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Document Imaging
  • Language: en
  • Pages: 199

Document Imaging

Document imaging is a new discipline in applied computer science. It is building bridges between computer graphics, the world of prepress and press, and the areas of color vision and color reproduction. The focus of this book is of special relevance to people learning how to utilize and integrate such available technology as digital printing or short run color, how to make use of CIM techniques for print products, and how to evaluate related technologies that will become relevant in the next few years. This book is the first to give a comprehensive overview of document imaging, the areas involved, and how they relate. For readers with a background in computer graphics it gives insight into all problems related to putting information in print, a field only very thinly covered in textbooks on computer graphics.

Advances in Computer Graphics V
  • Language: en
  • Pages: 228

Advances in Computer Graphics V

This book collects together several of the tutorials held at EUROGRAPHICS'89 in Hamburg. The conference was held under the motto "Integration, Visualisation, Interaction" and the tutorials reflect the conference theme. The Springer series EurographicSeminars with the volumes "Advances in Computer Graphics" regularly provides a professional update on current mainstream topics in the field. These publications give readers the opportunity to inform themselves thoroughly on the topics covered. The success of the series is mainly based on the expertise of the contributing authors, who are recognized professionals in their field. Starting out with one of the conference's main topics, the chapter "...

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments
  • Language: en
  • Pages: 482

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

Rae Earnshawand John A. Vince --_. . _----- 1 Introduction The USPresident's Information Technology Advisory Committee (PITAC)recently advised the US Senate of the strategic importance of investing in IT for the 21st century, particularlyin the areas of software,human-computer interaction, scalable information infrastructure, high-end computing and socioeconomic issues [1]. Research frontiers ofhuman-computer interaction include the desire that interac tion be more centered around human needs and capabilities, and that the human environment be considered in virtual environments and in other contextual infor mation-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding performance, lowering error rates, facilitating retention and increasing subjective satisfaction. Improved designs can dramatically increase effectiveness for users, who range from novices to experts and who have diverse cultures with varying educational backgrounds. Their lives could be made more satisfying, their work safer, their learning easier and their health better.

Computer Graphics Programming
  • Language: en
  • Pages: 672

Computer Graphics Programming

TO COMPUTER GRAPHICS BASED ONGKS Part I gives an introduction to basic concepts of computer graph ics and to the principles and concepts of GKS. The aims of this part are twofold: to provide the beginner with an overview of the terminology and concepts of computer graphics, based on GKS, and to give the computer graphics expert an introduc tion to the GKS standard. In the early chapters of this part, the main areas of computer graphics, the various classes of com puter graphics users, the interfaces of GKS and its underlying design concepts are discussed and important terms are defined. The later chapters give an informal introduction to the main concepts of GKS and their interrelationships:...

Multimedia
  • Language: en
  • Pages: 252

Multimedia

Multimedia computing is a logical next step by which computing technology will become ever more useful and ubiquitous in our everyday lives. From the perspective of technical challenges, multimedia affects nearly every aspect of computer hardware and software. The long-heralded marriage of computing, communications, and information services is now being consummated, and is manifesting itself in literally dozens of new alliances between companies ranging from semiconductors to cable TV, from newspapers and telephone companies to computer hardware and software.

A Bibliography on Writing and Written Language
  • Language: en
  • Pages: 2896

A Bibliography on Writing and Written Language

The bibliography offers information on research about writing and written language over the past 50 years. No comprehensive bibliography on this subject has been published since Sattler's (1935) handbook. With a selection of some 27,500 titles it covers the most important literature in all scientific fields relating to writing. Emphasis has been placed on the interdisciplinary organization of the bibliography, creating many points of common interest for literacy experts, educationalists, psychologists, sociologists, linguists, cultural anthropologists, and historians. The bibliography is organized in such a way as to provide the specialist as well as the researcher in neighboring disciplines with access to the relevant literature on writing in a given field. While necessarily selective, it also offers information on more specialized bibliographies. In addition, an overview of norms and standards concerning 'script and writing' will prove very useful for non-professional readers. It is, therefore, also of interest to the generally interested public as a reference work for the humanities.

Handbook of Print Media
  • Language: en
  • Pages: 1221

Handbook of Print Media

  • Type: Book
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  • Published: 2014-02-27
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  • Publisher: Springer

Printers nowadays are having to learn new technologies if they are to remain competitive. This innovative, practical manual is specifically designed to cater to these training demands. Written by an expert in the field, the Handbook is unique in covering the entire spectrum of modern print media production. Despite its comprehensive treatment, it remains an easy-to-use, single-volume reference, with all the information clearly structured and readily retrievable. The author covers both traditional as well as computer-aided technologies in all stages of production, as well as electronic media and multimedia. He also deals with training, research, strategies and trends, showing readers how to implement the latest methods. With 1,200 pages, containing 1,500 illustrations - over half in colour - the Handbook conveys the current state of technology together with its specific terminology. The accompanying CD-ROM includes the entire manual in fully searchable form, plus additional software tools. Invaluable information for both beginners and "old hands" in printing works, publishing houses, trade associations, the graphics industry, and their suppliers.

Medienunternehmen im digitalen Zeitalter
  • Language: de
  • Pages: 317

Medienunternehmen im digitalen Zeitalter

Durch die multimediale Aufbereitung von Informationen sowie deren Online-Verfügbarkeit wird es in den nächsten Jahren zu grundlegenden Veränderungen der Märkte kommen: neue Produkte werden entstehen, neue Wettbewerber aus der Telekommunikations- und Informatik-Branche werden dazukommen. Die Autoren liefern hierzu einen Überblick, eine gleichermaßen betriebswirtschaftliche und technisch fundierte Bestandsaufnahme.

The British National Bibliography
  • Language: en
  • Pages: 1778

The British National Bibliography

  • Type: Book
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  • Published: 1999
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  • Publisher: Unknown

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Mathematical Reviews
  • Language: en
  • Pages: 1294

Mathematical Reviews

  • Type: Book
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  • Published: 1990
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  • Publisher: Unknown

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