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Eating Fandom
  • Language: en
  • Pages: 210

Eating Fandom

  • Type: Book
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  • Published: 2020-10-29
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  • Publisher: Routledge

This book considers the practices and techniques fans utilize to interact with different aspects and elements of food cultures. With attention to food cultures across nations, societies, cultures, and historical periods, the collected essays consider the rituals and values of fan communities as reflections of their food culture, whether in relation to particular foods or types of food, those who produce them, or representations of them. Presenting various theoretical and methodological approaches, the anthology brings together a series of empirical studies to examine the intersection of two fields of cultural practice and will appeal to sociologists, geographers and scholars of cultural studies with interests in fan studies and food cultures.

Julia E. Clark., 1940
  • Language: en

Julia E. Clark., 1940

  • Type: Book
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  • Published: 1940
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  • Publisher: Unknown

None

Eating Fandom
  • Language: en
  • Pages: 156

Eating Fandom

  • Type: Book
  • -
  • Published: 2020-10-29
  • -
  • Publisher: Routledge

This book considers the practices and techniques fans utilize to interact with different aspects and elements of food cultures. With attention to food cultures across nations, societies, cultures, and historical periods, the collected essays consider the rituals and values of fan communities as reflections of their food culture, whether in relation to particular foods or types of food, those who produce them, or representations of them. Presenting various theoretical and methodological approaches, the anthology brings together a series of empirical studies to examine the intersection of two fields of cultural practice and will appeal to sociologists, geographers and scholars of cultural studies with interests in fan studies and food cultures.

Documentary Dialogues
  • Language: en
  • Pages: 220

Documentary Dialogues

  • Type: Book
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  • Published: 2017
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  • Publisher: Unknown

This dissertation looks at documentary and nonfiction fans: Who are they? Why do they watch? What types of conversations are held online? It provides a first step in building the foundation of nonfiction fandom scholarship, but also provides a step into the building of documentary scholarship. This project grows out of an interest in both nonfiction and documentary media studies as well as an interest in how people interact with their fandom and media series of choice. Preliminary research showed little attention to nonfiction fandoms and yielded virtually no research on the topic. Documentary and nonfiction fans are either forgotten or deemed as unimportant to those studying media fandoms. ...

A Fan Studies Primer
  • Language: en
  • Pages: 323

A Fan Studies Primer

"The discipline of fan studies is famously undisciplined. But that doesn't mean it isn't structured. A Fan Studies Primer: Methods, Research, Ethics will be the first comprehensive primer for classroom use that shows students how to do fan studies, in practical terms. The expansion of fan studies as an academic field and the growing visibility of fandom and fan activities in popular culture have led to more instructors using students' fandom in the classroom, and teaching fan studies as a disciplinary focus. Teaching fandom and fan studies means drawing from a multidisciplinary spectrum of methodologies and foci. Yet, as fan studies itself is often a "moving target," it is imperative to have...

Screen Peace
  • Language: en
  • Pages: 76

Screen Peace

  • Type: Book
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  • Published: 2013
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  • Publisher: Unknown

None

(Not) In the Game
  • Language: en
  • Pages: 266

(Not) In the Game

How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.

Television, Social Media, and Fan Culture
  • Language: en
  • Pages: 420

Television, Social Media, and Fan Culture

Television, Social Media, and Fan Culture examines how fans use social media to engage with television programming, characters, and narrative as well as how television uses social media to engage fan cultures. The contributors review the history and impact of social media and television programming; analyze specific programs and the impact of related social media interactions; and scrutinize the past fan culture to anticipate how social media programming will develop in the future. The contributors explore a diverse array of television personalities, shows, media outlets, and fan activities in their analysis, including: Jon Stewart, Stephen Colbert, and Paula Deen; Community, Game of Thrones, Duck Dynasty, Toddlers and Tiaras, Talking Dead, Breaking Bad, Firefly, Buffy the Vampire Slayer, Army Wives, The Newsroom, Doctor Who, Twin Peaks, and The Man from U.N.C.L.E.; as well as ESPN’s TrueHoop Network and Yahoo’s Ball Don’t Lie; and cosplay.

Delicious Pixels
  • Language: en
  • Pages: 309

Delicious Pixels

Delicious Pixels: Food in Video Games introduces critical food studies to game scholarship, showing the unique ways in which food is utilized in both video game gameplay and narrative to show that food is never just food but rather a complex means of communication and meaning-making. It aims at bringing the academic attention to digital food and to show how significant it became in the recent decades as, on the one hand, a world-building device, and, on the other, a crucial link between the in-game and out-of-game identities and experiences. This is done by examining specifically the examples of games in which food serves as the means of creating an intimate, cozy, and safe world and a close relationship between the players and the characters.

Dubcon
  • Language: en
  • Pages: 217

Dubcon

  • Type: Book
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  • Published: 2021-10-05
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  • Publisher: MIT Press

How the treatment of sexual consent in erotic fanfiction functions as a form of cultural activism. Sexual consent is--at best--a contested topic in Western societies and cultures. The #MeToo movement has brought public attention to issues of sexual consent, revealing the endemic nature of sexual violence. Feminist academic approaches to sexual violence and consent are diverse and multidisciplinary--and yet consent itself is significantly undertheorized. In Dubcon, Milena Popova points to a community that has been considering issues of sex, power, and consent for many years: writers and readers of fanfiction. Their nuanced engagement with sexual consent, Popova argues, can shed light on these...