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This book constitutes the refereed proceedings of the 4th International Symposium on Smart Graphics, SG 2004, held in Banff, Canada in May 2004. The 10 revised full papers and 8 revised short papers presented were carefully reviewed and selected for presentation. The papers address smart graphics issues from the points of view of computer graphics, artificial intelligence, cognitive science, and fine art; they are organized in topical sections on virtual characters and environments, tangible and hybrid interfaces, and graphical interfaces.
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A world list of books in the English language.
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So you've graduated. What now? Where do you live? Can you afford to live? How can you make money doing design? How do you get a job? Who do you want to work for and are you good enough? This book is a comprehensive and insightful guide to anything and everything that is of use to those looking to break into the creative industries,sharing experiences, ideas, advice, criticism, and encouragement. With sections covering education, portfolios, jobs/freelancing, working process, and personal development, this straight-talking, funny, and frequently irreverent guide is a must-read for all creative arts students.