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The Cold War is over. Bushs War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didnt come in from the cold. Instead, you found your own entrances into Europes clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didnt matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You dont know those answers yet. So...
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Kenneth Hite takes apart Dracula the novel, the movies, the myth, even the history into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense personal drama. This standalone book suitable for all fans of games, storytelling, and Dracula will be delivered in PDF, Kindle, and ePub formats.
An Ennie- and Golden Geek-award-winning supplement for Trail of Cthulhu.These cycles of experience, of course, all stem from that worm-riddled book. I remember when I found it in a dimly lighted place near the black, oily river where the mists always swirl. The Book. Forbidden Tomes. Bookhounds of London is a brand new campaign setting for Trail of Cthulhu, packed with period detail, where the Investigators seek out books about horror and strangeness and become, seemingly inevitably, drawn into the horror themselves. It provides in-depth material on London in the 1930s, carefully slanted towards Mythos investigators.An Ancient City. Bookhounds London is a city of cinemas, electric lights, gl...
It is the 1960s. The stars are coming right.
Renowned Cthulhu Mythos aficionado Kenneth Hite retells H P Lovecraft's classic "The Dunwich Horror" in this story of childhood terror, with adorable* illustrations by Andy Hopp. Cliffourd the Big Red God features 32 pages of full-color illustration, and is sure to be a hit with the newest generation of Lovecraft fans and their parents. It is the third in our Mini Mythos series (after Where the Deep Ones Are and The Antarctic Express).
A collection of 31 Lovecraftian monsters, written for Trail of Cthulhu but usable in any Mythos horror game. Featuring nine all-new creatures that have never taken stat-block form in any game before! Lovecraft created his "shadowy congeners" because the stories of vampires and werewolves had become too familiar and formulaic to evoke true horror. Almost a century later, his own monstrous races have likewise begun to seem like comfortable story furniture rather than unnerving signals that the world is horrible and wrong. In Hideous Creatures: A Bestiary of the Cthulhu Mythos, we present a comprehensive look at Lovecraft's hideous creatures, from as many angles as we can. Our goal is contradic...
Authored by Minnesota author, Kenneth Hite.
From the Patriots' raid on the necromancer Joseph Curwen to the Special Forces' assault on Leng in 2007, this unique document reveals the secret and terrible struggle between the United States and the supernatural forces of Cthulhu. In this war, immortal cultists worship other-dimensional entities and plot to raise an army of the dead. Incomprehensible undersea intelligences infiltrate and colonize American seaports, and alien races lurk beneath the ice of Antarctica and high in the mountains of Afghanistan. It is only through constant vigilance and violence that the earth has survived. Also included are threat reports describing the indescribable – humanity's deadliest foes serving Cthulhu and the other Great Old Ones. Strange times are upon us, the world is changing, and even death may die – but, until then, the war continues. This product is not associated with the Cthulhu Wars tabletop game by Petersen Games, LLC; PetersenGames.com
"After greedily yelling for more fish, young Bobby is sent to his bedroom without any supper at all. But Bobby escapes when the Manuxet River runs right through his room, carrying an old boat that takes him to a magical town full of fish and slimier things"--Cover.