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Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.
This is the life story of one of the most interesting human beings who ever lived. A political genius who remade Europe and united Germany between 1862 and 1890 by the sheer power of his great personality. It takes the reader into close proximity with a human being of almost superhuman abilities. We see him through the eyes of his secretaries, his old friends, his neighbours, his enemies and the press. Otto von Bismarck 'made' Germany but never 'ruled' it. For twenty eight years he acted as a prime minister without a party. He made speeches, brilliant in content but hesitant in delivery, and rarely addressed a public meeting. He planned three wars and after a certain stage in his career alwa...