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Robotics
  • Language: en
  • Pages: 163

Robotics

  • Type: Book
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  • Published: 2012-08-01
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  • Publisher: Nomad Press

Once, robots were only found in science fiction books and movies. Today, robots are everywhere! They assemble massive cars and tiny computer chips. They help doctors do delicate surgery. They vacuum our houses and mow our lawns. Robot toys play with us, follow our commands, and respond to our moods. We even send robots to explore the depths of the ocean and the expanse of space. In Robotics, children ages 9 and up learn how robots affect both the future and the present. Hands-on activities make learning both fun and lasting.

Video Games
  • Language: en
  • Pages: 130

Video Games

  • Type: Book
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  • Published: 2015-09-21
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  • Publisher: Nomad Press

Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.

Bots! Robotics Engineering
  • Language: en

Bots! Robotics Engineering

Hands-on STEM activities, essential questions, and coding challenges

The Silk Road
  • Language: en
  • Pages: 178

The Silk Road

  • Type: Book
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  • Published: 2011-01-01
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  • Publisher: Nomad Press

From Roman times until the Age of Exploration, the Silk Road carried goods and ideas across Central Asia between two major centers of civilization, the Mediterranean Sea and China. In The Silk Road: Explore the World’s Most Famous Trade Route, readers ages 9–12 will learn about the history, geography, culture, and people of the Silk Road region. Marco Polo was just one of many who set out on the Silk Road in search of wealth, power, or knowledge. These adventurers braved vast deserts, towering mountain peaks, warring tribes, and marauding bandits. Silk garments, wool rugs, and fine glass were the prizes for those who survived the trip. Activities using everyday materials bring the Silk Road to life. Young readers will see how ideas in math, science, religion, and art were spread by travelers along with the treasures they found. The Silk Road takes readers on an exciting, interactive adventure to a faraway place and celebrates its important role in human history and development. .

Making Simple Robots
  • Language: en
  • Pages: 241

Making Simple Robots

Making Simple Robots is based on one idea: Anybody can build a robot! That includes kids, school teachers, parents, and non-engineers. If you can knit, sew, or fold a flat piece of paper into a box, you can build a no-tech robotic part. If you can use a hot glue gun, you can learn to solder basic electronics into a low-tech robot that reacts to its environment. And if you can figure out how to use the apps on your smart phone, you can learn enough programming to communicate with a simple robot. Written in language that non-engineers can understand, Making Simple Robots helps beginners move beyond basic craft skills and materials to the latest products and tools being used by artists and inventors. Find out how to animate folded paper origami, design a versatile robot wheel-leg for 3D printing, or program a rag doll to blink its cyborg eye. Each project includes step-by-step directions as well as clear diagrams and photographs. And every chapter offers suggestions for modifying and expanding the projects, so that you can return to the projects again and again as your skill set grows.

World Myths and Legends
  • Language: en
  • Pages: 252

World Myths and Legends

  • Type: Book
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  • Published: 2010-03-01
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  • Publisher: Nomad Press

All societies have their own myths and legends, but they're much more than just stories. Myths and legends tell us about a people’s history, science, and cultural values—the things they knew, the things they believed, and the things they felt were important. World Myths and Legends retells tales from the Middle East, Europe, Africa, Asia, Australia, and the Americas. From the Greek myths to ancient epics like Gilgamesh and the trickster tales of Anansi the Spider, it helps readers think about why the same themes, characters, and events may show up in different parts of the globe. Along the way kids will also find lots of fun and interesting projects that let them experience the stories first-hand. World Myths and Legends unveils wonders of the ancient world as it takes readers on a fascinating adventure of mystery and imagination.

Edible Inventions
  • Language: en
  • Pages: 352

Edible Inventions

Believe it or not, there's a lot of inventing going on in the kitchen. Unless you only eat fruits and veggies right off the plant, you are using tools and techniques invented by humans to make food more tasty and easier to digest. When you cook food, you start to break it down into a form your body can absorb. When you add chemicals to make it thicker, gooey-er, or puffy-er, you turn a bunch of boring ingredients into a mouth-watering snack. Edible Inventions: Cooking Hacks and Yummy Recipes You Can Build, Mix, Bake, and Grow will show you some unusual ways to create a meal, and help you invent some of your own. Projects include: 3D printing with food Chemical cuisine and molecular gastronomy Prepared foods like jellies and pickles at home Growing your own ingredients Cooking off the grid

Geek Mom
  • Language: en
  • Pages: 226

Geek Mom

The editors of GeekMom, sister site to Wired's GeekDad blog, offer a range of cool projects and parenting advice centered around raising kids in the tech age.

Beyond the Sling
  • Language: en
  • Pages: 274

Beyond the Sling

The author describes how she forged positive relationships with her sons through Attachment Parenting practices, sharing advice on how to address a child's needs without resorting to pop culture trends.

Whatever Happened to the World of Tomorrow?
  • Language: en
  • Pages: 212

Whatever Happened to the World of Tomorrow?

  • Type: Book
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  • Published: 2012-08-15
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  • Publisher: Abrams

Whatever Happened to the World of Tomorrow?, the long-awaited follow-up to Mom's Cancer, is a unique graphic novel that tells the story of a young boy and his relationship with his father. Spanning the period from the 1939 New York World's Fair to the last Apollo space mission in 1975, it is told through the eyes of a boy as he grows up in an era that was optimistic and ambitious, fueled by industry, engines, electricity, rockets, and the atom bomb. An insightful look at relationships and the promise of the future, award-winning author Brian Fies presents his story in a way that only comics and graphic novels can. Interspersed with the comic book adventures of Commander Cap Crater (created b...