reflecting the wide scope of music-archaeological research world-wide. The series draws in perspectives from a range of different disciplines, including newly emerging fields such as archaeoacoustics, but particularly encouraging both music-archaeological and ethnomusicological perspectives.
This is the first comprehensive research monograph devoted to the use of augmented reality in education. It is written by a team of 58 world-leading researchers, practitioners and artists from 15 countries, pioneering in employing augmented reality as a new teaching and learning technology and tool. The authors explore the state of the art in educational augmented reality and its usage in a large variety of particular areas, such as medical education and training, English language education, chemistry learning, environmental and special education, dental training, mining engineering teaching, historical and fine art education. Augmented Reality in Education: A New Technology for Teaching and Learning is essential reading not only for educators of all types and levels, educational researchers and technology developers, but also for students (both graduates and undergraduates) and anyone who is interested in the educational use of emerging augmented reality technology.
Mixed Reality has been part of our lives ever since we first started to dream of creative ways to comprehend information and concepts through actual and imaginative experiences. This book explores the latest research informing education design in virtual and augmented reality. By utilising numerous studies and examples, it describes the differences between perceived knowledge, usage area, technologies, and tools. It will help the reader gain a better understanding of the nature of virtual or augmented realities and their applications in theory and practice.
Esta obra aporta una serie de cuestiones pedagógicas y metodológicas esenciales, como el Aprendizaje Basado en Proyectos, orientado a un aprendizaje profundo, así como el Aprendizaje Basado en Problemas, con una orientación activa y resolutiva en coherencia con los planteamientos competenciales. Se destaca brevemente el planteamiento de clase invertida, así como elementos esenciales de seguridad a considerar en contextos educativos. Las tecnologías emergentes, destacadas con ejemplos, se relacionan con el uso de la programación visual por bloques, y la robótica educativa, con recursos como el m bot, el kit Nezha, el kit Maqueen, la microbit y los bloques con Scratch. También se aborda trabajo con unity y arduino. Por último, se destacan unos elementos esenciales relativos al Aprendizaje Automático (Machine Learning).
La programación va adquiriendo progresivamente más presencia en la educación formal y no formal. Teniendo en cuenta que la informática utiliza las computadoras para resolver problemas, la programación es un conjunto de instrucciones que el ordenador ejecuta para alcanzar un objetivo particular. La robótica y la programación por bloques en Educación Infantil, Primaria y Secundaria pueden aportar las competencias necesarias desde planteamientos activos y dinámicos que propician una motivación y participación del alumnado. Estos planteamientos pueden ser la base que nos permita afrontar retos formativos y profesionales en el siglo XXI. ORCID: orcid.org/0000-0001-5938-1547 El Dr. Jos...
La presente obra aborda aspectos esenciales relativos al aprendizaje, dando una definición de este concepto y un análisis de las diferentes teorías, condiciones y tipos de aprendizaje. Se detallan los distintos estilos de aprendizaje y su relación con las diferentes capacidades, lo cual nos aporta información respecto al modo de aprender de los sujetos. Otro tema importante del que trata este libro es de los métodos de enseñanza. Se citan principalmente: el método de lección magistral, el método de demostración, el método de proyectos, el aprendizaje cooperativo, el aprendizaje basado en problemas y el método de caso. Se abordan contenidos relativos al aprendizaje organizativo, modelos de formación y estrategias de enseñanza.