Welcome to our book review site go-pdf.online!

You may have to Search all our reviewed books and magazines, click the sign up button below to create a free account.

Sign up

In the Pink
  • Language: en
  • Pages: 158

In the Pink

  • Type: Book
  • -
  • Published: 2013-12
  • -
  • Publisher: CreateSpace

Fulfilling and healthy relationships should be the norm not the exception. You can develop an amazing relationship. If you are searching for that great partner or you are already in a relationship, this book will assist you in identifying the relationship that you want and need to develop a plan of action to get you there. You will develop skills to be the best partner that you can be. You will learn how to write your own love story and get excited about the love and relationship that you can create together. Define your wants and needs in a fun and playful way that brings you amazingly close to your partner.

Game Sound
  • Language: en
  • Pages: 213

Game Sound

  • Type: Book
  • -
  • Published: 2008
  • -
  • Publisher: MIT Press

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Studying Sound
  • Language: en
  • Pages: 248

Studying Sound

  • Type: Book
  • -
  • Published: 2020-09-01
  • -
  • Publisher: MIT Press

An introduction to the concepts and principles of sound design practice, with more than 175 exercises that teach readers to put theory into practice. This book offers an introduction to the principles and concepts of sound design practice, from technical aspects of sound effects to the creative use of sound in storytelling. Most books on sound design focus on sound for the moving image. Studying Sound is unique in its exploration of sound on its own as a medium and rhetorical device. It includes more than 175 exercises that enable readers to put theory into practice as they progress through the chapters. The book begins with an examination of the distinction between hearing and listening (wi...

Endometriosis
  • Language: en

Endometriosis

Endometriosis: Reversing Endometriosis and Restoring Fertility" is a groundbreaking guide that offers hope and practical solutions to those battling the debilitating effects of endometriosis. This comprehensive book dives deep into understanding the root causes of endometriosis and provides actionable steps to reverse its symptoms and restore fertility. Drawing from the latest research and real-life patient experiences, this book explores a holistic approach to managing endometriosis, encompassing diet, lifestyle changes, alternative therapies, and cutting-edge medical interventions. Readers will discover empowering strategies to alleviate pain, regulate hormonal imbalances, and improve repr...

Playing with Sound
  • Language: en
  • Pages: 199

Playing with Sound

  • Type: Book
  • -
  • Published: 2013-01-11
  • -
  • Publisher: MIT Press

An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to ps...

From Pac-Man to Pop Music
  • Language: en
  • Pages: 208

From Pac-Man to Pop Music

  • Type: Book
  • -
  • Published: 2017-10-03
  • -
  • Publisher: Routledge

Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

Exploring Business
  • Language: en
  • Pages: 408

Exploring Business

  • Type: Book
  • -
  • Published: 2009
  • -
  • Publisher: Ingram

None

The Bridge Troll and the Water Nymphs
  • Language: en
  • Pages: 26

The Bridge Troll and the Water Nymphs

Bridge Troll and Beloved Dog sail across the bay in search of adventure. The plight of a trapped water nymph and her little daughter bring them ashore. Hope and perseverance once again set the characters on a path to their own personal freedom.

The Oxford Handbook of Interactive Audio
  • Language: en
  • Pages: 656

The Oxford Handbook of Interactive Audio

As audiences are increasingly no longer solely listeners but also active producer-consumers, and as video games and other interactive systems increasingly permeate our daily lives, understanding interactivity and its impact on the audience has never been more important. A collection of newly commissioned chapters on interactivity in music and sound edited by preeminent scholars in the field, this book marks the beginning of a journey into understanding the ways in which we interact with sound, and offers a new set of analytical tools for the growing field of interactive audio. What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? Wha...

The Oxford Handbook of Video Game Music and Sound
  • Language: en
  • Pages: 977

The Oxford Handbook of Video Game Music and Sound

Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.